Killing Floor

Killing Floor

KFO-Station [V1.2]
25 Comments
GOD 21 Feb, 2016 @ 11:57pm 
@[102] Plague Doctor yeah I read that... Now that I think about it are you the guy I played with once, you remind me of him :P
Vertighost 2 Jul, 2015 @ 4:16am 
@[102] Plague Doctor yeah I read that... Now that I think about it are you the guy I played with once, you remind me of him :P
AlienArtifact56 30 Jun, 2015 @ 5:54pm 
To me, this was very hard. It took me about 7 Minutes to find the first 4 Barrels, then about 5 more Minutes to bring them to the Fuel Tank, then my relief was shot down by "Find 2 more Fuel Barrels". I didnt make it past the Defend Tank part, no Ammo Crates were spawning, so my guns were dry. If you took out some time to read this, thanks.
Bytost 8 Nov, 2014 @ 9:21am 
Doesn't show in map list, other maps works.
HIUFIGYO  [author] 10 Aug, 2014 @ 6:08pm 
Oh thanks for that info. I'll have to update it.
Indigo Synn 10 Aug, 2014 @ 5:22pm 
Figured it out. Subscribed version ends with v1-2, download ends with v1.2
Indigo Synn 9 Aug, 2014 @ 3:35pm 
Downloaded v1.2 doesn't show in server list or solo play.
Looking 31 Jul, 2014 @ 1:05pm 
Good improvements made. Just did a run on Hell on earth and the last few waves came down to the wire. Having other zeds spawn made the patriarch battle much better too :MrFoster:
HIUFIGYO  [author] 24 Jul, 2014 @ 3:39pm 
Updated the map to V 1.2
Eldenis 31 Mar, 2014 @ 9:36pm 
Very good, follows the basic structure of the base KFO maps. One think: do you think you could make the barrels less of a pain in the ass? Thanks.
Xel'crin 23 Feb, 2014 @ 2:13pm 
I liked this map but personally I got a little lost finding the first barrels since they weren't marked. Though I did find them and once I got those everything picked up again and I enjoyed it again. Maybe add some markers or something that's my only personal problem with the map. Anyway I can't wait to see more of your stuff in the future :D! Also I recorded my session of your map and I got really close to winning but those damn two barrels at the end got me... well played sir. Well played... :P. The link: http://www.youtube.com/watch?v=tq1WvMWJjus&feature=c4-overview&list=UUjco_SsxDfan7eJ_nB2Tm0g
Variae 9 Feb, 2014 @ 9:51pm 
█▀▀ ░█▀█ ░█ ░█▀▀
█▀▀ ░█▀▀ ░█ ░█
▀▀▀ ░▀ ░░░▀ ░▀▀▀
░░░░░░░░░░░████
░░░░░░░░░░░█░░█
░░░░░░░░░░█░░░█
░░░░░░░░░█░░░░█
███████▄▄█░░░░░██████▄
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█████░░░░░░░░░█
░░░░░░░░░░░█████████
PerkeleMaximus 9 Feb, 2014 @ 12:25pm 
xd nice
Wilcan 8 Feb, 2014 @ 9:24pm 
Awesome job man, fun to play and awesome multiplayer aspects :Clot:
chris.boney 7 Feb, 2014 @ 6:31pm 
it might be a good idea for all kfo coders to pool together and come up with a huge kfo campaign or a list of rolling maps like RE, DOOM and such.

i said it b4,, and ill say it again.. the kf multi-verse is purely bulit on the strength of the people..

MASSIVE RESPECT TO ALL WHO MAKE AND UPLOAD ALL THIS STUFF..

vanilla kf is long time sour and "buss-up" in the bin.

Long Live the KF Modders.
Temu Employee 7 Feb, 2014 @ 11:58am 
Also its probably better to change the name since there is already a obective map with Station in the name. Makes it hard to google search servers running a certain map.
chris.boney 7 Feb, 2014 @ 3:03am 
thanks for all the maps and a big thanks for the kfo map.

i havent played it yet, but its obviously a good one.

KFO may well be your unique angle within the kf multi-verse.

"keep em commin"!!!

RESPECT.
HIUFIGYO  [author] 7 Feb, 2014 @ 12:42am 
Thanks for all the feedback so far, I will probably make a few changes and consider adding a voice over.:D:
MrPotato195 6 Feb, 2014 @ 1:33am 
I loved & enjoyed your objective mode map. I especially was surprised with the 2 extra fuel barrels which was unexpected but still able to complete the task.

I would love to see a voiceover for the Station Owner. It would make it more engaging towards the player playing on the map.

Love the atmosphere with the misty night of the train yard too.

Well Done Mate. Very impressive for a first “real” timer. :B1: :Horzine:
The Naz Effect 5 Feb, 2014 @ 2:12am 
Wow, that was impressive as hell! Especially for a first "real" attempt. :B1:

Loved the heavy mist in the end area, as well as the surprise "+2 barrels" emergency.

Do you plan on adding VO to this? That's the only thing I would like to have added. I thought the scripts were engaging so if you would like to throw in voicework, message me if you're interested. I would absolutely love to lend a hand!

Temu Employee 1 Feb, 2014 @ 4:19pm 
The map's lighting effects changes when iron sighting.
The Barrel should be locked when its on the wooden platform, and pickable when re-needed.
Zeds spawning should be fixed, they tend to spawn in front of you.
The layout of the map makes it very easy to camp and kite.
Defending the tank can have a bonus objective were the Tank does not get any damage (100%)

I love the map though, very nice atmosphere, a dark night time trainyard.
kbro 1 Feb, 2014 @ 12:18am 
I really like this map
ND4SPD 31 Jan, 2014 @ 11:58pm 
Cool to see more people working with KFO
Poopmaxxer 31 Jan, 2014 @ 11:31pm 
this be so dope