Don't Starve Together

Don't Starve Together

Undertale Remixed Music
27 Comments
liar晨星. 4 Apr, 2024 @ 5:33am 
Hello module maker, regarding the bug I mentioned earlier, I would like to find the coders myself and try to fix it, but I think I should ask your permission first. In addition, I am not well versed in English, so most of what I say is done through translation software, there may be errors.
Killer Tamashi 7 Sep, 2023 @ 1:10pm 
The constant playing of two tracks (or more) at once is really..annoying. Would be a nice mod otherwise.
Cavallucci  [author] 1 Sep, 2023 @ 5:39pm 
Thank you for all the nice comments though! I really appreciate them all. :]
liar晨星. 31 Aug, 2023 @ 10:22am 
I really like this mod and hope it can be fixed as soon as possible. Thank you for making such a high quality mod for us:steamhappy:
totis 31 Aug, 2023 @ 5:12am 
No need to be sorry brother. We are your subscribers. And I personally can wait even a whole year for this to be updated. The work you've done for your mods is spectacular, great job my guy.
Cavallucci  [author] 30 Aug, 2023 @ 3:58pm 
Sorry, I want to update my mods. Real life has just been kicking me a lot this year so I haven't been able to really get around to doing so. Hopefully though within the next few months or before the year's over though... Not sure.
totis 29 Aug, 2023 @ 11:18am 
Oh boy I sure do hope this gets an update. I absolutely loved using this, but now it just really overlaps and everything just doesn't work as intended. Still a great great mod though
liar晨星. 27 Aug, 2023 @ 11:59pm 
<music_dawn_stinger>and<music_dusk_stinger >will be played incorrectly to the next night-to-day/day to dusk and then replayed
liar晨星. 27 Aug, 2023 @ 11:45pm 
When the day switches from dusk to dusk or dusk to night, the switched audio will continue to play to the next switch by mistake
404_coffee.exe 3 Oct, 2022 @ 4:48pm 
I can hear the megalovania from all the way overhear
X-sac 30 Apr, 2022 @ 4:20pm 
It's the day starting jingle
Cavallucci  [author] 30 Apr, 2022 @ 1:18pm 
I will fix the delay for the day music. I had to manually add silence to the day and dusk tracks to accommodate for the really long morning/dusk transition jingles I ended up using. Otherwise, there's no overlap as far as I know unless you're referring to the jingles. Can you tell me which songs are doing this and I'll look into it? I know I said "final update" but I have wanted to fix the start delays and stuff since I first made this mod.
X-sac 30 Apr, 2022 @ 12:10pm 
I love the mod but the thing that throws me off is that the day starting music lasts for the entire day and overlaps
Cavallucci  [author] 7 Apr, 2022 @ 7:12pm 
Final update to make it so the menu music will always play no matter when the game updates, and I have also added pause menu music for the heck of it. This update also fixes the problem of ruins music overlapping with Fuelweaver's battle music and such other things.
Dake 22 Apr, 2021 @ 9:15am 
woooow so cool thank you for it COOL mod:steamthumbsup::steamthumbsup::steamthumbsup::steamthis:
Cavallucci  [author] 5 Feb, 2021 @ 2:12pm 
Updated to add Year of the Beefalo menu.
Cavallucci  [author] 30 Oct, 2020 @ 8:42pm 
Updated (again) to add the new Forgotten Knowledge menu theme/ambience.
Darkstone2334 24 Sep, 2020 @ 10:34pm 
Thank you very much. There's a very noticeable difference and it's now around the same volume as everything else.

I love listening to Undertale stuff but I also like to keep my ears in tact thank you very much xD.
Cavallucci  [author] 24 Sep, 2020 @ 6:40pm 
Updated to account for the new Wigfrid menu theme and turned down the volume on several working tracks.
Darkstone2334 22 Sep, 2020 @ 6:26pm 
music_work (Autumn Working): Home (String Player Gamer)
Specifically. But I think it might be all of the "working" themes for the surface.
I can't play with caves so I can't listen to the other tracks. The only ones I'm allowed to hear are the surface ones.

Also about to handle my first ever Moonstone event a whopping 243 days into my world. That carpeted flooring is a pain in the ass to get for those end tables.
Cavallucci  [author] 22 Sep, 2020 @ 10:11am 
Can you tell me what songs are too loud compared to the rest? I'm not detecting much volume discrepancy personally.
Darkstone2334 21 Sep, 2020 @ 7:26pm 
Thanks for being here to work through any volume issues. Not many mod devs respond well to criticism. I had a mod once that was Meme Death sounds and there were a few that were WAY too loud, so I asked the mod dev if he could change it.

The absolute madlad went and remade the volume for every death noise and made them quieter, so now there's a normal and LOUD! Option. Some real madlads on here. Thank you for being one.

._.>
Cavallucci  [author] 21 Sep, 2020 @ 12:53pm 
@Darkstone2334: I tried hard to balance the music, but I could've missed something. I'll look into it, and thank you again! I agree that the music shouldn't stop playing until the target is dead or you run far away.
Darkstone2334 20 Sep, 2020 @ 5:34pm 
I do have one main complaint tho. Some of the String music remixes seem to be a lot louder than the rest. When I do battle I need to turn the music up to hear it, but then turn it down so I can hear other things when I'm just running around working.

I also wish (this isn't a YOU problem) that Klei's 'targeting system' engaged battle music, instead of you having to hit something or get hit for the music to engage. My modded main Undyne uses long ranged spears to attack and DST doesn't count it as attacking a mob or boss, so unless they hit me or I go in for regular kiting patterns, the music doesn't change.

But thank you for making this, the change in music is very nice.
Cavallucci  [author] 20 Sep, 2020 @ 6:50am 
@Darkstone2334: Thank you so much for your kind words! That truly fills me with confidence that I am good at choosing music. :D
Darkstone2334 19 Sep, 2020 @ 8:32pm 
I like the choice of music for Phase 2 Klaus. A sorta Triumphant theme that gives you the feeling of victory on the edge, but still a hefty amount of tension as you face down a stronger monster.

The remix for Dragonfly is also very good. A tough and unyielding boss that, through sheer strength and determination, can be overcome and defeated. But you can't give up hope. Not until the last breath is heard.

Papasmurfson27 17 Sep, 2020 @ 2:19pm 
ooo I haven't heard many undertale remix's before
This is going to be fun