Caves of Qud

Caves of Qud

Improved Bionics
14 Comments
Wakko 8 Dec, 2023 @ 6:55am 
This mod updated... lol
bearhiderug 27 Aug, 2023 @ 10:45am 
Cant wait to go fight some truekin!
bearhiderug 4 Jan, 2023 @ 4:04pm 
TRANSPARENT SKIN - Increases DV enhancement to +10

Stopped by to say I think this value is way to high.You have TRANSLUCENT SKIN set to 4 which is double the orignal. Balance wise transparent aught to be closer to 6 or 8(still-high). This much dodge value stacked on any pc with high agility or decent armour would make them nigh untouchable.
As always, thankyou for your work and time in keeping this up to date and with extrea goodies
Mike 19 Dec, 2022 @ 8:47pm 
Any chance you might be willing to ad something similar to the now abandoned Autonomous Biorobotic Arms mod? I just want extra cyber arms to beat on things like Asura's wrath.
bearhiderug 19 Dec, 2022 @ 7:55pm 
Thankyou for the update.
Eboreg  [author] 12 Nov, 2022 @ 7:10pm 
@Gokudera ElPsyCongroo
I don't maintain my mods for beta builds but thanks for letting me know that a future update might break this mod.
Gokudera ElPsyCongroo 12 Nov, 2022 @ 4:12pm 
Some errors in Moon Stair beta

=== Improved Bionics Errors ===
<...>\steamapps\workshop\content\333640\2247184098\CyberneticsMorphableVisage.cs(100,41): error CS1503: Argument 1: cannot convert from 'string' to 'XRL.World.Faction'
<...>\steamapps\workshop\content\333640\2247184098\CyberneticsMorphableVisage.cs(100,72): error CS1503: Argument 5: cannot convert from 'bool' to 'string'
<...>\steamapps\workshop\content\333640\2247184098\CyberneticsMorphableVisage.cs(152,41): error CS1503: Argument 1: cannot convert from 'string' to 'XRL.World.Faction'
<...>\steamapps\workshop\content\333640\2247184098\CyberneticsMorphableVisage.cs(152,73): error CS1503: Argument 5: cannot convert from 'bool' to 'string'
== Warnings ==
None
alividlife 7 Nov, 2021 @ 9:31pm 
@SMB128
Are you familiar at all with player.logs?
Found at:
C:\Users\[YourUserName]\AppData\LocalLow\Freehold Games\CavesOfQud\player.log
SMB128 1 Nov, 2021 @ 9:54am 
there is a error that repeatedly pops up if you have Error Pop-ups enabled in the debug settings:
"You do not need to set the name of the part CyberneticsStructIndexer , please remove the attempt to set it in XRL.World.Parts.CyberneticsStructIndexer..ctor"
I'm not sure what the full message is as I can't figure out where the logs are atm. when I do, I'll send the full error if you need it.
Mythrrinthael 30 Oct, 2021 @ 10:31am 
Please add a little more information on your page about your actual content. Which existing cybernetics have been "rebalanced" and in what way? Mention a few examples of the shiny new guts?
Fantasy System 28 Oct, 2021 @ 12:49pm 
What does this do in specifc?
RedPine 10 Oct, 2021 @ 2:55am 
The big thing missing is decapitation immunity for TK. Only the Regeneration mutation can provide that.
Eboreg  [author] 1 Jun, 2021 @ 6:34am 
It should. I've found that this mod doesn't really need that many updates.
Cpt.Bromerica 1 Jun, 2021 @ 2:09am 
Does this still work? Hasn't been updated in awhile. Just wondering cause I like the concept.