Kenshi
Vanilla World Revisited
13 Comments
He11y^  [author] 18 Jan @ 4:06am 
Manual installation method, just for info, skip that if the first advice work.

Alternative method with the manual mod handling. You can place the mod directry in the Kenshi mod folder. In this case copy "2231017662" folder from the workshop directory and place it to "Kenshi\mods\". After that rename this folder with the same name as a master mod file name inside it ("2231017662" rename to "NPC Town Tweaks").

If using manual method you need to unsubscribe from the mod workshop page after you did all the steps above to avoid duplicates. Mods installed by this method are not handled by the workshop system anymore and you will need to manually update them every time if they receive the updates.
He11y^  [author] 18 Jan @ 4:05am 
@tasaroca
First try to sub and unsub, might be a steam workshop issue. After you subscribe navigate to your steam workshop installation folder: Steam\steamapps\workshop\content\233860\ - this is where you can find workshop mods for Kenshi. Each folder named by the mod id, this mod id is - "2231017662" check if you have it. Original name for the mod file is "NPC Town Tweaks.mod", this is the name you should look in the load older.
tasaroca 17 Jan @ 3:18pm 
after subing this mod does not appear in my load order any idea why?
He11y^  [author] 1 Aug, 2024 @ 7:16pm 
@DPREDATORIAN
"Agony demons Mod" and "Assaultron Race" are fully compatible.
"Child Mod" not just add childrens to the world, it replaces some default vanilla game residents with them, however it fully compatible (all should be loaded below my mod). "Cat's Clothing Overhaul" also have no issues, this mod should be placed above my mod in load order.

All the mods have no conflict entries with my mod in FCS, also i make a quick check for conflicts in game and everything was also fine. When you combine such mods together you must import your game or start a new one for them working correctly.

Ensure that mods installed correctly and you have proper load order. Otherwise the issue might be with somewhere else.
DPREDATORIAN 1 Aug, 2024 @ 1:32pm 
Child Mod ,Child Mod,Assaultron ,RaceAgony demons, el caso de aqui es raro Cat's Clothing Overhaul solo los que tiene la ropa se quedan quietos en un esquina . los otros mencionados también se quedan amontonados en un esquina sin moverse por la ciudad
He11y^  [author] 1 Aug, 2024 @ 3:45am 
@DPREDATORIAN, can you name those mods?
This mod should be compatible with any race mod, well at least which i know.
DPREDATORIAN 31 Jul, 2024 @ 11:57pm 
Amigo tu mod está muy bien pero entra en conflicto con varios mods que agregan nueva razas y pues no camina por la ciudades se quedan amontonados en un esquina si sabes cómo puedo arreglarlo dime porfa tu mod está muy bien es el único defecto que le ví
IceSykle 2 Dec, 2022 @ 10:48pm 
ah k thank you that is exactly what i was wondering
He11y^  [author] 2 Dec, 2022 @ 12:07pm 
If you asking about "Vanilla Remastered - Settlements" mod - it's not compatible,since both mods affect same level data and settlements,like holy and slaver farms.
IceSykle 1 Dec, 2022 @ 3:48am 
is this compatable with vanilla remastered
victor1957 1 Aug, 2022 @ 12:18am 
food for thought )
He11y^  [author] 31 Jul, 2022 @ 9:23pm 
What this basic tutorial have to do with stuff i have there :)?
victor1957 3 Jul, 2022 @ 11:13pm 
Kenshi - Developer Toolkit [SHIFT]+[F12] https://www.youtube.com/watch?v=Y0Jv_Jvm0kw&t=2s
you can build an impregnable city without crooked walls anywhere in the world, including in the sea using primitive terraforming.