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RebsOldSkool|US|MapVote|CustomMaps|Realism
154.127.54.184:58401
-Hotfix to correct terrain material, previous one was kind of ugly.
-Removed all weapon pickups
-Reduced file size from 551mbs to 469mbs
-Changed lighting build quality from Production to High to aid file size reduction.
-Implemented Bot Support
-Implemented Campaign Compatibility
-Removed blocking volume on wall in Bravo
-Added more cover on the catwalks.
-Added more cover on the bay sides of the Submarines.
-Fixed roof and rocks exploit.
-Increased dips in part of the terrain.
-Updated Steam Workshop file with ingame screenshots.
https://rs2vietnam.com/wiki/doku.php/maps/cu_chi
https://et.trackbase.net/map/71/
Could be interesting with a loach added, although not sure if its big enough.
Also, is there anyway of making some of the red lights throughout the sub base flash red on/off, you have some really nice dark corridors with red lights on the wall would add so much atmosphere to those areas if the was something like some of the red lights flashing.
This could maybe be linked to the falling of F objective that the red lights are triggered in/around E/F.
You have boats off in the sea, how about having smoke from one to make it appear burning?