Divinity: Original Sin 2

Divinity: Original Sin 2

Infernal Mage (Pyrokinetic Mage Armor)
20 Comments
FunnyLookingKoalaBear 26 Oct, 2023 @ 3:14pm 
I'm getting an issue with the stats on the gear, for whatever reason the Infernal Mage armour does not have +Pyrokinetic on it. Is this an updated statline to the images or is it a result of a bug? Thanks in advance!
Docter Walrus 5 Aug, 2023 @ 2:08pm 
Hey so i love the look of all your armors and the stats and the way you make them but i cant seem to get any of them to work i have them subscribed and i have unsubbed then resubbed they don't show in my mods list and ive tried clearing all my mods and i just can't seem to get it to work if you could help me that'd be great
griffith9752 15 Feb, 2023 @ 2:06pm 
Is it possible to upgrade this armor with "Level Up All Equipment - Including Uniques [Definitive Edition]" mod? Or only with skulls
djsimms1 1 Jan, 2022 @ 7:04pm 
It seems the recipe to make the pants does not work. Whenever I out the skull, hammer, cloth scraps and leather scraps it always makes the gloves
Minor 21 Nov, 2021 @ 11:27pm 
Never mind .
I found that on discussions
Minor 20 Nov, 2021 @ 10:54pm 
Hi guys, Is anyone know where I can find this gear inside game ? Do I need to restart a new game? Thanks!
Jasper 30 Jul, 2021 @ 1:31am 
The amount of Fire Resist allows +120% to be fairly easily attainable. Burning could be passive healing, and in the case of Divinity Unleashed, a damage boost. Very nice overall (though skip the amulet if going for self-burn builds)
RobotGodzilla  [author] 3 Jun, 2021 @ 11:52am 
it's a new gear set
Nickademus 2 Jun, 2021 @ 4:22pm 
Does this replace the contamination gear or add a new set?
Austin001 11 Oct, 2020 @ 9:06pm 
Would it be possible for these to have 3 rune slots if someone is using the mod that allows items to have 3 rune slots?
Spirit 30 Sep, 2020 @ 6:25pm 
I'm a little sad that there isn't more weapon variety (mostly an Int based Bow or an Int based Spear for more range and versatility) in the Mage sets, but I still love them all the same.
현이 23 Sep, 2020 @ 7:12pm 
@Loser Can you find the recipe in the game?
DevineDumbass 11 Sep, 2020 @ 5:33pm 
It was worth a shot asking lol I'm glad to have all these sets in general tho. Kudos man
RobotGodzilla  [author] 11 Sep, 2020 @ 11:31am 
@Loser
For your first question, I do not plan to add more cosmetic variation.
Second Question, sorry to disappoint you but im not gonna add a 2H axe for this mod.
DevineDumbass 11 Sep, 2020 @ 12:29am 
Also ngl I'd love you for a 2h axe here
DevineDumbass 8 Sep, 2020 @ 1:01pm 
I do have a question. Do you plan to add any cosmetic variations for these like you have for the finesse equipment? I really like the look of the different lizard armor especially for that one
DevineDumbass 8 Sep, 2020 @ 12:57pm 
@현이 it's pinned directly above the comments here
현이 8 Sep, 2020 @ 5:39am 
in game recipe plz
RobotGodzilla  [author] 7 Sep, 2020 @ 1:40pm 
@Drearia You are right about the belt having the same stats as the other mods. I will change this in the next update together with the shield which has same stats as well.
BLOO-D (of VVMPYRE) 7 Sep, 2020 @ 10:02am 
I noticed with these types of armors you make, the Belt always has points into Finesse alongside Memory, is there any way you can change this? The fact that it is the same every time is kind of disappointing, having variety of this is a decent thing, even if just the memory boost and Skin Graft is solid on its own