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Imperial Merchant Error
Please fix it ..
The game has categories of items. Be it medieval or hi tech armor, or weapons, etc. If mods do not create their own special categories of items, then everything will work correctly. Better to try.
If these mods don't create their own item categories, but use vanilla ones, then it should work.
All the mod does is change the equipment. How can he influence this?
I don't know about the fix. Most likely this is a function for testing quests that the developer used, so I see no way other than disabling developer mode.
This occurs in a regular game if developer mode is enabled.
Just random color
Downgrade vanilla pirates and outlanders.
My mod does not in any way touch factions from other mods.
Also, in my opinion, I did not touch the merchants. That is, all I did was re-equip the pawns at will. I don’t think it could affect the trade.
The error starts with this.
Cannot generate arriving trader caravan for Nation of Cool because there is a pawn kind (Town trader) who is not a trader but is in a traders list.
It basically makes it impossible to get traders from this faction. (Civil Outlander)
It does not matter.
Why shouldn't he work with him? The mod simply changes the pawn templates.
I could do this a little later, as I am currently updating my prosthetic mod.
You can use anything you want, but all the factions around use only medieval weapons and equipment.
If the mods did not add their own categories of clothing and weapons, but used existing ones, then Yes.