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Any chance there's an option I'm not seeing to have the harvested item use something closer to the vanilla texture?
Can now use [SYR] Processor Framework to create dandelion wine.
Updated to 1.4
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073225100
Charlotte, on the other hand, hid her mod from listing.
Just an info if you want to update for the original mod. Charlotte`s mod is still working though. Either one can be used just fine.
The way I justify the overall balancing is in the actual separation job itself. No other vanilla harvesting requires another step afterwards in order to cook and/or brew, etc.
I hope all this makes sense.
Cheers!
Thank you kindly for the feedback. It really gave me some food for thought.
I left the growth rate of dandelions according to vanilla.
The harvest yield was set lower than potatoes and corn but a little more than rice. Technically, the way dandelions grow IRL I probably could have made the yield even higher. Though they are not weeds there is a reason they have been labelled as such.
Separating the plant would technically produce one of each part (flower, greens, & root). Therefore, the processing provides 1 plant for 3 parts. Reducing it would fudge with my brain.
1/2
The roots are so effective on their own with the portions you get, it's sort of a no brainer that you don't need to save the flower heads.
( Also I haven't managed to make the wine yet- it's the thing I'm not interested in. I tried to make some, but a couple days into the fermenting process we got hit with a Heat Wave, and my Neolithic log cooler thing couldn't keep up with 135 F. RIP flower wine. )
That, and dandelions, as a plant that otherwise grows like "grass" for animals and beauty before this mod on base maps, is very abundant on most biomes outside of already really rough ones like, deserts and ice sheets.
I think the first step here might be turning the yield you get from each patch of dandelions WAY down- because I like what you can DO with all the separate parts, but at it's current volume it's not very balanced.
If the amount of usable raw plant you got (before dividing) from each harvest was maybe brought down from, what is it, about 11-13? to maybe, 2-4 per patch it would make the very good materials you get from them more hard won.
[SYR] Universal Fermenter (1.3 version updated by Charlotte) can be installed to be able to ferment your own Dandelion wine. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2558008936
Glad you're enjoying the mod. Cheers!
Great mod, I had the same reaction to dandelions' uselessness and I'm glad someone fixed this - although I think feeding someone raw dandelion salads every day might count as another war crime :)
when trying to prepare the dandelions, nothing is created.
New Log: https://gist.github.com/e0b10d896da70651f6c80959ad24123e
Log: https://gist.github.com/b14d8472f1415bb1d6270a90f93ea613
@Krazyfan1 I'll take a look and see what I can do, thanks.