XCOM 2
[WOTC] Augments Status Display
31 Comments
Пельмений 18 Feb @ 11:17pm 
Thanks for help! Will certainly try.
RustyDios  [author] 18 Feb @ 9:51am 
yes, and maybe.
Personally I use it with my own DSL Redux and it works fine (and yes you can use the redux with RPGO)
Пельмений 18 Feb @ 3:50am 
Does RPGO's integrated detailed soldier lists or dsl in general prevent aug display from appearing? Unlikely i think, but still, what could be the reasons for not appearing?
Dęąth Viper 19 Oct, 2022 @ 11:38am 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
tastiger841 3 Nov, 2020 @ 1:37am 
The reason I am using this mod to leave comment is because this is the latest mod you released on your own.

The civilian disguise sounds very interesting, I think I better wait for Covert Infiltration out of beta.

Thanks always! :steamhappy:
RustyDios  [author] 2 Nov, 2020 @ 1:51pm 
@tastiger841
I'm not quite sure what/how/why your comment lines up with this particular mod, as it seems to have nothing to do with this mod..... however...

It seems like the item you are after is a 'civilian disguise' style item, which already exists in some of the major overhaul mods like ABB and Covert Infiltration. An item that reduces detection range to such length is almost as busted as Reaper Shadow Concealment without all the extra stuff that supports such an item in a campaign.
tastiger841 2 Nov, 2020 @ 1:01am 
Master RustyDios, is it possible to create a tier 0 template similar to [WOTC] ADVENT Armor? The reason I am asking is because there are so many dress mods such as resident evil and EXALT.

So they don't have any protection, yet have almost no detection and increased dodge and mobility.

PS: why part of my brain thinks Rusty Dinos? Gonna dust off my Transformer Grimlock :steamhappy:
DragonKingAbashī 20 Oct, 2020 @ 4:32am 
Also, it worked for one soldier immediately and not the other. It took a while like I stated below.
DragonKingAbashī 20 Oct, 2020 @ 4:31am 
I actually had the same issue Dies Irea. But it happened before I installed this mod. I'm not sure what happened, but after a few missions, it suddenly worked. I have no clue why it worked like that.
RustyDios  [author] 20 Oct, 2020 @ 4:20am 
Then I'm not sure what could be going wrong. I doubt it's anything this mod adds. It sounds like you have something stopping/conflicting with the base Augmentations mod.
Dies Irae 19 Oct, 2020 @ 10:37pm 
The parts are there. Just nothing when selected
RustyDios  [author] 19 Oct, 2020 @ 5:41pm 
And you have built the part in engineering ? It should let you 'equip' it into the slot ?
Dies Irae 19 Oct, 2020 @ 2:36pm 
I have mk0 augmentation installed and the ui says I need it but when I select the part it doesn't do anything. Thanks for the quick response, as always. This was the last mod so I am working backwards to find the issue.
RustyDios  [author] 19 Oct, 2020 @ 2:25pm 
@Dies Irea
All this mod does is change the status display and add inventory images.
It does not change any of the mechanics of the base Augmentations mod.

But if the status looks like the new version, and the armoury has the check mark alert icon for Augmentation, and the Augmentation fitment menu has a part required in red...... then you need to make sure you have built the correct part and have researched the correct techs (unless you are using Mk0 augments also, which can always be fitted) ... and you should be able to fit the part into the right slot. :)
Dies Irae 19 Oct, 2020 @ 2:11pm 
Should his mod make the status talk about the Augmentation as I have that it says they are fine and health and the Augmentation status. And it doesn't allow you to add the augmentation. The profile says it needs it but when you select the item it will not select.
Rex19671 9 Oct, 2020 @ 12:34pm 
good! never hurts to add detail.
TeslaRage 9 Oct, 2020 @ 3:07am 
Really? Finally fulton harness will get its own image?
tastiger841 9 Oct, 2020 @ 1:50am 
No worries, thank you for your reply :steamhappy:
RustyDios  [author] 8 Oct, 2020 @ 11:46pm 
The fulton harness inventory image swapper is not a publicly released mod, at this current time. Please be patient. These things take time to co-ordinate :)

Rest assured you'll see it when it's out. :)
tastiger841 8 Oct, 2020 @ 11:28pm 
Master RustyDios is using Master Iridar's tricks, da fox :steammocking:

Thank you again for your hard work :steamhappy:

Is it possible to give us a link to the new icon for the fulton for now, because I can't tell the difference between a nurse and a balloonist. It is dangerous as nurses have sharp needles you know :steammocking:
RustyDios  [author] 8 Oct, 2020 @ 10:26pm 
Wha ?
The iris colours always matched the arrow... honest :) :)

Hopefully the new colours are to your liking @tastiger841.
Thankfully changing the colours isn't too difficult.
tastiger841 8 Oct, 2020 @ 9:26pm 
Thank you for the update and I thought about the traffic lights too :steamhappy:

Sorry to be a pain, is it possible you could also match the eye colours with the arrows so the red eyes will just be the basic option?
TeslaRage 8 Oct, 2020 @ 7:17pm 
Massive thanks for the usual prompt response!
RustyDios  [author] 8 Oct, 2020 @ 7:15pm 
It's likely something E3245 is already working on, as I think it is his CHL code additions that I'm hooking into here ;)
TeslaRage 8 Oct, 2020 @ 7:13pm 
Hey Rusty!
Do you think you can do the same for Gene Mods? Its listed as known issue not to have proper soldier status. Or is E already working on it?
RustyDios  [author] 8 Oct, 2020 @ 6:40pm 
For the colour of the upgrade arrows ? Sure I could change to blue, I just went for red because of green, yellow, red traffic light system... but no other design decision beyond that.

Oddly enough, nelVlesis and I already have a new image for the fulton harness and a few other mods, where we have failed to contact (or interest) the mod-author... I'll see about wrapping it up for a public release ;)
tastiger841 8 Oct, 2020 @ 5:54pm 
Another great mod from Master RustyDios :steamhappy:

May I suggest change the red to blue, because it corresponds with the power armor, also in xcom red tends to associate with negatives such as on fire and certain titles for sitrep.

Is it possible you could make a new icon for RealityMachina's Fulton Rewards, which uses the medkit icon?
Lux Manifestus 8 Oct, 2020 @ 4:53pm 
Awesome idea, thanks
RustyDios  [author] 8 Oct, 2020 @ 3:59pm 
@Valvatorez
I don't play with Beta Strike, I have enough mods to make things interesting, difficult and balanced without buffing health values. I don't know enough about how Beta Strike works to know what it does for the auto-heal.
Valvatorez(Cox Cable = awful ISP 8 Oct, 2020 @ 3:50pm 
@RustyDios
Is there a way for end users to add a hook that removes the auto half heal from Beta Strike? This would force players to augment soldiers more often.
MrCloista 8 Oct, 2020 @ 2:36pm 
Good job as always. WTB nicer looking Augment cosmetics.