Crusader Kings III

Crusader Kings III

NO MORE CHEATING
185 Comments
GodFear 25 May @ 10:00am 
somehow I got cheated by my soulmate.
Frank Reynolds 4 May @ 5:19pm 
I think you could probably just remove that title destruction logic in the mod and be fine. Thats what worked for me CumradFluffy. I am running 1.5 and removing it worked for me. I think in the future, I'm just saving off local copies of all my mods before the update since steam doesn't maintain older versions like Nexus does. Appreciate all the work the author did in this mod! Nobody else has done it so this is the one stop shop for sure.
FunGaming44  [author] 4 May @ 11:46am 
i didnt add it the developers did in their default game code, i only changed the code for the no cheating so you would have to ask the devs
CumradFluffy 4 May @ 11:41am 
I deleted my message as I thought it was simply me playing Crown (1.15) with this mod (updated to 1.16) but I can play with other mods updated to 1.16 np. Now i'm just curious about the destruction logic. Why is it in this mod and/or why the new version 1.16 added it.
Frank Reynolds 3 May @ 9:41pm 
Super specifically, there is title destruction logic in the yearly_on_actions and the yearly_on_actions.txt files in the common/on_actions folder. That is the conflict. Seems like the criteria for that is conflicting with some change between the new and previous version of the game. Removing that stops the issue. Hope that helps anyone on the older version.
Frank Reynolds 3 May @ 9:21pm 
I messed around with the file locally and it seemed that the issue was something in the common folder. Removing that seemed to resolve the title destruction issue for anyone still on the crown version. Prob removes some of the utility of the app but I think it should still keep the random feast and hunt events that force adultery/seduction for characters.
Frank Reynolds 3 May @ 7:32pm 
Oh well. That would be cool if you could list it somewhere but either way, thanks for the cool mod and the responses.
FunGaming44  [author] 3 May @ 7:23pm 
no i don't have the old version anymore, i always update everything right away
Frank Reynolds 3 May @ 7:21pm 
Do you have a download for the 1.15 version somewhere. I get that it isn't your fault, but a lot of other mods require 1.5 still.
FunGaming44  [author] 3 May @ 7:13pm 
just to be sure you do play on 1.16 version right because this was update for 1.16 not to be played on 1.15
Frank Reynolds 3 May @ 7:10pm 
destroying all titles for me as well
FunGaming44  [author] 2 May @ 5:25pm 
that would be very strange this mod doesnt do anything in regards to titles and certainly cant destroy them, this mod as hoever updated to 1.16 so maybe a conflict somewhere but i would even begin to gues where that could conflict that it would cause it to destroy titles
Damienos_ 14 Apr @ 8:47am 
Best mod ever
MajorBluesZ 5 Apr @ 6:23pm 
I tested all my mods and this mod caused the issue.
FunGaming44  [author] 5 Apr @ 4:12am 
that is nothing to do with this mod it has to do with the default game update not this mod
MajorBluesZ 5 Apr @ 2:59am 
I think something is broke. It wont let you reveal bastards anymore.
Crimsonlady34 4 Apr @ 3:11pm 
Ah, I do apologize since I do not know which code this touches, but I had this issue happen after adding this mod to my playlist on a new run, at the bottom of the loading order. Shame if it's a conflict with another mod since I do not know which one, but that's besides the point: thanks for the response!
FunGaming44  [author] 4 Apr @ 11:54am 
that has nothing to do with this mod friend, it doesnt change any of that
Crimsonlady34 4 Apr @ 10:26am 
Found a bug when using this yesterday; all Secrets in the "Intrigue" tab that your character knows are completely broken, defaulting to names like "secret_category" and "_desc" for their description. This makes you unable to interact with them in any way, wherever that be for blackmailing and/or exposing them, or events that might fire those of.
Overside 25 Mar @ 3:27am 
best mod
Jeff The Mercenary 24 Mar @ 9:01am 
Is this compatible with AGOT?
Mugwort 21 Mar @ 1:42am 
Can players still cheat?
FunGaming44  [author] 23 Feb @ 11:17am 
it is to limit to political range
theernestrain 23 Feb @ 7:57am 
What I mean is, do you know what the game uses that code for? What its purpose is?
FunGaming44  [author] 23 Feb @ 3:08am 
that is a piece of code that is not used
theernestrain 22 Feb @ 1:40pm 
I am curious to know what this line of code is for. I am creating a compatch for your mod currently. #if = {
#limit = {
#scope:target = {
#NOT = { in_diplomatic_range = scope:owner }
#}
#}
#scope:owner = {
#send_interface_toast = {
#type = event_toast_effect_neutral
#title = seduce_invalidated_title
#left_icon = scope:target
#custom_description_no_bullet = {
#object = scope:target
#text = scheme_target_not_in_diplomatic_range
#}
#}
#}
#}
}
theernestrain 22 Feb @ 12:21pm 
Just a heads up, I noticed your "yearly_on_actions.txt" is missing some wanderer entries compared to vanilla file
FunGaming44  [author] 8 Feb @ 8:37am 
it is still working i tend to keep all my mods updated
Sitharu 8 Feb @ 8:17am 
Returning player, is this mod still active/working? It was literally the best mod. I hope it's still working.
_Politically_Incorrect_ 3 Feb @ 4:08pm 
It's specifically the Tours and Tournament events where you get a soulmate while "On a Journey".
IrenAS 20 Jan @ 12:42pm 
Thanks for the update. Much love - monogamously!
FunGaming44  [author] 20 Jan @ 11:18am 
@IrenAS @Rakdos72 Hunt event has been edited and added will update in a couple minutes.
@_Politically_Incorrect_ If you give me the event name and number I can easily edit them.
IrenAS 18 Jan @ 3:23pm 
Reporting that event hunt.4015 is still a problem.
Rakdos72 18 Jan @ 6:09am 
Does this mod remove the annoying cuckold event from hunts?
_Politically_Incorrect_ 15 Jan @ 8:50am 
Yeah I figured it out. I looked through the files you changed and you left the Tours and Tournament adultery events completely untouched. You should probably write in the description specifically which files you changed, and what your mod actually does.
_Politically_Incorrect_ 15 Jan @ 8:47am 
None of my mods change the folders in your mod. You probably didn't update it with the new events.
FunGaming44  [author] 15 Jan @ 7:12am 
must be a mod that overrides this one and modifies the same files.
_Politically_Incorrect_ 15 Jan @ 5:30am 
One of my concubines with 100 Opinion+Lover still cheated. Seems like all this mod did was instead of becoming a Soulmate while cheating during a royal visit, or something else, They just become the cheater's lover. The concubine had Honest and Zealous too. Seems like you didn't totally disable the event.
Schultz 25 Sep, 2024 @ 10:00am 
Cheers, mate! :cheers:
FunGaming44  [author] 25 Sep, 2024 @ 8:01am 
Updated for 1.13
FunGaming44  [author] 21 Sep, 2024 @ 2:16am 
This mod is mostl liikely not compatible with AGOT and Elder Kings 2 mods
Darth Doubtfire 20 Sep, 2024 @ 2:43pm 
So after testing, this mod seems to make certain dragon events not fire. And more importantly, seems to keep dragons from developing personality traits as they grow.
Dihart 7 Aug, 2024 @ 11:36am 
With this mod, mana is not added to the mod Elder kings 2. I do not know why.
🎅🏻What is Love?🎅🏻 4 Aug, 2024 @ 6:33pm 
Is there an opposite mod - one that disables the event that reveals the true father?
EnumaEllis 7 Jun, 2024 @ 9:28pm 
For the people that still have cheating problems, look at the files this mod edits. This mod works because it disables individual events and their occurrences, not something overarching. There are cheating events built into the Intrigue lifestyles and multiple others.

Tons of overhauls can overwrite them. You can make a compact submod for your overhaul, or play Russian roulette. Or, you can put this mod below an overhaul and hope it won't cause any problem.
Rhinlord 17 Mar, 2024 @ 12:55pm 
Incompatible with Ek2 for some reason. Disables the magic regen in that mod
Galahad 7 Mar, 2024 @ 5:24am 
So just to be clear, characters cheat only when they hate their spouse and have traits like deceitful or lustful?
Wapak 11 Feb, 2024 @ 6:02pm 
where is the place order?
FunGaming44  [author] 21 Jan, 2024 @ 9:32pm 
@Kronosfobi Basicly disabling part of the code
Kronosfobi 21 Jan, 2024 @ 3:48pm 
Exemplary mod but I have a question.
How exactly you stop the AI from cheating while still allowing ''natural cheating'' ?

Is there a toggle in the codes for RNG based cheating events, that separates from ingame interactions?