RimWorld

RimWorld

CaravanColonistInfo
40 Comments
VitaKaninen 20 Jul @ 7:30pm 
Is there a way for you to make this also work on the Dynamic Trade Interface mod?
Nicoman 27 Jun @ 10:17am 
@HighFlyer96 +1
HighFlyer96 17 Mar @ 7:12am 
Does it also display the relationship of a pawn? I'd preferrably send couples together due to mood and sadly I only ever found a mod displaying relationships in the colonist bar and bed assignement, not in the caravan praparation.
Darkcow 12 Jan, 2024 @ 6:44pm 
will it also work on animals?
blitz 15 Jul, 2023 @ 9:15am 
If only this was done for the colonist bar
SpaceDorf 26 Nov, 2022 @ 2:42am 
Thank you very much :)
howietzerh 28 Oct, 2022 @ 2:37pm 
Exactly what I needed :steamthumbsup:
KatWitch 11 Dec, 2021 @ 12:45pm 
oh hell yeah!! Thx!
Jakov 29 Nov, 2021 @ 2:31pm 
Nice mod, but is there a way to showcase the ideology of a pawn ? I could use this info since some of my pawns are under an ideology in which they hate traveling, thanks !
Kaz 3 Sep, 2021 @ 12:02pm 
Absolutely have fallen in love with this mod and have literal trouble playing without it! It has saved me so much time. Truly THANK YOU!

Feature request: add in Infusion (from Infusion II mod) details for items, if possible?
wooaa 9 Aug, 2021 @ 3:50pm 
This is a huge help. Thank you so much!
wjelk 25 Jul, 2021 @ 10:30pm 
Thank you
123caboom 9 Jul, 2021 @ 11:24am 
So great! TYSM!!!
Reiquard  [author] 9 Jul, 2021 @ 10:02am 
@123caboom, done ;)
Reiquard  [author] 22 May, 2021 @ 3:10am 
@Ghostaring, this mod currently doesn't need any additional translations.
Ghostaring 14 May, 2021 @ 4:33pm 
Does this mod need translation?
123caboom 14 Mar, 2021 @ 3:41pm 
Could you please also add the training status of animals?
Hcup 1 Feb, 2021 @ 5:20am 
Tynan UI design sometimes is so fkin terrible. Thank you for updating this.
Sunlight88 10 Dec, 2020 @ 5:28am 
Thank you, Reiquard :)
Reiquard  [author] 8 Dec, 2020 @ 3:57am 
@Thomus, If it works for you, then I will close that 1.1 instance, thanks for your cooperation ;)
pgames-food 7 Dec, 2020 @ 8:12pm 
cool thanks very much :)
Thomus 7 Dec, 2020 @ 7:43pm 
@Reiquard Its works without error, thx.
I won't test another update of the mod for a while, because of something else unrelated to this mod. (I have 400ms spikes bug, in my game, when a pawn hauling, so I won't play rimworld for a while)
Reiquard  [author] 7 Dec, 2020 @ 8:27am 
@pgames-food, @Thomus, I considered all your suggestions.
Hope there are no new errors.
Reiquard  [author] 6 Dec, 2020 @ 1:56pm 
I turned off colorization because it was the cause of the error. I will try to re-enable it now, in a different way, and I hope this will not cause errors, please give feedback again.
Thomus 6 Dec, 2020 @ 1:45pm 
@Reiquard Version in your link works but without color. It would be nice if "Traits" could be in the form of a list like :
Traits :
- Trait 1
- Trait 2
- ...
pgames-food 6 Dec, 2020 @ 12:26am 
ok thanks :)

"hudson.... run a bypass" :lunar2019grinningpig:
Reiquard  [author] 6 Dec, 2020 @ 12:21am 
I'll take a closer look after I get back from work.
Maybe I'll find a way to bypass it.
pgames-food 5 Dec, 2020 @ 11:33pm 
oh ok, i see what you mean :)
thanks for checking though
Reiquard  [author] 5 Dec, 2020 @ 11:15pm 
@pgames-food
This is possible, but there are some nuances, for example, if the pawn is in an unlit place, its speed will be displayed as 3.68, while under normal conditions it has 4.6
pgames-food 5 Dec, 2020 @ 6:25pm 
hi, can i check if there is a way to add the movement speed of pawns on the rollover too at all?

maybe i missed it before, but it could be useful, as usually i look at the top movement value after adding some people, but then if it goes to low i remove someone, and re-add someone, but it takes a bit of time.

i can use the numbers mod, to show this before the caravan screen (but then i have to try and remember which people were the fastest etc, and often forget :)
Reiquard  [author] 5 Dec, 2020 @ 2:46pm 
@Thomus
As I see it, you are running version 1.1?
Sadly, I have to admit that I lack the ability to test workability of this mod under 1.1
I made small edits for version 1.1, which, I hope, will prevent the error from appearing, and posted 1.1 mod separately so that you can check it out.
Please give feedback after checking so that I can include that part in the main one.
It is available at this link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2310215450
Thomus 5 Dec, 2020 @ 1:45pm 
And from logs sharing :

System.MissingFieldException: Field 'Verse.ColoredText.ThreatColor' not found.
at (wrapper dynamic-method) RimWorld.TransferableUIUtility+<>c__DisplayClass18_0.RimWorld.TransferableUIUtility+c__DisplayClass18_0.<DrawTransferableInfo>b__0_Patch0(RimWorld.TransferableUIUtility/<>c__DisplayClass18_0)
at Verse.ActiveTip.get_FinalText () [0x0000d] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Thomus 5 Dec, 2020 @ 1:45pm 
Version 1.1.2654 : I get in the hud box : "Error getting tips text." and the red message :

System.MissingFieldException: Field 'Verse.ColoredText.ThreatColor' not found.
at (wrapper dynamic-method) RimWorld.TransferableUIUtility+<>c__DisplayClass18_0.RimWorld.TransferableUIUtility+c__DisplayClass18_0.<DrawTransferableInfo>b__0_Patch0(RimWorld.TransferableUIUtility/<>c__DisplayClass18_0)
at Verse.ActiveTip.get_FinalText () [0x0000d] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Verse.Log:Error(String, Boolean)
Verse.ActiveTip:get_FinalText()
Verse.ActiveTip:get_TipRect()
Verse.TooltipHandler:CalculateInitialTipPosition(List`1)
Verse.TooltipHandler:DrawActiveTips()
Verse.TooltipHandler:DoTooltipGUI()
Verse.UIRoot:Verse.UIRoot.UIRootOnGUI_Patch1(UIRoot)
RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch0(UIRoot_Play)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
Reiquard  [author] 4 Dec, 2020 @ 3:05pm 
@Thomus, could you please provide me with the error log.
Thomus 4 Dec, 2020 @ 2:49pm 
Don't works for me : "Error ...". I'll test this with another mod list another time.
MattTheWaz  [author] 20 Oct, 2020 @ 7:56am 
Nice work. Glad to see it maintained.
NotTheGodsDemandASacrifice 12 Oct, 2020 @ 11:34am 
THANK YOU :lunar2020contentgoat:
Bobdolemite 8 Oct, 2020 @ 9:04pm 
Massive thanks are in order.... this one has been down for a really long time. So nice to have it back! Thank you!!!!
VitaKaninen 8 Oct, 2020 @ 7:38pm 
Thanks!
NRFBToyStore 8 Oct, 2020 @ 3:16pm 
GAH! Thank you, been waiting a lifetime for this!