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UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Graphic_Collection:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_StackCount> (Verse.GraphicRequest)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GraphicDatabase.Get_Patch0 (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
Verse.GraphicData:Init ()
Verse.GraphicData:get_Graphic ()
Verse.ThingDef:<PostLoad>b__379_0 ()
BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext ()
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
and ASH12 should not have high recoil, its recoil is normal level. its problem is gun and ammo is too heavy and low accuracy in not close.
@mEdiC bAg prob steam acting up I pushed the update again, see if it fixes itself
Tell me you don't know what OP means without telling me you don't know what OP means.
40 range comfortably outranges autocannon turrets, and even outranges the marksman rifle from VWE. 200 damage *before* building modifiers, and a pawn with low shooting will hit almost every time thanks to the miss radius of 1. It's the same or better than any sniper rifle in *every* department, PLUS 300% armour pen, AoE, anti-building.
Equip all your pawns with this, and it makes the game trivial. If not, and a pirate raid spawn with a few of them, it makes an otherwise balanced raid suddenly ludicrously imbalanced.
I'd love it if you could see your way to rebalancing the CG, or publishing a version without it.
I suggest nerfing the range and damage significantly, and perhaps increasing the miss radius. Most weapons this powerful are one-shot for good reason.
Of course, no sweat, Rimworld happens and in all honesty I probably shouldn't have taken in the traitor to begin with, so that is a lesson for the future.
But regardless of that, still thought of mentioning this just in case they really weren't supposed to spawn with that piece of hardware.
Great mod regardless!
Cheers
Also because the old Oversized weapons was quite bad performance wise this new mod works much better.