Left 4 Dead 2

Left 4 Dead 2

L4D1 Pistols, Materials, Sounds and more in L4D1 Campaigns
146 Comments
Deelgo 12 Jul, 2024 @ 12:21pm 
The automatic shotgun sounds from the second part
Rise  [author] 17 Aug, 2023 @ 3:46pm 
probably the same place you'd find the regular door but in the update folder
duty man 17 Aug, 2023 @ 8:50am 
Where is the file path for the c14 security door? I want to modify it.
Clanker 2 Dec, 2022 @ 7:38pm 
Sadly the first mod you posted does not work with this ones pistols, the 3rd person models fine, but the first person isn't.
Clanker 2 Dec, 2022 @ 9:04am 
I know this is a tall order, but I was hoping to ask if you could create a patch for the pistol mods that attempt to fix a long standing issue where the pistols firing sounds are mixed up.
gaugezilla06 8 Jul, 2022 @ 6:16pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1190585594&searchtext=beta+signs found more props, also can you add l4d1 common infected animations?
gaugezilla06 30 May, 2022 @ 1:42pm 
idk about the rations crate though
gaugezilla06 30 May, 2022 @ 1:42pm 
ah yeah i checked and some is
Rise  [author] 30 May, 2022 @ 12:17pm 
pretty sure i already have those
amogusbobus15 16 Apr, 2022 @ 1:36pm 
why the pistols are invisible
Wenz 5 Apr, 2022 @ 6:16pm 
Very good! Could you make a version with just materials and sounds? :D
Legoshi's Lover 24 Mar, 2022 @ 1:54pm 
Ok I might as well decompile it and edit things myself. (Won't publish it since it's your work of course.)
gaugezilla06 24 Mar, 2022 @ 1:40pm 
ah ok
Rise  [author] 24 Mar, 2022 @ 1:37pm 
they will conflict but they will work together
Legoshi's Lover 23 Mar, 2022 @ 10:24am 
And also use this mod for the Witch animation instead. https://www.gamemaps.com/details/10114
Because the one you're using is using L4D2 animations for mauling and she does damage every 1.5 second instead of constantly, the only L4D1 animations are the run and death, but the one I sent with the link replaces all of the animations to their L4D1 counterparts. :)
Legoshi's Lover 23 Mar, 2022 @ 10:17am 
It would be nice if you didn't change the L4D2 infected (Jockey Charger Spitter) so that it can really be L4D1 on the L4D1 maps with the new default infected and L4D2 maps will be normal.
Donut Pyro 20 Feb, 2022 @ 5:26pm 
the game starts complaining that this addon and the sacrifice version of it overwrites other addons, when it hasn’t done this before
not to mention it hasnt been updated since last year, i dont know if its the game doing this or the addons themselves, but eh, i guess have to live with this now
Medicman 17 Feb, 2022 @ 9:06pm 
NvM conflicted with better flashlights, didn't realize I had it installed, my bad lol
Medicman 17 Feb, 2022 @ 8:28pm 
Not sure what you mean by "weapon bones", The pump I find and see the other survivors use is the L4D2 model while when I use it the (view model) is the L4D1 version.
Rise  [author] 17 Feb, 2022 @ 8:18pm 
as in like weapon bones?
Medicman 17 Feb, 2022 @ 7:57pm 
I noticed that the world model for the L4D1 shotgun isn't changed like the pistols, is this a bug or limitations?
gaugezilla06 29 Jan, 2022 @ 7:03pm 
i know that but before it did not conflict with anything but now it magicaly does
also sorry if i sound like im being rude lol
Rise  [author] 29 Jan, 2022 @ 6:42pm 
Because this mod replaces models and sounds
gaugezilla06 29 Jan, 2022 @ 6:40pm 
i been instaling mods that replaced models and sounds with no problem but now they conflict why is that?
Rise  [author] 12 Jan, 2022 @ 7:22pm 
the thing with the ports of the maps is that the bodies were replaced with l4d2 versions and the positions wouldnt be the same as they were in l4d1, but the thing i want to try to do is turn them into l4d1 bodies but in the same positions as the l4d2 versions, if that makes sense?
Destroyer of Great Britain 28 Nov, 2021 @ 6:47am 
Oi, can you remove all l4d2 dead body on l4d1 map ?
gaugezilla06 24 Oct, 2021 @ 7:40am 
so i was playing l4d1 co op cause why not i was thinking this would be great for l4d1 co op
macky 25 Sep, 2021 @ 10:30am 
sound only version?
gaugezilla06 12 Sep, 2021 @ 7:15pm 
can u make it so i can use this mod for dam it complete
Maxwell 14 Jul, 2021 @ 5:12am 
can you do a version of this wihout the l4d1 saferoom door, so he can be compatible with the l4d1 beta saferoom door.
Rise  [author] 13 Jul, 2021 @ 4:48pm 
ya
Pingas 13 Jul, 2021 @ 4:06pm 
I'm confused about the vomit texture on the M1911 and OG L4D1 pump shotty. Is that supposed to be something from ye old beta L4D1 days?
Lebo 12 Mar, 2021 @ 12:05pm 
ahhhhhh i see, sorry lol
Rise  [author] 12 Mar, 2021 @ 12:02pm 
as long as you unsub and resub
Lebo 12 Mar, 2021 @ 12:00pm 
you can move addons?
Rise  [author] 12 Mar, 2021 @ 11:59am 
in game
Lebo 12 Mar, 2021 @ 11:58am 
in file or ingame?
Rise  [author] 12 Mar, 2021 @ 11:57am 
in your addons list
Lebo 12 Mar, 2021 @ 11:34am 
what does it mean "as long as its above"?
Lebo 29 Jan, 2021 @ 8:55pm 
ah thanks :health:
Rise  [author] 29 Jan, 2021 @ 8:54pm 
it should work with this as long as its above
Lebo 29 Jan, 2021 @ 8:53pm 
Wyatt Hero of Time 21 Jan, 2021 @ 3:35pm 
not a big fan of those animations but it will do
Rise  [author] 21 Jan, 2021 @ 3:25pm 
ya
Wyatt Hero of Time 21 Jan, 2021 @ 3:16pm 
also im guessing i cant use custom animations on default weapons? it has to be default animations too?
Rise  [author] 21 Jan, 2021 @ 3:14pm 
yes