Source Filmmaker

Source Filmmaker

Skyvoid XXXXXL
48 opmerkingen
76561198095779111 17 mrt 2022 om 23:42 
Why does models have too much brightness on the day map, when I enter SFM's game mode?
Mystic Monkey 31 dec 2021 om 20:41 
Can you add more skyvoids for different sun angles and time of day? I've got a scenebuild thats around dawn, and given the direct sunlight it makes the ground appear unlit.
steve bartek's sweaty big toe 28 aug 2021 om 16:12 
size matters
Talutia 18 mrt 2021 om 20:44 
the skyvoid xxxl is not working it wouldn't load
Ayakaishi_Ayasy 26 dec 2020 om 3:41 
Thank you so much...
anciaa 9 aug 2020 om 0:16 
j u g e
tsuwaque 30 jul 2020 om 8:54 
thicc map
Saint Hero 19 okt 2019 om 20:47 
Virgin Skybox vs Chad Skybox
MegaManFan198708 29 mrt 2019 om 18:21 
Now that's an E X T R A L A R G E Background.
RedStoneMatt 3 dec 2018 om 11:45 
thank you a LOT
Subsetgaming 29 okt 2018 om 15:10 
Is this eXtra eXtra eXtra eXtra eXtra Large or 45?
IcySeal 16 feb 2017 om 19:08 
or game
IcySeal 16 feb 2017 om 19:08 
on my serie
IcySeal 16 feb 2017 om 19:07 
man thanks you helped me with this map :D
Xabin Doyarchu 29 okt 2016 om 13:02 
I'm having a bizarre glitch with your void maps; I've loaded up models and scenery props in them, and they work fine, up until I need to control-z to undo something, then all of the props and models vanish like they're invisible and don't reappear, no matter what I do. Any way you can fix that?
Video Game Lover 9 sep 2016 om 19:48 
wow, must've been hell on your computer to compile, amazing job, and thank you!
Dr. N Forcement 6 dec 2015 om 10:45 
I did that, It showed up, but I couldn't enter it!
Chris!!  [auteur] 6 dec 2015 om 6:30 
@Lil'Roar
This map works for Gmod too, simply copypaste the map from SFM to Gmod and you're set.
Dr. N Forcement 6 dec 2015 om 5:22 
Can you make this for Gmod?
Garfman 22 sep 2015 om 19:10 
Awesome for plane scenes, and the size really helps too!
nomorevideos 14 jul 2015 om 4:32 
Sometimes... the size does matter. ;~;
Chris!!  [auteur] 23 jun 2015 om 7:31 
@Spyro
All sky, no ground.
76561198095779111 22 jun 2015 om 23:00 
So, is this map entirely whole sky? And, no ground?
ConfederateJoe 16 feb 2015 om 18:26 
need version with fixed hdr so cubemaps/envmaps work!
Venator Vicain 27 jan 2015 om 11:07 
@Christoffer395

Much appreciated.
Chris!!  [auteur] 27 jan 2015 om 10:04 
@Slypear
Sure.
Venator Vicain 27 jan 2015 om 7:37 
For the love of all that is holy, dear author I implore you to upload a version of this map without lights. This massive map is perfect, extending farther than a renderable Source Engine grid.

But it's unusable with the map's default lighting. Can you please include a version without lights?

Davive 19 sep 2014 om 14:10 
this map has no environment map. are you planning on adding it?
psi onix 23 feb 2014 om 19:47 
Alright i tried some different skyboxes, seems to work out okay.. in that they get rid of the horizon line. but the way it does that seems to be by stretching the custom skybox out across the whole thing so the clouds and stuff don't look quite as good, but still, makes the map much more usable for my need. thanks for the suggestion!
Chris!!  [auteur] 23 feb 2014 om 9:00 
@Psi
Then you'll have to use a custom skybox for that, every skybox in TF2 has an ugly floor and there isn't any skyboxes without horizon lines. My map supports custom skyboxes, just use the console command "sv_skyname <skyname>" and you're set.
psi onix 22 feb 2014 om 19:21 
is there any way to make one with no horizon line and just all clouds and sky? The bottom part being all gray really limits how it can be used. would have to keep cameras always pointed up to prevent the gray from being in the shot.
Yakuza Merkitzi 17 feb 2014 om 4:08 
Map Hopefully comes to Gmod Some day :3
HQDefault 5 feb 2014 om 7:51 
That's pretty big...
M&M 2 feb 2014 om 13:23 
Yea, I have noticed that.
Chris!!  [auteur] 2 feb 2014 om 3:15 
@lbpfan
I don't know how to edit skyboxes. Also, your skybox seems to create a greenish glow on models.
M&M 1 feb 2014 om 22:14 
Apparently you need to edit the skybox I gave you a bit. It looks more like yellow than green. Oops.
M&M 1 feb 2014 om 19:20 
Here's the green skybox. {LINK VERWIJDERD}
Patrick Jr. 1 feb 2014 om 17:04 
Once done, I'll update the collection too <3
Chris!!  [auteur] 1 feb 2014 om 17:01 
@Patrick & lbpfan
Yes, if I can get a custom skybox for just that, then I am sure that's possible.
Patrick Jr. 1 feb 2014 om 16:53 
Could you do a Dark Void map but in this size, I sometimes use Dark Void to create my scenebuilds so a super large one would be great! without lights, as I prefer doing my own light set up

♥♥♥
M&M 1 feb 2014 om 16:48 
Will you be able to create a version of skyvoid but with the sky being green?
Chris!!  [auteur] 1 feb 2014 om 10:49 
@DeathTrooper
So you want a completely black skyvoid? Sure, I can do that.
Deathtrooper 1 feb 2014 om 9:58 
Hey quick question, can you make a dark map like this and have the same size, BUT can you add light to it. Im trying to make a realistic atmosphere for a space battle since you cant see stars in space but the sun is shining on the ships so you can see the ships.
Deathtrooper 31 jan 2014 om 19:52 
FINALLY I CAN MAKE SHIP BATTLES!
Ty-Dy 31 jan 2014 om 13:41 
Oh excellent, then job well done!
Chris!!  [auteur] 31 jan 2014 om 13:32 
@Lockjaw
It has lights, people don't seem to like the original skyvoid without lights as much as the one with lights.
Ty-Dy 31 jan 2014 om 12:58 
Does it still contain lights or is it the actual original without the lights?