Left 4 Dead 2

Left 4 Dead 2

Chrome Shotgun Reanimation
76 Comments
I left a comment on your demo video of this shotgun because my comment exceeded the 1,000-character limit allowed by Steam.
s ᴋ ᴀ ɪ 8 Sep, 2024 @ 12:24am 
perfect
Fizzarolli 14 Mar, 2024 @ 3:07pm 
I like the nod to the OG DOOM shotgun with the initial animation
Sidoor 29 Aug, 2023 @ 10:41am 
I Want To add It To A collection You Cool With That ?
T1r4mi5u 21 Aug, 2023 @ 7:30am 
the best.
Nova 20 May, 2023 @ 10:00am 
What survivor mod is that?
Axl™ 13 May, 2023 @ 5:40pm 
The Ol' Reliable
Nick 9 Oct, 2022 @ 2:36am 
Well, a way to cope with no racking in the end is just do tactical reload every time.
ShotgunnerFox  [author] 14 Mar, 2022 @ 6:22am 
I can't make everyone happy with my mods, and sadly there are casualties sometimes
Alex_D #NoWar 14 Mar, 2022 @ 6:17am 
bbbbut bbbbut he's a receiver and you must make what he wants :steamfacepalm::steamsad::steamsalty:
ShotgunnerFox  [author] 14 Mar, 2022 @ 6:13am 
cause it's my take on them and you don't have to use them if you don't like it ^^
Alex_D #NoWar 29 Jan, 2022 @ 8:46am 
Hey, permission to use your sweet animations?
Dusk Holloway 25 May, 2021 @ 5:37pm 
@DaBaby animations are baked into the model the thus you can't have a reanimation and a remodel working together unless you compile it to work that way. which i have no idea how to do.
GrunsTala 13 May, 2021 @ 4:38am 
oh fuck that's the first time i see that there's a special first person animation when you're looking at a downed friendly, i don't know how it looks by default but i love the way this one looks, hell of a good job on those dude :cozyspaceengineersc:
Zangetsu 23 Apr, 2021 @ 5:46pm 
Does this work for Model replacers with the default animation?
Bakery Owner 20 Nov, 2020 @ 4:17am 
Waiting for some rifles animations !! This is so magnificent !!
PeopleLikeStuff 16 Nov, 2020 @ 1:27am 
Could you possibly make a version of these anims more optimized for the default fov?
Jimmy Bob 14 Nov, 2020 @ 7:06pm 
gorgeous animation
🏖 SUMMER NEKO ☀ 26 Oct, 2020 @ 1:50am 
Do you have plan for making HK G3 reanimation? +_+
EDF 14 Oct, 2020 @ 4:22pm 
With this mod Sound Changed to the default one:Magnum_GGC:
NvMe 令 9 Oct, 2020 @ 6:06am 
An AK-47 Reanimation would be great since you've done good stuff for the Chrome Shotgun and Pump shotgun
Shao 7 Oct, 2020 @ 3:39am 
I like how similar it looks to the 3rd person animations, good work.
Mundfish 7 Oct, 2020 @ 2:47am 
Maybe there will be more foregripped shotguns if they had a good animation base
Mundfish 7 Oct, 2020 @ 2:46am 
How about alternate shotgun anims for models that have foregrips. There are KSG ones, but they reload from the butt of the gun, instead of classic tube mags.
火花榮 6 Oct, 2020 @ 11:27pm 
I Love them!
beep 6 Oct, 2020 @ 8:45pm 
Maybe speed up the shove animation it feels a little too weak
76561198443638051 6 Oct, 2020 @ 2:39am 
funny mud pea
☥PotatoPoni☥ 5 Oct, 2020 @ 5:02pm 
New Animation from Shotgunnerfox!~ :D NUT! I love your animations just something about yours is more enjoyable then others
MarcusColby 5 Oct, 2020 @ 12:39pm 
I Love them!, i hope you do some more reanimations in the future!
Flashyface 4 Oct, 2020 @ 8:42pm 

{"I'll animate them at some point because I'm going to reanimate every weapon in the game but right now my plan is doing the css weapons cause let's face it they need it."} tbh the css weapons did recycle the animations from the og css, which are really poorly animated, so im glad that you plan on fixing them,
☆麻辣香锅☆ 4 Oct, 2020 @ 4:25am 
It's understandable because these are the traditional way of using pumpshotguns:steammocking:
ShotgunnerFox  [author] 4 Oct, 2020 @ 4:24am 
it is not
☆麻辣香锅☆ 4 Oct, 2020 @ 3:22am 
Looks pretty like Arima and arby26's mix:steambored:
ShotgunnerFox  [author] 3 Oct, 2020 @ 12:47pm 
I'll just copy it here what I commented on on the pumpshotgun

"I'll animate them at some point because I'm going to reanimate every weapon in the game but right now my plan is doing the css weapons cause let's face it they need it."
Captain Peanut 3 Oct, 2020 @ 12:44pm 
ah man you gotta reanimate all the weapons. these are too good
ShotgunnerFox  [author] 3 Oct, 2020 @ 8:37am 
@IndyTheCommando | They are compatible even the skins are

@The solar flare. | Right now the way how I animate it my prefered style, It's kinda like drawing for me. I'm sure I can animate in other styles. It might not look good tho. Hope that answers your question.
IndyTheCommando 3 Oct, 2020 @ 7:30am 
Are these reanimations compatible with the new Last Stand update? I've heard online about certain reanimation mods for the weapons causing the new campaign to crash
The solar flare. 3 Oct, 2020 @ 7:24am 
you ever think about trying to animate something differently?
ShotgunnerFox  [author] 3 Oct, 2020 @ 7:11am 
I'm good enough tbh I'm not the best but I can make it work
ShotgunnerFox  [author] 3 Oct, 2020 @ 7:10am 
uhhhhhhhh.. yes
The solar flare. 3 Oct, 2020 @ 7:01am 
how skilled are you fox?
ShotgunnerFox  [author] 3 Oct, 2020 @ 3:22am 
Thanks ^w^
Keithy 3 Oct, 2020 @ 2:41am 
These are really good. Keep up the good work :3
CluckenDip 3 Oct, 2020 @ 12:03am 
cool beans dude
ShotgunnerFox  [author] 2 Oct, 2020 @ 11:33pm 
it's the vanilla model with small changes
CluckenDip 2 Oct, 2020 @ 10:39pm 
You've added the "models" tag, but you say this is retexture compatible. So is this using a custom model or not?
Talon 2 Oct, 2020 @ 6:44pm 
Should keep an eye on you. Don't mind the default weapons but having revised/better looking animations is always nice.
ShotgunnerFox  [author] 2 Oct, 2020 @ 9:53am 
Pumpshot version is up
choom 2 Oct, 2020 @ 9:31am 
damn this sexy
Megatron 2 Oct, 2020 @ 6:53am 
cool!