Starbound

Starbound

[Many Tabs] Handcrafting Expansion (2/2)
18 Comments
Revalopod 21 Sep, 2021 @ 8:08pm 
alright, what about Extended GUI?
Anter583  [author] 21 Sep, 2021 @ 5:19am 
Not completely, although this mod does override Restored (C) Menu, it loses it's ability to detect FU's Primitive tab.
Revalopod 21 Sep, 2021 @ 5:03am 
is this mod compatible with Restored (C) Menu?
AnomNom 7 May, 2021 @ 10:33am 
Another thing I wanted to mention, since I noted that you've added custom GUIs for many mods that relied on the C Menu; Decorative Vehicles works fine with this mod, but all the tabs show up on the side
AnomNom 7 May, 2021 @ 9:49am 
Can confirm, it was my own mod, Frackin' Universe - Restored (C) Menu , which I used before I got this one.
Anter583  [author] 7 May, 2021 @ 5:44am 
Ok, so I modified the FU compatibility patches to be a bit more reliable.
If it still doesn't show up, I made a mod that forces the compatibility patches to trigger even if it can't find FU.
Anter583  [author] 7 May, 2021 @ 3:51am 
Just checked, still works fine on my end.

To get a bit technical with the mod, the way it detects FU is by running a test operation that checks if the image for the "primitive weapons" tab exists.
The only thing that I can think of that could disrupt this is if you have another UI mod that runs before this mod and removes the tab.
Anter583  [author] 7 May, 2021 @ 3:21am 
I use a fairly outdated version of FU, so there's a chance that they might have changed something.
I'm gonna take a look and see if the test operation for the tab still works with the latest version of FU.
AnomNom 6 May, 2021 @ 10:04pm 
As a note, I have FU installed, but I do not appear to see the bow tab. Other than that, works perfect, and is a great one to have.
Anter583  [author] 22 Nov, 2020 @ 8:44am 
Idk about you, but for me it retains its current tab between maps.
Also the current default tab contains every recipe.

Forgot about salve. It's recipe is in the wrong folder and I didn't see it.
moze 21 Nov, 2020 @ 10:15pm 
Also, the salve recipe is missing from the vanilla tab.
moze 21 Nov, 2020 @ 10:06pm 
How about the vanilla tab being the default so it would keep people's place in that tab while changing maps? Could be an improvement.
Anter583  [author] 21 Nov, 2020 @ 2:14am 
Did some more tweaking, the amount spinner should now be properly aligned.
moze 20 Nov, 2020 @ 6:48pm 
There's a new one now, https://imgur.com/a/QUqRVC1

But with the main functionality now compatible with betabound, this mod is already one of the most important mods on my +500 list. With the other mod you made for the inventor table, they've become essential since I have tons of modded items cluttering up my lists. So thank you!
Anter583  [author] 20 Nov, 2020 @ 8:09am 
Should note that I used an older version of FU & Betabound to test it, so let me know if either of them added an extra UI element that I didn't notice.
Anter583  [author] 20 Nov, 2020 @ 8:02am 
Ok, this mod should now properly override Betabound's menu, I tried to keep the less intrusive elements of Betabound's menu.
Anter583  [author] 16 Nov, 2020 @ 5:44am 
Hmm, I'll look into it and see if its fixable.
moze 16 Nov, 2020 @ 12:02am 
Incompatible with Betabound. Betabound replaces the handcrafting menu.