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And then a very cool hint at a "continue" (I don't know if there'll be a 2nd part, considering that 10 YEARS have passed since the release of the mod!), the funniest thing is that they show inside some caves after tents in winter... tentacles and Nazis, and they are attacked by - ALIEN XENOMORPH, I'm just in shock and there is also an AvP, BUT this continuation is unlikely to be and will be - unknown!
Actually, the mod is for an amateur for one time will go with beer!
How is it easy if I played shooter games before or not? For the sake of the discussion: yes, I do play shooter games. But, what does one have to do with the other? You claim it's "super easy" but in what way? The fact that the Tesla soldier is stupidly made is a problem on its own. In that case, what is the "super easy" way to beat the level?
It's super easy if you play shooter games before. Also you have unlimited 9mm ammo supply in boss fight area.
Cris Velasco - WW2
Cris Velasco - Crusader Exploration
Music outside the church and music inside the church.
Which one?
Btw what's the songs names?
This was fine, like if that final boss wasn't designed the way it was this would have been simply alright. Since the levels in the village were pretty well done, not to easy but not to hard. It's just once you get into the labs it's starts falling into the hard area and not the skillful hard but the high hit points hard.
This is kinda the same way I felt with Vendetta 2 where I can respect the ambition but the level design really needed a overall to either be less confusing or less frustrating
It started out fine in the first half but once you get into the labs it takes a dive straight into the gutter. Having very tough enemies when you only have like the mp40 is just not fun design. Furthermore, trying to fight two Super Soldiers, one of which as a Tesla Gun with infinite reach, without stocking up the player beforehand is just awful.
Basically, only play this if you want the 2 achievements, and probably play on easy. Cause for perspective, I'm on normal and this is a pain.
Anyway, nice journey but man enemies hit hard on that one.
YET I recommend to check this out as a case study of how far you can take a core game with modding. Presentation has classic horror atmosphere, specific homage to resident evil...and ?alien? It also does an unexpected fanfiction prequel story to the ubersoldier project of the base game. Big download, this has a lot of custom assets (mostly from other video games) and you can barely recognize the base 2004 RTCW under the hood at times...which is good on a presentation level and not so much in terms of level design and general gameplay.
The first two missions are pretty decent, twisting up the fashion a little with you going unarmed for a bit before you get your first guns. The second level is the highlight, then it's pretty much downwards from there. Some really amazing cutscenes at the end but with seemingly no continuation. I love the Resident Evil inspirations but was the freaking Half-Life scientists really necessary? I smirked when I saw them on the hospital beds. If this mod took away the insanely bad design that is the lightning gun Supersoldaten, I'd forgive the last fight more.
Ну я могу себе представить, поскольку недавно при прохождении Vendetta, тоже мод Йошика, за ценил пасхалку с раскопанной могилой в первой части xD Хотя целью была проверка- можно ли оттуда выбраться в том случае если слуайно туда попал...
К сожалению, она пока тут вырезана, по техническим соображениям. Но будет обьязательно ввостановлена.
Cheers to you and thank you for awesome mods!
Btw. mod looks good and with achievement support, I'll certainly try.
What you mean by saying this?
You should not stand in front of the soldiers, move more and explore the corners. The first soldier also drops a faust.
In final battle you can found Venom gun and ammo for him, also unlimited mp40 ammo box.