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Thank you for the feedback. I am starting slowly up on changing everything. I will keep people notified if fixes happened and when.
I cannot promise deadlines yet. My free time is splitted between this mod and divine edition.
It also depend on work. (i am a trainer in a compagny. Training periods are a bit higher work)
For everyone trying out the mod, you will notice in the future i will update slowly in the model folders. It won't mean a fix yet for the known and mentioned issues. I have to take baby steps before a full launch again.
For the moment i sadly have to say it is bugged.
Currently i am importing all old assets again with the new ones for a grand scale greek content update.
I say it should be the end of may somewhere, i am currently waiting on a full work roster, to see where i will have time.
I am also playing around with the maps, making them bigger in seize, without it crashing. It requires testing, but should be fun for you guys.
I am aware of that. The problem is in the main of age of wrath.
zeus will update the editor content this month, so it will auto solve the mission issues there currently are, if you have trouble with the age up again let me know. Will do a fast update then;
Hello cervinho, i am currently still working on it. For the moment i am making more units, buildings and cosmetics for the campaigns. I am also rebranding some old stuff. I will probaly update the pictures here at the end of the month. that way you guys have an idea also on what i did.
Trident is planned on a comeback in march or may, depending on how much work i have on them and how work will go.
Amazing woek btw, it's awesome
Consequences size is still present, i think i had less trouble here because it exist mostly of islands.
Should be fixed
sorry for the inconvenience.
If you notice trouble feel free to report in bugs or on discord.
The mod is yours then do what you want
Normally everything should run smoothly
Kind regards
Nox
Well i am really happy for this one.
After months of hard work and playtesting from our beta players
i am pushing a first part of the campaign updates.
The tutorial campaign is done, wrapped up and play tested.
Learn to play has been overwritten with learn to play extended, and i hope you enjoy the months of hard work.
See you for the next update, that will bring some fall, rise and war
Nox
After carefull consideration by checking actual lore and people knowledgeable on them
I have decided that the chinese campaign will not be fixed for Age Of Wrath.
this comes due not only the amount of bugs, but also the total wrongness of the story.
I gladly research 20 myth books on chinese mythology, to give you guys and ladies an amazing story, then the mess the Chinese one is right now.
What will change?
Tales of the dragon might not or might have a change in name, and you will not even see a tales of the dragon anymore in the campaign section of the mod.
Sorry for any unconvenience for the people that loved that campaign.
Kind regards
To give the beta testers the right amount of ammo needed i am releasing the new cosmetic patch.
It contains:
New skies: sky night, sky cave, sky hades (those nice sky looking stuff you see in cinematics)
New terrains: salt mine, some city terrains
a lot of new cosmetics: from camp decoration to city ones, to mining ones with even more coming. even new waterfalls,
New units: polemarch, strategos, mishtios, flagship atlantean (alpha stage, will be replaced with a brand new one), bunsh of new carts for certain campaigns how it will be used will be clearer later on., ....
Stay in tune for the greek campaign patch that will be next and mission 1 of rise of the trident.
Note: There is a lot of dialogue left in the chinese the entries will be used for new campaign music, sounds and other stuff. I will pirate it all, grab what i can and use the still usefull stuff of what i can use. When new atlantis is updated later on dragon tale stuff will show up empty fully.
Atleast the area's i have showed.
Today
- omens
- consequences
After many months of making assets, i have started on fixing them further again. Next month the first ten missions will be avaiable again under a new campaign file.
no update yet
To keep you updated.
I am expanding for the moment a couple maps in seize. Omens and consequences will already be bigger.
Based on beta test feedback, with new content they where rather small.
Are there any other maps you like to see expanded?
Feel free to drop here.
Kind regards
Nox
I accidentely updated already a part of the new script on steam for the upcoming update, a couple weeks ago, hence seeing the extended comment on this mod page.
Simply start one of the old names not age of wrath.
So play - Fall of the trident instead of fall of the trident age of wrath.
The update is soon though, probaly next month depending on work.
Kind regards
Nox
I already fixed 4 fully, with even a reworked AI, most will have a newer and better one then i did before.
I am getting there for a first update, but it is still a lot of work. Currently i am working on a couple more cosmetics, terrains and fixing missions 1,6 and 7 further.
Zeus made campaign heroes trainaible a while ago in certain factions, so those will be blocked to. Is an unfortunate bug, that will be fixed. The reason why i did not change it fastly and updated it again was, because i was already busy on fixing the campaigns for the new patch/update.
For different greek city states nothing major is planned yet. I do have already an athenian faction in mind and a spartan one for the campaign extended. Thats why i am also bringing in new hoplite shields.
Design wise for buildings, mostly tents and some other stuff will be done a little different when the time comes, flags, .... Techs is a big if for the moment, as i am already spending a crazy amount of time fixing stuff now. You can notice some of the new stuff already in the editor or on the pics under the main picture.
for more, well will see what the future will bring xd. Still learning animation and making some finer worked out models.
Kind regards
Nox
I'm looking forward to the future cosmetics and units as well as potential buildings and landmarks. On that regard, I really like to see if there are units, designs and techs regarding to various Greek states.
Did this happen by choosing fall of the trident and not Fall of the trident age of wrath or something similar?
Normally there will be small bugs but nothing of the magnitude.
I am indeed working on fixes for AI, small bugs mentioned by players, new area's, reworked stuff, reworked cinematics.
Next update that will come will be greek themed and adress all issues from mission 1 untill 10 of fall of the trident.
I am also making a lot of cosmetics, units etc... to bring a fresh paint to the game, so i hope you will enjoy it.
Kind regards
Nox
I might have accidently updated the steam script with updating the latest cosmetics
For the moment the campaigns are stil present in the old fall of the trident and new atlantis. So just select one of the old ones. (new atlantis was not fully finished back then)
With the upcoming update (end of this month) i will have the extended ones launched, with all new cosmetics. Is a bit of work, but will be worth it in the end. I would have updated this week, but i am heavily investing in updating the ai for the moment.
Kind regards
Nox
If you still have the mod, you will have to remove it, to have no troubles in the coming weeks when i update the campaigns again.
For the players playing the campaigns check the respective main campaign workshop items on steam to find the new item i just made and added to the needed content in the item.
Sorry for the tag and the inconvience.
Wish you all well.
Nox
Cosmetic update has happened
Check patch description for more information or discord announce.
Stay in tune for the end of the months update with fixes for mission 1-9 fall of the trident, expect rebranded maps, additional cosmetics, reworked cinematics. They are more brutal, fixed and some have some minor additional stuff.
Kind regards
Nox
update next week will bring you the following:
- new cosmetics
- 2 new fully worked out temples dedicated to zeus and hestia
- New units: Myrmidon spearmen, cavalry, greek pirates, greek pirate ship, Atlantean engineer, Zethos, New look for achilles.
- New skies: Sky night, cave
With this update cosmetics is currently finished until the next cosmetic period in the summer months, expect full focus then on the making of the campaigns.
- Fall of the trident will have an update for the first missions until mission 10 los relic.
- New atlantis will have an update in all the missions, but will still be considered WIP (i know is not fun, but for norse and egypt i need more cosmetics and units.. be prepared for a small army)
new atlantis fully playable, with new regions etc... yes. Finished no.
In regards to campaign extended i dropped a small teaser for an upcoming campaign in pics, was shared already on discord but forgot to do it here.
Release date for the campaign: t.b.a
Kind Regards
Nox