Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Apologies. I should've QA'd this a bit better before sending the comment. Loading the mod by itself didn't have the problem. As the current set for my map/saved-game is hovering around 500 mods, it was difficult to ascertain which mod was not playing well with your mod. Ultimately, I found that the entire set would work if I just changed the loading order, and loaded your textures first.
So, not 100% sure what caused this, but it seems to be working just fine with the new order. False alarm.
I think designing proper 3D items, even static stuff for assets, is a bit beyond my skill set! :-)