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Great balancing of horde number and boss placements. The increased SI count was a surprise but was within player's capabilities. Gaunlet in every chapter, but since balancing was nice, these events did not feel overwhelming.
Yes I do explore and read the surroundings. Environment design is real nice, but without much dialogue the atmosphere doesn't feel the same
Прохождение на «Реализм — Эксперт»
8/10
Has a amazing cave system in a early map and you never feel lost at any point. The prison feels very oppressive due to how long the crescendo event is. I wasn't sure I was even going to get though the campaign on Normal solo after the prison. But I barely did.
give it 8/10, nerd horde man
6 из 10
This campaign has potential is be absolutely amazing, although it still needs a lot of work in order to reach that potential! My biggest issue is the lack of a story, which gives no motivation or indication for the survivors to progress, I just kept asking myself 'why are we going this way?'. If the survivors had voice-lines that gave the player an idea what was happening, then they'd be a better sense of progression and atmosphere. The final also had messy pacing and had special infected spawning too damn much! Still, take this as constructive feedback, as this campaign really has potential
https://www.youtube.com/watch?v=VNw2u0GMYpY&ab_channel=L96A1ArcticWolf
7/10, well decorated and interesting events, but to many specials.