Wildermyth

Wildermyth

Full Wolf Transformation
37 Comments
Gaylord 17 Jul @ 2:58pm 
@Fullmetal狼Ninja

I do got the DLC installed but not the mod. I was aware of the second mod for DLC and was trying to see in file how to remove torso, DevMode but couldn't find it. I just resolve by deleting the character, as he's the only one affected. I don't mind a reset character but thank you for the help! Hopefully someone else can use your advice to help resolve their similar bug. <3
Fullmetal狼Ninja  [author] 17 Jul @ 2:52pm 
@Gaylord

(P2)

Last thing I can think of is the game does not normally add the wolf torso, so disabling the mod could be breaking the character in the sense where the base game doesn't know how to properly handle the wolf torso. In that case I recommend going into debug mode to remove the torso, but there is more needed to do than just that since it may leave you with no torso at all. IIRC it can be fixed and I just can't remember the full list of things you need to remove/add besides the torso itself. You should be able to easily find info on how to set up the game to run in debug mode.

I hope any of this has helped.
Fullmetal狼Ninja  [author] 17 Jul @ 2:51pm 
@Gaylord

(P1)

I haven't played in a long time myself, but do you have the DLC add on installed that I made?

Link is on the bottom of this page or just look at my workshop postings. You could also keep the mod installed and just not use the full wolf skins. It's built in a way so you can decide if you want the torso skin on a character. However you will still have the stat boost the piece gives.
Gaylord 17 Jul @ 9:47am 
Its been a long time since I got back into the game and I had this mod enable, but with the DLC came out, I join back in and disable the mod. However, when I change my skin, the wolf torso pops up. I unsubcribe the mod, and the wolf torso still pops up, how do I remove it?
Fullmetal狼Ninja  [author] 16 Aug, 2024 @ 4:52pm 
@Bofrab

Yes it does! I also have an addition to this one which does something similar with the scruff skin for said cosmetic DLC. It's built as an addon to this mod so you'd need this mod as it's required for my scruff DLC mod. Will add the link to this mod's description.


And a general note here for anyone reading, I hear the request(s) for additional skins. Specifically in regards to the DLC skins I didn't touch being scrag and sage. I'm truly sorry to say there are no plans to expand to those ones right now. I can't even say when there will be. I do admittedly often think of coming back to expand either this mod to fulfill said requests or make a new one (Likely additional events for Wolftouched).

At the very least, know I'm not dead! Life is a ride built by insanity, but know I'll respond to questions that I have a clear helpful answer for versus requests etc.
Bofrab 15 Aug, 2024 @ 6:08pm 
Does this work with the cosmetic dlc?
gleaming pulsar 14 Oct, 2023 @ 11:47am 
Could you make a variant of this mod for the scrag skin please?
Fullmetal狼Ninja  [author] 4 Oct, 2023 @ 5:14pm 
@InsanityTeeth

Hello! Is the mod enabled? You could also try seeing if there is conflict with another mod and if so definitely let me know. Lastly, by theme settings are you perhaps referring to the DLC options? I'm aware the provided screenshot on this page shows that. Those being the scruff, scrag, and sage options.
Fullmetal狼Ninja  [author] 16 May, 2023 @ 7:38pm 
I just published a mod that makes use of the Scruff DLC theme skin as a new torso variant and more! Feel free to check it out! Really glad yall are liking the mod! I hope to do more things with Wildermyth in the future, but I can't make any promises/commitments at this time.
Candidly 5 May, 2023 @ 10:39am 
Just wanted to say, absolutely love this mod and the fact that you even got it updated pretty much immediately after the DLC came out? Straight up 10 outta 10 :winter2019cooldog:
Fullmetal狼Ninja  [author] 5 May, 2023 @ 3:11am 
Update is here! Description changed to match how it works now! Go enjoy your wolftouched!
Shiro Ashtalon 4 May, 2023 @ 10:10pm 
Looking forward to the update. Thanks for all the work you've done on this.
Fullmetal狼Ninja  [author] 4 May, 2023 @ 8:11pm 
Hello all! Working on an update for today's DLC release. Don't expect anything too grand, but do expect that how the torso will work from now on is as a theme skin! When selected it will also hide armor. Because of this, I am reducing the torso bonuses such as removing dodge and stunt chance. Will also change the health to plus one instead of three. Retirement age stays and recovery rate I'll leave as is unless opinion is it should change.

There is a chance that current characters with wolf torsos may look out of whack when I update this. As it will be a theme skin option now, simply choose the selected skin and your furry body should be back to what it was! And again, you can now equip armor so be sure to give them armor when the chance comes.
Dog Of Punderstanding 2 Jan, 2023 @ 9:00am 
I want to say instead of 3 health it's 1 to health, armor, and ward. Dodge is great but armor/ward make it better (magical fur or something) and would encourage the temp health ability. Thoughts? (Cool mod and it did surprise me that you still have a human torso with full transformation)
steelcoresoviet 23 Jul, 2022 @ 4:18pm 
Honesty, while the suggested stats are cool, It should just be identical to level 2 brawlguard.
You could keep the healing ability since you are a whole dang werewolf
Fyreblazes 7 Jun, 2022 @ 7:00pm 
cool mod, makes me want a similar mod for crow touched
OwnedSphinx 25 Dec, 2021 @ 2:12pm 
Cool. And yeah, that makes sense.
Fullmetal狼Ninja  [author] 25 Dec, 2021 @ 12:08pm 
Merry Christmas everyone and hello new players just finding this mod! Hope you are enjoying the game and the wolf theme for that matter!

@Ketrai I'm so sorry for how late this is! I do my best to keep up to date, and sometimes I miss things such as your comment. I really appreciate the offer so if you want to help and even add to the mod in that manner, shoot me a friend invite so we can discuss it.

@OwnedSphinx It heals and by that I mean temporary hit points. That's how all the healing done in game has been at least by players end of things so I wasn't going to change that. I literally did make it work similar to the Aid skill so as to retain the game's concept of healing. Besides, a rallying howl can't actually mend wounds, but it can certainly inspire friends to fight on beyond their limits!
OwnedSphinx 24 Dec, 2021 @ 10:38am 
Does the heal ability actually heal? Or does it grant temporary hit points? I'm mainly wondering because I haven't tried out the mod yet, but I want to soon, but I feel like if it actually heals then it should be changed to temporary hit points instead. This is because if it were to actually heal then it'd feel a bit out of place with the game's overall stance on healing.
Ketrai 6 Dec, 2021 @ 12:22am 
Pst, if you do still keep up to date with this game a little I could always do a wolf torso for the other limbs sometime-
Fullmetal狼Ninja  [author] 6 Nov, 2021 @ 4:28am 
New update! It's a small one, but I felt it had to be done. I'm not sure how long this event has been in the game since it's official release and I hate to say that I haven't had the time to even try it out. I was lucky enough to catch wind of it's existence so I dug in to find said event unofficially lets say. I succeeded in doing so and knew that this NPC needed to match the title better. Therefore this update! Besides that, just a minor tint edit. It's all in the change notes.
Fullmetal狼Ninja  [author] 18 Jun, 2021 @ 3:58am 
Images posted showcasing the dire wolf theme combined with the torso! Plus, redid how torso acquisition is achieved and found a way to get dire wolf limbs to work so long as you don't have the wolf torso. Read the change notes or updated description for more details. I hope you all are enjoying the mod! Let me know if you prefer how it was before or if this way is best as well as anything else you think could make it better!
Fullmetal狼Ninja  [author] 15 Jun, 2021 @ 3:50pm 
Updated for 1.0! I wanted to get this out the moment I was free to do so. I plan to update the images at a later but very soon point in the future. For now though, enjoy 1.0!
Fullmetal狼Ninja  [author] 11 Jun, 2021 @ 4:02am 
On another note I'll update the images for the 1.0 update since the current are old with the head having been updated even since then. Plus, there's something else coming in the new update that I discovered which I won't spoil. It's something cool.
Fullmetal狼Ninja  [author] 11 Jun, 2021 @ 3:57am 
Decided against adding an update post in the description seeing as it will get erased so here is me realizing comment section is best!

There's some exciting things coming to Wildermyth soon! This mod will certainly be updated when 1.0 hits. The update for compatibility for 1.0 won't be up moment of release, but I'll try to get it out some time during the day of! In other news, I'll admit to being bothered that I couldn't work the neck layer to only show when the character didn't have the wolf torso. Now with the update I just published you can have the neck layer! It also only shows when you do not have the wolf torso! I find it brilliant personally. Please let me know if there are any issues. And lastly, you will have issues when 1.0 hits. I don't recommend using this mod if you are going to try out the test update. Like I said, those issues shouldn't last long on official launch day where I'll have an update ready to get it compatible no matter how small. Till then!
Stanfreed 13 Apr, 2021 @ 9:47pm 
Great mod! Definitely gonna need this for my upcoming campaign:steamhappy:
DAMO 15 Feb, 2021 @ 8:14pm 
COOL~
Fullmetal狼Ninja  [author] 18 Oct, 2020 @ 11:27pm 
@Crazzy Urheber - Sadly no. The wolf torso was an already existing art piece that wasn't being utilized so all I did was enable it.

@Masier22 - That be interesting...I don't think there is any existing system for that though or am I wrong? Then again, I plan on nerfing the stats here since the more I've thought about it the more I realized it is pretty OP.

@Syrris - Perhaps. Part of the extra buff for the wolf torso is because since it comes with having no way to use weapons that the character should be buffed accordingly. I am however going to nerf the speed bonus to the torso by removing it all together. Might even lower armor bonus a bit too or remove it completely as well. Still unsure about that...maybe nerf and if it still seems like too much, then I'll remove the bonus entirely.
Crazzy Urheber 16 Oct, 2020 @ 7:58am 
This wolf body is amazing! I have a question: can you do the same with a bear and a bird form?
ScaredSheep 15 Oct, 2020 @ 12:47pm 
I'd probably do a per level system for the stats where they get better per level
Syrris 11 Oct, 2020 @ 12:56pm 
Only the very heavy armors reduce speed and bonuses to speed are generally limited to things that actually move you around - legs, wings, etc.

A more balanced approach would be to take the T2 barbarian armor as a baseline and modify accordingly: Taking its stats and adding +0.5 Potency and +5 Stunt Chance at the cost of 1 less Armor would be thematically fitting and reasonably balanced.
SOGA-THE-KILLER 30 Sep, 2020 @ 1:36pm 
This looks really good. You can check Davea's legendary weapons mod or my crossbow mod for ability examples. Also feel free te jump on Discord for any questions. Other modders and the developers are always around to help.
DeviantEntity 29 Sep, 2020 @ 11:12pm 
Coolio. The only problem I saw is that this wolf body is *far* stronger than every other in-game armor as of yet while also doing exactly what the in-game armors do without even being armor. Another idea is to maybe increase stunt chance, like a warrior's brawl/wilderguard? Also, with how recovery rate works, you could easily bring that up to a +5 bonus or even a +10-15, depending on how high the other stats are. It's hard to go wrong with recovery, since it doesn't have a direct tie with combat capability.
Fullmetal狼Ninja  [author] 29 Sep, 2020 @ 4:08pm 
I imagined that without armor that perhaps they would be more nimble so therefore have more speed. It is very likely that 1.6 speed is perhaps too much. As for armor, that could probably be cut by half. I however do not want to remove an armor bonus entirely. I could do the same to ward and cut that by half. For recovery rate, I wasn't sure how much to make it so I went the safe road and kept it small. I can definitely add a damage bonus and nerf potency if that's too strong. Frankly I just went across the board of what felt right when I first made this, and what feels right to me isn't usually what may feel right to others. I don't think I'm the best when it comes to figuring out best numbers in these scenarios. With that said, I'll definitely tweak the numbers with your considerations in mind.
DeviantEntity 29 Sep, 2020 @ 3:40pm 
The wolf theme isn't known for durability, and the additional +1.6 speed is insane. Since it replaces armor, it shouldn't be stronger than a T2 armor, nor should it provide an armor bonus (fur =/= armor). I *really* like the recovery rate, vut 1.5 is too low to be much a change. And maybe, instead of a full point of potency, half a point of potency and half a point of damage bonus? Also, it's a little absurd that being makes you more resistant to magic (and, subsequently, fire), but it can't all be nimbleness and speed or else it isn't worth it.
Fullmetal狼Ninja  [author] 27 Sep, 2020 @ 2:06pm 
This sadly does not apply retroactively to legacy characters with all limbs. You can however enable devmode, and enable cheats to apply the part and it should work fine. To do that make a text file where the exe is named "devMode.txt". In your next campaign with said character open their character sheet and go to abilities. There, with cheats enabled, click or search for wolf body at the bottom where it says to add theme. It will apply the theme part along with it's stats. You can safely disable cheats after that along with deleting the text file. Then next time you promote them the part should stay!
spidercat29 27 Sep, 2020 @ 8:56am 
Is there any way to get this to apply to legacy characters who have already got all their limbs transformed?