XCOM 2
[WOTC] AP Farming
42 Comments
Vaultwulf 4 Aug, 2024 @ 3:59am 
Just curious if anyone has a more up-to-date AP Farming ini?

Thank you!
Dragon32 31 Jul, 2024 @ 11:01am 
@LightenedDark
That's vanilla. Re-read the Description
LightenedDark 31 Jul, 2024 @ 7:52am 
What entry needs to be added for when rulers escape rather than being defeated?
hottt3 22 Jul, 2023 @ 9:40pm 
Thanks for the mod! Where can I find the correct names of the enemies used in the game, so that I could include them into the ini. file?
RoxeusRose 22 May, 2023 @ 9:53pm 
Magnifico mod estaria bueno ver puentes entre otros mods asi sabemos que mods descargar para mas ricos puntos :sfcredits:
zin 26 Apr, 2023 @ 1:43pm 
Can confirm you get 6!
zin 26 Apr, 2023 @ 11:39am 
Can I add the Chosen whom you already get 5 AP from defeating? If I put it at 1, will I get 6, or 1? Or will it have no effect?
zin 9 Apr, 2023 @ 12:50pm 
Sweet mod!
Taylem 7 Apr, 2022 @ 10:36am 
Here is a link to an AP Farming INI I made for those who want a guide to add for various enemy mods, including ABA Primes, Harder War, etc.

https://pastebin.com/gB8C7J9m
Moisesjns 7 Apr, 2022 @ 6:08am 
Thanks for this awesome mod.
minecraft with gadget 18 Mar, 2022 @ 4:15pm 
Great mod and it's working with modded enemies for me so far.
Dragon32 17 Dec, 2021 @ 7:24am 
@HaziTru
Which folder the configuration file is in doesn't matter but it needs to be called XComAPFarming.ini
HaziTru 17 Dec, 2021 @ 2:03am 
So if I'm adding modded enemies, do I put the added line entries in this mod config or the enemies mod config ?

Trying to add Children of king 2.0 so they drop 75 ab on death

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2205934483
asdron 1 Dec, 2021 @ 5:46pm 
I realized my mistake, now everything is working well. Thanks for the help and great mod!
Dragon32 1 Dec, 2021 @ 3:49pm 
@asdron
Get rid of this:
[WotC/Vanilla mod] ABA: A Better ADVENT]

That's marking that section of the .ini as a separate set of configurations so they're never read by the mod.
asdron 1 Dec, 2021 @ 1:33pm 
Hello! I have added some opponents to my config file, no AP for assassination. Below is a small example of my file. What have I done wrong? Maybe some other mod is interfering?

[WOTC_APFarming.X2EventListener_APFarming]

+arrAPFarmingEnemyList=(CharName="Sectopod", APReward=3, Article ="a")
+arrAPFarmingEnemyList=(CharName="PrototypeSectopod", APReward=3, Article ="a")
+arrAPFarmingEnemyList=(CharName="Gatekeeper", APReward=3, Article="a")
+arrAPFarmingEnemyList=(CharName="AdvPsiWitchM3", APReward=3, Article="an")

[WotC/Vanilla mod] ABA: A Better ADVENT]

;-MECs :
+arrAPFarmingEnemyList=(CharName="AdvSupportMEC_M1", APReward=2, Article ="a")
+arrAPFarmingEnemyList=(CharName="AdvSupportMEC_M2", APReward=2, Article ="a")
+arrAPFarmingEnemyList=(CharName="AdvAcidMEC_M2", APReward=2, Article ="a")
+arrAPFarmingEnemyList=(CharName="MECDistress", APReward=3, Article ="a")
Dragon32 23 Jun, 2021 @ 2:41pm 
@Hazarddex
They're undoubtedly in that Guide I linked.
GrimAtrament 23 Jun, 2021 @ 1:33pm 
anyone know the code name for the Prime enemies from ABA?
Dark_Ansem 24 Jan, 2021 @ 11:42am 
@Dragon32 Thanks!
Dragon32 24 Jan, 2021 @ 9:18am 
@Dark_Ansem
Oh, just never heard it called that before.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1223925683
Dark_Ansem 24 Jan, 2021 @ 8:45am 
the tags used by this mod to add more enemies.
Dragon32 24 Jan, 2021 @ 4:59am 
@Dark_Ansem
What do you mean by "tags"?
Dark_Ansem 24 Jan, 2021 @ 4:37am 
Does anyone have the full list of enemy tags, or where to find them?
Dragon32 9 Jan, 2021 @ 4:28am 
@eXcel
If you mean will this work without WotC, no.
Alan 9 Jan, 2021 @ 2:22am 
will this work with no DLC
SuperDigga 12 Dec, 2020 @ 12:04pm 
Any one has the Char Template names for all or most of the aliens?
V-Fib 26 Nov, 2020 @ 9:20pm 
@Potato: It's the boss at the end of the Shen DLC.
Potato 24 Nov, 2020 @ 7:40am 
I'm a little scared to know who Julian is if they're worth 15 points...
[Dragunov37] 11 Oct, 2020 @ 1:56am 
I do not know how to do it...
TeslaRage 10 Oct, 2020 @ 9:00pm 
@Dragunov3718
You can already do that using the provided INI config
[Dragunov37] 10 Oct, 2020 @ 3:58am 
Add Andramedon to the list, you can give 1 or 2 points for him
Hotl3looded  [author] 4 Oct, 2020 @ 1:26pm 
@xitsukalong it is only for the localization (text). eg. the notification will say "a" Gatekeeper or "an" Avatar.
xitsukalong 4 Oct, 2020 @ 12:05pm 
@Hotl3looded

Minor question, what's the difference between "Article ="a")" and "Article ="an")"?
TeslaRage 30 Sep, 2020 @ 7:09am 
Good idea. I probably should include Bio Generals too. And Cryokeepers.
Hotl3looded  [author] 30 Sep, 2020 @ 5:46am 
I wIll be adding AP Rewards to the Advent General as he is a lightweight "boss".

For those who have already built a config list, please save it. I will do the change next Friday.

Sorry for the inconvenience for those who will not see my post in time.
EvilPolygons 30 Sep, 2020 @ 2:36am 
Excellent mod! I've been wanting something like this for awhile. Killing Berserker Omegas and Riftkeepers definitely warrants a few AP points as a reward.
TeslaRage 29 Sep, 2020 @ 8:13pm 
Thanks, I can confirm the mod works; killed a Gatekeeper earlier and its affected by Resistance Order that gives you double ability points. Have yet to counter enemies that I added though - will report if there is a problem.
Hotl3looded  [author] 29 Sep, 2020 @ 7:43pm 
@TeslaRage Looks good!
TeslaRage 29 Sep, 2020 @ 7:09pm 
Is this the right way to add custom enemies?
+arrAPFarmingEnemyList=(CharName="BioZerker", APReward=2, Article ="a")
+arrAPFarmingEnemyList=(CharName="OmegaBerserker", APReward=3, Article ="an")
TeslaRage 29 Sep, 2020 @ 4:38pm 
This means I can finally be rewarded for defeating BioZerkers?
Dragon32 29 Sep, 2020 @ 9:27am 
That thumbnail, dude. WTF?