Source Filmmaker

Source Filmmaker

Skyvoid XXXXXL
48 comentarii
76561198095779111 17 mart. 2022 la 23:42 
Why does models have too much brightness on the day map, when I enter SFM's game mode?
Mystic Monkey 31 dec. 2021 la 20:41 
Can you add more skyvoids for different sun angles and time of day? I've got a scenebuild thats around dawn, and given the direct sunlight it makes the ground appear unlit.
steve bartek's sweaty big toe 28 aug. 2021 la 16:12 
size matters
Talutia 18 mart. 2021 la 20:44 
the skyvoid xxxl is not working it wouldn't load
Ayakaishi_Ayasy 26 dec. 2020 la 3:41 
Thank you so much...
anciaa 9 aug. 2020 la 0:16 
j u g e
tsuwaque 30 iul. 2020 la 8:54 
thicc map
Saint Hero 19 oct. 2019 la 20:47 
Virgin Skybox vs Chad Skybox
MegaManFan198708 29 mart. 2019 la 18:21 
Now that's an E X T R A L A R G E Background.
RedStoneMatt 3 dec. 2018 la 11:45 
thank you a LOT
Subsetgaming 29 oct. 2018 la 15:10 
Is this eXtra eXtra eXtra eXtra eXtra Large or 45?
IcySeal 16 febr. 2017 la 19:08 
or game
IcySeal 16 febr. 2017 la 19:08 
on my serie
IcySeal 16 febr. 2017 la 19:07 
man thanks you helped me with this map :D
Xabin Doyarchu 29 oct. 2016 la 13:02 
I'm having a bizarre glitch with your void maps; I've loaded up models and scenery props in them, and they work fine, up until I need to control-z to undo something, then all of the props and models vanish like they're invisible and don't reappear, no matter what I do. Any way you can fix that?
Video Game Lover 9 sept. 2016 la 19:48 
wow, must've been hell on your computer to compile, amazing job, and thank you!
Dr. N Forcement 6 dec. 2015 la 10:45 
I did that, It showed up, but I couldn't enter it!
Chris!!  [autor] 6 dec. 2015 la 6:30 
@Lil'Roar
This map works for Gmod too, simply copypaste the map from SFM to Gmod and you're set.
Dr. N Forcement 6 dec. 2015 la 5:22 
Can you make this for Gmod?
Garfman 22 sept. 2015 la 19:10 
Awesome for plane scenes, and the size really helps too!
nomorevideos 14 iul. 2015 la 4:32 
Sometimes... the size does matter. ;~;
Chris!!  [autor] 23 iun. 2015 la 7:31 
@Spyro
All sky, no ground.
76561198095779111 22 iun. 2015 la 23:00 
So, is this map entirely whole sky? And, no ground?
ConfederateJoe 16 febr. 2015 la 18:26 
need version with fixed hdr so cubemaps/envmaps work!
Venator Vicain 27 ian. 2015 la 11:07 
@Christoffer395

Much appreciated.
Chris!!  [autor] 27 ian. 2015 la 10:04 
@Slypear
Sure.
Venator Vicain 27 ian. 2015 la 7:37 
For the love of all that is holy, dear author I implore you to upload a version of this map without lights. This massive map is perfect, extending farther than a renderable Source Engine grid.

But it's unusable with the map's default lighting. Can you please include a version without lights?

Davive 19 sept. 2014 la 14:10 
this map has no environment map. are you planning on adding it?
psi onix 23 febr. 2014 la 19:47 
Alright i tried some different skyboxes, seems to work out okay.. in that they get rid of the horizon line. but the way it does that seems to be by stretching the custom skybox out across the whole thing so the clouds and stuff don't look quite as good, but still, makes the map much more usable for my need. thanks for the suggestion!
Chris!!  [autor] 23 febr. 2014 la 9:00 
@Psi
Then you'll have to use a custom skybox for that, every skybox in TF2 has an ugly floor and there isn't any skyboxes without horizon lines. My map supports custom skyboxes, just use the console command "sv_skyname <skyname>" and you're set.
psi onix 22 febr. 2014 la 19:21 
is there any way to make one with no horizon line and just all clouds and sky? The bottom part being all gray really limits how it can be used. would have to keep cameras always pointed up to prevent the gray from being in the shot.
Yakuza Merkitzi 17 febr. 2014 la 4:08 
Map Hopefully comes to Gmod Some day :3
HQDefault 5 febr. 2014 la 7:51 
That's pretty big...
M&M 2 febr. 2014 la 13:23 
Yea, I have noticed that.
Chris!!  [autor] 2 febr. 2014 la 3:15 
@lbpfan
I don't know how to edit skyboxes. Also, your skybox seems to create a greenish glow on models.
M&M 1 febr. 2014 la 22:14 
Apparently you need to edit the skybox I gave you a bit. It looks more like yellow than green. Oops.
M&M 1 febr. 2014 la 19:20 
Here's the green skybox. {LINK ELIMINAT}
Patrick Jr. 1 febr. 2014 la 17:04 
Once done, I'll update the collection too <3
Chris!!  [autor] 1 febr. 2014 la 17:01 
@Patrick & lbpfan
Yes, if I can get a custom skybox for just that, then I am sure that's possible.
Patrick Jr. 1 febr. 2014 la 16:53 
Could you do a Dark Void map but in this size, I sometimes use Dark Void to create my scenebuilds so a super large one would be great! without lights, as I prefer doing my own light set up

♥♥♥
M&M 1 febr. 2014 la 16:48 
Will you be able to create a version of skyvoid but with the sky being green?
Chris!!  [autor] 1 febr. 2014 la 10:49 
@DeathTrooper
So you want a completely black skyvoid? Sure, I can do that.
Deathtrooper 1 febr. 2014 la 9:58 
Hey quick question, can you make a dark map like this and have the same size, BUT can you add light to it. Im trying to make a realistic atmosphere for a space battle since you cant see stars in space but the sun is shining on the ships so you can see the ships.
Deathtrooper 31 ian. 2014 la 19:52 
FINALLY I CAN MAKE SHIP BATTLES!
Ty-Dy 31 ian. 2014 la 13:41 
Oh excellent, then job well done!
Chris!!  [autor] 31 ian. 2014 la 13:32 
@Lockjaw
It has lights, people don't seem to like the original skyvoid without lights as much as the one with lights.
Ty-Dy 31 ian. 2014 la 12:58 
Does it still contain lights or is it the actual original without the lights?