Sid Meier's Civilization V

Sid Meier's Civilization V

Zolton's Tweaks - Mounted Unit Changes
5 Comments
Dodo Rider  [author] 2 Feb, 2021 @ 6:14pm 
@chilichips I have released an all in one mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2382656806
Dodo Rider  [author] 1 Feb, 2021 @ 6:32pm 
@chilichips I am planning on releasing an all-in-one mod in the near future.
chilichips 1 Feb, 2021 @ 4:47am 
Is there a collection mod? Like a mod with the effects of all 27 mods so I dont need 27 separate mods installed? Because that would be really neat
Dodo Rider  [author] 12 Oct, 2020 @ 12:14pm 
Thanks xub313! Another alternative that I think could work would be to introduce a unit between Lancers and Anti-Tank guns, but I am happy with this change.
G-Man 10 Oct, 2020 @ 11:35pm 
It's obvious the devs wanted to keep the anti-mounted/armor units on the same upgrade path... but this is just sooo much better.