Sid Meier's Civilization V

Sid Meier's Civilization V

Iska's Civilizations - Qin
7 Comments
chernobyl 22 Aug, 2024 @ 8:58pm 
The Dynastic Cycle power seems over the top. I just finished a marathon game as Wu Zetain and was 15 tech ahead of the next player. Great engineers are essentially two great people now - either a writer for the social policy or a scientist for the tech, in addition to completing the wonder as an engineer. I nearly ran out of social policies and ideological policies because of the new rule that means only certain ones can be active at a time. I skipped 4 social trees entirely because of this, and had all but one of the ideological tenets at end game.
Iska and Ismet  [author] 6 Feb, 2023 @ 10:38am 
Yeah, I couldn't find one, so I did the voice myself and kinda just uttered Manadarin-sound words. If you wanna do it, hmu; it's super simple, all you need is a phone.
Jiang Zemin 6 Feb, 2023 @ 5:31am 
Very well animated, but you might want to find a Mandarin speaker to do the voice acting. I speak Mandarin as my native language and 95% of his lines are unintelligible.
Iska and Ismet  [author] 6 Jun, 2021 @ 4:43pm 
Thanks dude, it's comments like that that keep me modding <3
Evaaan 5 Jun, 2021 @ 2:16pm 
Hello! I've been experimenting with your whole modpack recently, and found that my civ would always start with a Line Infantry, and the barb camps would have them too, as if the Pathfinder ID was swapped with that unit. I found it only happened when I have this mod enabled. Every other mod in the whole EA pack does NOT cause me to start with the Line Infantry. Something to take a look at when you have time. I will just be playing without this one enabled for now. Thank you so much. I love these mods and love what you do. Looking forward to further developments :)
Andrew Whiteingale 17 Apr, 2021 @ 7:44pm 
upvoted, wonderful animations:))
Lucius, the Heavenly Dragon 8 Sep, 2020 @ 5:37pm 
Very very nice.