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Thanks for the recommendations
During the speed gel puzzle, looking for the surface used for the exit portal is frustrating. I know it's used earlier to disable a turret, but it's used only once and easily forgotten. The signage in that area isn't sufficient to indicate to the player that they're supposed to go up the shaft to progress. The surface can also get covered in gel, which makes it impossible for the player to determine if the surface is portalable by looking at it. Thus, the player is unlikely to test it.
It's frustrating when level designers use door models with handles or green push bar signage for doors that can't be opened. The handles and signage are meant to help players distinguish doors that can and cannot be opened so they don't waste time testing doors.
Otherwise, I enjoyed it! Liked and faved.
For sure on 700,000 maps
it can have similarities, but when I build a map I don't play, so as not to be influenced.
It's true that the first part (at night) is a little dark, sorry
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2539092001
The screenshots in the thumnails are fine and I tried adjusting my graphics to see if that would help. It does not.
Somehow I missed that you had uploaded a walkthrough. Thanks for pointing that out. I feel like a fool now but at least I can see more of this awesome looking map!
With the translation, I didn't quite understand.
The best is to watch the video.
Thank you for trying. You have to quickly shoot a portal under the turret.
Can anyone help?
En attendant je ferai la 2ème map ce soir...
Merci pour le commentaire.
Pour la 3eme map je construit un train dans un environnement Artique (neige et glace) mais de doit modifier les wagons HL2, CS, Portal, pour que les roues tournes et ont le même écartement que mes rails.
J'ai l'impression que tu t'améliores encore; vivement la suite!
j'ai repéré quelques nouvelles textures et props :)
Cette nouvelle série pourrait bien servir de Portal 3
Comme d'hab : Favorite et
Thank you
like GLADOS "It's fixed" :-)
Ran into a small funny glitch at the end: this scorched door is actually a portal surface, ha.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2483861212
Thanks for the comment, I'll correct it later ...