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Great concept for a mod. Well done.
Expanded Materials: Metals
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2259837114&searchtext=Expanded+Materials
Just for some of the more advanced metals, like Titanium
or for the Fantasy Metals Reforged
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2173422423&searchtext=Metals
For metals like Vibranium or Mithril
But for that to work, I suggest reducing overall research cost by at least 60%. It is obsoleted by something that tribals can research and costs under 1/2 of the research units: Devilstrand.
Even if higher tiers make up for it, by the time you can spare 2000-4000 research units like it is nothing, everyone will be covered in flak and some in power armor.
So, there's that.
And due to the way the game handles some things, I need to create a separate new mod that will patch every modded metal at once, and this mod will be reserved for special weaves / scales, instead. So this mod probably won't be updated as often. New version will be released soon(ish).
(not you just saying) :)
I have no experience in modding sadly but i would love for my dwarfes to run around in mithril weave :D