Ravenfield

Ravenfield

Martini-Henry
75 Comments
Ocean 8 May, 2024 @ 10:39pm 
well, surely it has one of those shogun 2 bugs where suddenly arrows sound like cannons if not can you give us that? I want my and all the users of this mods' ears to be shredded NOW
Pompadour Nautice  [author] 3 Mar, 2024 @ 4:51pm 
In terms of the Martini-Henry, I'd like to include some unique variants such as the little pistol and one or two of the experimental repeating variants. You might know of one depicted in Hunt: Showdown and there's another that looks to operate similar to the Spencer 1860 with cartridges being inserted into the buttstock
Korsakovia 3 Mar, 2024 @ 3:57pm 
Since you want to remake this, I thought I should mention that small numbers of Martini-Henrys were issued to British Aircrew very early in WW1. The variants they used fired incendiary rounds for taking down enemy observation balloons (of which a recent mod just came out). Would be an interesting addition!

I also believe the French used Chassepot rifles in limited numbers at the time, for firing flares.
Aldarith 10 May, 2023 @ 7:38pm 
Still works but the firing animation has gone a bit jerky after the update, I do believe!
atarslan2 3 May, 2023 @ 9:41am 
No problem we wait for the new one :steamthumbsup:
Pompadour Nautice  [author] 2 May, 2023 @ 6:27pm 
I updated it in 2021 to have it be EA26 compatible. Though I want to make a new one since the animations are pretty... err.. bad!
atarslan2 2 May, 2023 @ 11:17am 
Can you make EA26 version of this
Pompadour Nautice  [author] 16 Apr, 2023 @ 8:03am 
I would like to remake it, but I don't know when. A lot of my old guns need remade
Faceless Moron 16 Apr, 2023 @ 2:02am 
will u remake this anytime soon
Roryion 30 Dec, 2022 @ 2:22am 
oh yez dis iz EBIG mod
Papa_Melchett 7 Sep, 2022 @ 5:10pm 
Love these older weapons Creepalot! keep em coming
Pompadour Nautice  [author] 14 Jun, 2022 @ 7:36am 
The gun needs remade, I won't be updating this
Pompadour Nautice  [author] 13 May, 2022 @ 12:03am 
Hmm, you're right. There's far less smoke, no idea why that is, probably something EA26 broke. Mod was made on Unity 5, so I can't really patch it anyhow unfortunately. The mod needs remade with better animations though, so at some point I'll remake it.
D1vine 12 May, 2022 @ 11:53pm 
But i'll try again.
D1vine 12 May, 2022 @ 11:53pm 
Well i guess this Problem is exclusive for me, for me its just a muzzle flash with no smoke burst, im on EA26 btw.
Pompadour Nautice  [author] 11 May, 2022 @ 7:08am 
There's quite a bit of smoke from what I've observed
D1vine 11 May, 2022 @ 5:56am 
why is there so little smoke?
cywil 10 Mar, 2022 @ 5:26am 
after a long time the bayonet and the weapon bash works again all i did i went on EA26
Pompadour Nautice  [author] 2 Jan, 2022 @ 8:27am 
Perhaps you have a mod that's conflicting, this has happened before a lot (for some stupid reason), but I can melee bots just fine
cywil 2 Jan, 2022 @ 5:29am 
The bayonet and the weapon bash do not work for me or the bots
Bomb Voyage 3 Nov, 2021 @ 7:47am 
@King_CreepaLot so a Lee Metford's coming eventually? Sweet!
Pompadour Nautice  [author] 21 Mar, 2021 @ 5:45pm 
I would very much like to make one, it has been planned for some time
patrickjohnson102296 21 Mar, 2021 @ 5:44pm 
For the Boer war Victorian British skin do you think you mod a lee metford rifle?
tammymonger 18 Mar, 2021 @ 6:50pm 
very good i used this in a civil war reenactment :melon:
Pompadour Nautice  [author] 8 Mar, 2021 @ 10:51pm 
Ha, it seems so lol
Hollow 8 Mar, 2021 @ 10:43pm 
The sound is caused by the bots equipping it just like you said. It seems as if the bots love your weapons too lol
Pompadour Nautice  [author] 8 Mar, 2021 @ 10:29pm 
Huh, that's strange. I know sometimes you can hear the bots' equipping of it but I've never had that issue
Hollow 8 Mar, 2021 @ 7:56pm 
Amazing mod except there is a sound that keeps playing on loop when I have this mod installed. I think it is the weapon switch sound but for some reason it it glitched and continuously plays.
Pompadour Nautice  [author] 1 Nov, 2020 @ 1:27am 
Maybe one day I'll figure out what the issue is. Anyways, thank you, and hopefully the rest of the mod goes well for ya'.
Stankhi 1 Nov, 2020 @ 1:25am 
Its ok. On the bright side, the bayoneted martini henry switch-to sound does sound pretty epic
Pompadour Nautice  [author] 1 Nov, 2020 @ 1:23am 
Huh, that's really strange. I'm not sure what would be causing that, there's no audio file in the mod that sounds like that, and I don't think audio functions like L4D stuff here (on top of no audio being mapped to the transition, as it's just the idle animation). Sorry about that man
Stankhi 1 Nov, 2020 @ 1:20am 
Really? I get a scraping sandpaper sort off sound whenever I switch to the non-bayonet martini henry
Pompadour Nautice  [author] 1 Nov, 2020 @ 1:11am 
There isn't a switch-to-sound for the non-bayonet Martini, I just launched the game up and tested it and haven't heard anything. Not sure what would've caused that
Stankhi 1 Nov, 2020 @ 12:54am 
Why does the non-bayonet version not have the same switch-to sound as the bayoneted version?
The non-bayonet vers sound is very ear rapy
Wade 10 Oct, 2020 @ 6:21pm 
still a good mod

Pompadour Nautice  [author] 10 Oct, 2020 @ 5:56pm 
Odd, the damage works just fine for me.
Wade 10 Oct, 2020 @ 3:51pm 
from the windmill to the corner of the barn on the isle map
Pompadour Nautice  [author] 10 Oct, 2020 @ 12:03pm 
It uses the same projectile, and on testing it, I haven't noticed it not killing in more than one hit, even to the leg. How far away are you shooting
Wade 10 Oct, 2020 @ 11:54am 
it took 3 shots to kill to the torso
and the bashing worked fine.
Pompadour Nautice  [author] 9 Oct, 2020 @ 9:13pm 
You're talking about melee striking, correct?
Pompadour Nautice  [author] 9 Oct, 2020 @ 9:12pm 
I don't believe it does, it should still be a two-hit kill. I'll have to look into it
Wade 9 Oct, 2020 @ 8:45pm 
this is awesome but the non bayoneted one seems to not do as much damage as it should, does it suffer from damage falloff?
dellreybeach 3 Oct, 2020 @ 12:20pm 
I understand. Everything you make is high quality with very nice detail so take as long as you need. :DDDD
Pompadour Nautice  [author] 2 Oct, 2020 @ 10:55pm 
Maybe at some point, weapons take a while.
dellreybeach 2 Oct, 2020 @ 9:58pm 
Do you think a Whitworth rifle is possible?
Pompadour Nautice  [author] 28 Sep, 2020 @ 9:47pm 
Most likely planned by the WW2 Collection, they're the main makers for WW2 content.
RUNZ 28 Sep, 2020 @ 9:42pm 
Next time you can do a American M2 flame thrower?
Tritonics 27 Sep, 2020 @ 1:15pm 
The lines must hold, their story told, Rorke's Drift controlled
Coutin  [author] 26 Sep, 2020 @ 5:33pm 
the end is near, there's no surrender
Mr. Mammoth 26 Sep, 2020 @ 5:29pm 
a hostile spear, a new frontier