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I'm still a bit busy with our Stellaris mods at the moment, but once the post-4.0 patches stabilise a little, I'll shift my focus to CK3 and try to catch up.
@Aemilia: Sure! Although no promises on the ETA. I'm planning to come back to actively modding CK3 closer to AUH's release so I'll probably look into expanding this mod then.
@AlanKO: Oh... That sounds like a headache; it must be buried somewhere in events instead of the decision scripts then. Okay, I'll add it to my huge pile of things to look at later.
I noticed a bug with administrative houses. When non house head becomes head of a new noble family, bypassing the decision to create the cadet branch, like when their liege goes from feudal to admin, or being granted a theme while no noble family of theirs yet exist... Then CoA of their house and noble family is created like in vanilla, by quartering.
I may be wrong about prerequisites, but I do see a lot of freshly created quartered CoA's in admin realms.
It *should* be updated to the latest version of the game! But I haven't tested anything yet. I'll be playing a campaign with a mostly modless setup just to see al the expansion features, so if I do run into issues in the next couple of days, I'll try to update it >.<
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2826829936&tscn=1711756244
Fixed it! >.<
The mod should be up to date now. The Clan and Struggle issues should be resolved and I believe the compatibility with More Game Rules is still working, but I haven't verified that myself yet.
Anyways! I'm so sorry it took me so long. I've reinstalled CK3 and I'm super excited to get into all the stuff I've missed over the past year and all the upcoming content too. I'm planning to revive all the CK3 mod projects as well, so hopefully I won't fall out of the loop again!
Yes, it's still working fine. My CK3 modding was on pause for the past couple of months, so I haven't gotten around to updating the version check, but it's inconsequential, you can ignore it.
On a side-note, I've been debating whether I should do something more with this mod as it's currently pretty basic after the copy-paste functionality became obsolete.
Is there there anything anyone would like to see added to Happy Heraldry, or do you think its narrow scope is fine as is and it doesn't need expanding?
I believe it should still be compatible, but just in case, I'll double-check tomorrow.
Maybe I should, but I don't have time for this mod right now. For now, I guess you could try the previous version that still had that feature: 2.0 Backup [drive.google.com]
However, this funcion is no longer exist. It's very convenient to change emblem of my character because I use a COA mod so I want to change my character's emblem by inside COA mod..
So here is my question. Can you recover that funcion?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2730456007
haven't started a game with the mod, yet. just wanted to avoid messing my game up. thx :)
For comparison, in vanilla, a new cadet house uses their dynastic crest quartered with their capital barony.