Garry's Mod

Garry's Mod

Door Charge
45 Comments
depa360 5 Oct, 2023 @ 2:03pm 
haha same
Tiny Desk Engineer 21 Jan, 2023 @ 8:23pm 
I'm missing the weapon viewmodels.
Imanoob 28 Feb, 2022 @ 3:28pm 
i got this [Door Charge] gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31: bad argument #1 to 'lower' (string expected, got nil)
1. lower - [C]:-1
2. SetWeaponHoldType - gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31
3. unknown - lua/weapons/breachingcharge.lua:44
Mobil3I$rri 16 Aug, 2021 @ 12:35pm 
C O I N
Mobil3I$rri 16 Aug, 2021 @ 12:35pm 
░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Help
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
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█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐
D O G E
żucz3Kk 8 Jun, 2021 @ 7:55am 
░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Help
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌DO IT.
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐
76561198868898371 5 Apr, 2020 @ 11:20am 
RAMIREZ! BREACH THIS DOOR SO WE CAN DESTROY THAT HELICOPTER WITH THIS PLASTIC SPOON I FOUND!
Harp797 1 Mar, 2020 @ 8:22pm 
Corporal, Adrian Shephard its not a stupid question, and yes the door gets flown into the opposite side of the door. so the door doesn't disapear
Cerberis Alpha 22 Feb, 2019 @ 2:42pm 
i know this is a stupid question. but does it cause the door to break off the hinges?
DonTashii 13 Apr, 2018 @ 11:58am 
nice
Bobu 3 Nov, 2017 @ 5:29am 
orangelego yes,read desc
ArbréMajique54 7 Jan, 2017 @ 6:42pm 
When is my door gonna respawn? ;(
Muduphaku 8 Oct, 2016 @ 10:44am 
Can somebody where do i find it like what folder and if i am on sandbox and go to a dark rp map will it work on the doors
EB 2 Sep, 2016 @ 5:03am 
is it work for patched with fading door props too?
WarChief 16 Sep, 2015 @ 3:50pm 
[Door Charge] gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31: bad argument #1 to 'lower' (string expected, got nil)
1. lower - [C]:-1
2. SetWeaponHoldType - gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31
3. unknown - lua/weapons/breachingcharge.lua:44
WR 3 Sep, 2015 @ 12:53pm 
Zen] Jack Ralph [author] Feb 13, 2014 @ 4:49am
you shouldn't, put the error in here and it will be assigned by a dev to be looked at




[Door Charge] gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31: bad argument #1 to 'lower' (string expected, got nil)
1. lower - [C]:-1
2. SetWeaponHoldType - gamemodes/base/entities/weapons/weapon_base/sh_anim.lua:31
3. unknown - lua/weapons/breachingcharge.lua:44


there you go :D
WarChief 13 Aug, 2015 @ 11:38am 
Thanks for the update, could you make it so you can edit it via cvar?
Mr_sTuG 7 Aug, 2015 @ 10:05am 
Updated today so that doors respawn after 280 seconds.
WarChief 29 Jul, 2015 @ 9:50am 
Do the doors respawn?
Hendo 6 Jul, 2015 @ 7:05am 
HEY, im currently looking for a way to refresh the doors after 4-5 mins, ive seen it before on BMDAS just wondering anyone knows how to
YuuYUu 4 Dec, 2014 @ 4:24am 
@WolfCrisis why not press the ''clean up'' button?
WolfCrisis 5 Jul, 2014 @ 6:14pm 
Do the doors respawn? If not can you make it a command?
Krejgib 27 May, 2014 @ 4:00pm 
i love using this thank you!
hoodiedeer 12 Apr, 2014 @ 1:07pm 
Will this also work on func_door_rotating or only on prop_door_rotating?
Mr_sTuG 24 Mar, 2014 @ 9:23pm 
and for people complaining about darkrp you add it to a job like any other gun by using the new darkrp addon system he made if you don't know how that works then i suggest you stop hosting servers
Mr_sTuG 24 Mar, 2014 @ 9:22pm 
weapons in other section
Ulysses 20 Mar, 2014 @ 3:26pm 
Hey, where is it found in Sandbox?
OnePunchMan 9 Mar, 2014 @ 11:22am 
Cool think
Very cool
Ulysses 7 Mar, 2014 @ 7:37pm 
Is it found in Sweps?
Ulysses 6 Mar, 2014 @ 7:24pm 
I would have been like, "BULLSHIT!" if you hadn't put usable in sandbox too. XD
TopRamen 3 Mar, 2014 @ 11:54am 
soo awesome:ss13ok:
WILDE MAN 26 Feb, 2014 @ 9:36am 
(g)
Rysto 25 Feb, 2014 @ 2:15pm 
Could you make a version complatible with the doors on dark rp? Or at least a script that will fix the doors on the map? That'd be nice.
-=ZXP=-CrispyFries 20 Feb, 2014 @ 7:35pm 
its cool that u dont HAVED to us it in dark rp.
Kardel-ostroglas 15 Feb, 2014 @ 5:11am 
Good Nice Man
Halal Boi 15 Feb, 2014 @ 4:52am 
Good Nice Man
Mr_sTuG 14 Feb, 2014 @ 2:55am 
you still have to add it to the job you want to have it which will be adding i think weapon_charge to the job's weapons
Fascist Mango 13 Feb, 2014 @ 12:10pm 
how get dark rp dont got nothin
Fascist Mango 13 Feb, 2014 @ 12:10pm 
mannignignignignignig
Mr_sTuG 13 Feb, 2014 @ 5:49am 
you shouldn't, put the error in here and it will be assigned by a dev to be looked at
i get ERRRRORS
Koff 10 Feb, 2014 @ 11:43pm 
(!!!)
:gmod:
DandyMan69 10 Feb, 2014 @ 3:32pm 
coolz
Lazlo!!! 9 Feb, 2014 @ 3:02am 
i cant use it in sandbox D: fuk u
Sashkozf 7 Feb, 2014 @ 11:00am 
Прикольно,хоят еще надо попробовать.