RimWorld

RimWorld

Weapons that break the Geneva Conventions
26 Comments
bazinga 12 Jun @ 7:30pm 
will there be a 1.10 version eventually?.
ZyrahRavenSteel 6 Mar @ 8:17am 
will there be a 1.9 version eventually?.
SSS-class Warlock 31 Oct, 2024 @ 4:28am 
will there be a 1.8 version eventually?.
Jaxorion 30 Sep, 2024 @ 2:24pm 
will there be a 1.7 version eventually?.
ALE199 6 Apr, 2024 @ 5:35am 
will there be a 1.6 version eventually?.
Restricted_Files 5 Apr, 2024 @ 11:57pm 
will there be a 1.5 version eventually?.
Zegian 19 Jul, 2023 @ 1:58am 
will there be a 1.4 version eventually?.
CTH2004 28 Mar, 2023 @ 1:26pm 
Just curious, do you plan on updating this?
Morskitar 20 May, 2022 @ 4:06am 
From where does the mustard gas come from, my game cannot find it
𝓒𝔂𝓻𝓾𝓼 1 Sep, 2021 @ 7:48am 
CE?
Loli Cunnysseur 14 Mar, 2021 @ 6:39pm 
Nice
the sneaky snitch 13 Mar, 2021 @ 9:15pm 
0:00:1.14 WR any% speedrun to give this a michelangelo award
A semi-sentient weed meme 21 Jan, 2021 @ 10:00pm 
I know these things aren't exactly for balance purposes, but those nuke turrets make raiding a pain in the ass, unless your starting with some countermeasures, since any group above the savages will just nuke 1/3rd of their map to stop raids. Any way you could make options for disabling certain weapons/defenses?
Highlander3787 15 Dec, 2020 @ 10:53pm 
Ha! "The Geneva Convention"? Nah! More like The Geneva Suggestion!
Stormtail 10 Nov, 2020 @ 8:08am 
Hmm, how long does the radioactive fallout last? It's been quiiiite some time.
That Rubish Gamer  [author] 6 Oct, 2020 @ 10:00am 
@ALE199-ITA Yeah, it's the same stat of Toxic Sensitivity so they both do the same thing. In my experience the Vanilla expanded works the same (although is a bit more powerful).
ALE199 4 Oct, 2020 @ 11:47pm 
is "Gas build up" like toxic build up or is it something new? since I would like it would work togheter with vanilla extended.
Patriote 3 Oct, 2020 @ 5:30am 
I would love a mod about respecting the Geneva Conventions.
We haven't seen one in years..
kcb764 2 Oct, 2020 @ 4:31pm 
look war crimes
That Rubish Gamer  [author] 30 Sep, 2020 @ 6:51am 
@IronWithin I am planning on adding some various radiation weapons, I'm working my way through some of the techs and I want to add a CBRN suit first so there is some actual defense against those weapons.
Cockitchy gaming 29 Sep, 2020 @ 5:34pm 
how bout radiation weapon?
That Rubish Gamer  [author] 29 Sep, 2020 @ 3:09pm 
@Tkhakiro I updated the mod a bit, I added some new weapons that should help counter the flamethrower as well as done some other tweaks. Also, as someone else said, I would recommend you use turrets for flame throwers.
Koi 29 Sep, 2020 @ 4:27am 
The counter is obviously turrets v.
Tkhakiro 28 Sep, 2020 @ 1:50pm 
@Alex_Grand_Destroyer, in my mod there is not enough balance, this weapon cannot be countered if a crowd of opponents comes with it. Secondly, the new flamethrower will not be hindered by at least a slightly changed texture.
Tkhakiro 28 Sep, 2020 @ 12:54pm 
@Alex_Grand_Destroyer hi! Please make the mod compatible with versions 1.1 and 1.0
Element 28 Sep, 2020 @ 10:24am 
Biological terrorist in da streets

Catboy in da sheets