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I get sounds but not animations for the Laser Assault rifle. It might be because of the Laser and Coil guns ghost templates conflicting with the resource Asset mod.
At least we know how to fix it in the configs, so that’s something,
Yeah just saw the mod configs too. Not sure what went wrong.
Sry, english isnt my native language.
Tier three gets you Gauss and Plasma - Plasma with higher crit damage and probably some other bonus, while Gauss gets some armor shredding/piercing.
The idea being each weapon class would be an advantage for certain situations, but overall the weapons on each tier would be balanced. (For instance: In tier two Lasers help you level up low-aim rookies, while Magnetic gives your vets higher damage output.)
To make 5 tiers actually useful you would need to invent some new mechanics to differentiate each tier. I'd love to make it happen someday, but my time is limited.