Stellaris

Stellaris

Real Space - Planetary Exploration
101 kommentarer
Johnny Groggins 21. nov. 2024 kl. 9:42 
many gamers are, unfortunately, illiterate
tilarium 24. okt. 2024 kl. 12:05 
You’d think the fact that the description literally says that the mod hasn’t been supported for 14 versions of the game would be a clue not to use the mod.
F242 24. okt. 2024 kl. 10:49 
DON'T INSTALL THIS MOD!... Artificers and Metallurgists are empty and can't be assigned
The Green One 18. okt. 2024 kl. 10:23 
@PremiumPvP Steam changed the way it selects what mods end up on the front page so a lot of older mods are randomly getting thrown up. It's stupid and hopefully will get reverted
PremiumPvP 17. okt. 2024 kl. 16:09 
Why is this now on the front page?
Annatar  [ophavsmand] 31. okt. 2021 kl. 17:44 
@Angry marines 4 You can read about it on Patreon in one of the diaries I wrote before update 2.9 for new frontiers.
Angry marines 31. okt. 2021 kl. 12:48 
why was is unsupported?
Annatar  [ophavsmand] 4. aug. 2021 kl. 4:59 
WARNING After update 2.9 for New Frontiers, this submod is no longer supported.
Jiki Scott 24. juli 2021 kl. 19:22 
@Annatar thank you for the information!
Annatar  [ophavsmand] 24. juli 2021 kl. 18:26 
After update 2.9 for New Frontiers, this mod will lose its relevance and will not be updated.
Jiki Scott 24. juli 2021 kl. 0:01 
Is this mod compatible with 3.x? In the icon, it says "v 3.0.3", but in the description, it only mentions 2.8
shabbyrabby 16. juni 2021 kl. 13:50 
This mod makes it so certain origin buildings do not spawn in. Like the mechanist's robot assembly plant.
Zeddigger 4. juni 2021 kl. 6:47 
@Annatar Спасибо
Annatar  [ophavsmand] 4. juni 2021 kl. 2:47 
@Натуралист сомневаюсь.
Zeddigger 3. juni 2021 kl. 12:33 
Annatar будет ли данный мод совместим с модом planet modifiers and features?
30 year old virgin 31. maj 2021 kl. 13:50 
im not getting the new jobs
Narcocapivara 29. maj 2021 kl. 18:13 
The depleted world art doesn't work, it is glitched
Sir Rolin 26. maj 2021 kl. 5:57 
logan.jewell that's the real space - new frontiers mod that does that:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2475617894

After an update the other day that happened for me too.
(in case you're curious I am was looking at this mod, haven't tried it yet)
also the ingame planets that existed before the update, has black backgrounds. don't know habitability since my empire was syntetics.
XLogan0Jewell0X 25. maj 2021 kl. 12:57 
When i loaded the mod none of the planets showed up, i still have all the base planets exept Tidally locked worlds
Annatar  [ophavsmand] 16. maj 2021 kl. 8:44 
Не влезает текст всех эффектов депозита. В данной версии все изменения интерфейса в окне планеты отключены. В будущем буду принимать решения как быть дальше, потому что этот мод может претерпеть большие изменения.
Vhodnoylogin 14. maj 2021 kl. 14:28 
Непонятно также это: "The interface of the list of deposits has been changed."
Есть замечательный мод UI Overhaul Dynamic (https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1623423360) , который только заменяет интерфейс.

Зачем в контентном моде изменять графику и интефейс?
Vhodnoylogin 14. maj 2021 kl. 9:22 
А можно обновить зависимости, чтобы этот мод ссылался на новый NF?
Theodosius 6. maj 2021 kl. 21:33 
How is this mod with the AI? like how are they able to handle it? And do ai mods like mods like starnet work?
Pitlos Tails 5. maj 2021 kl. 3:40 
works with planetary diversity?
Sophist88 3. maj 2021 kl. 15:18 
Okay. Sounds good!
Annatar  [ophavsmand] 3. maj 2021 kl. 15:15 
@Sophist88 For now, this works with both. The old and new version of NF does not differ until the first update.
Sophist88 3. maj 2021 kl. 11:19 
So the requirement is for the old version of the new frontiers or can the new version work?
Chilly Fox 1. maj 2021 kl. 2:11 
actually it still works
ChaosOmega98 18. apr. 2021 kl. 18:27 
I hate auto correct
ChaosOmega98 18. apr. 2021 kl. 18:27 
New from tiers is in limbo with steam at the moment so no one knows when it will be usable again
mhariz1993 18. apr. 2021 kl. 17:34 
Steam is saying that Real Space - New Frontiers is incompatible with the game ?
tilarium 16. apr. 2021 kl. 16:34 
In due time
LexieLaochra 16. apr. 2021 kl. 15:52 
Will this and new frontiers be updated?
Rowan Skye 6. apr. 2021 kl. 16:50 
Hey, I think the localisation for Dune Sea isn't working, it just shows for me as dune_sea_desc.
Chilly Fox 25. mar. 2021 kl. 4:09 
yeah that would be cool
aspherical 17. mar. 2021 kl. 9:26 
This mod makes some great changes to deposits, and the new jobs add some interesting challenges to the early stages of the game and to colony development. The only real issue I see is that pioneers/smugglers spawn off of blockers on worlds inhabited by primitive civilizations. This causes these planets to generate collectible trade value like a normal trade deposit would, which doesn't make much sense. Either there needs to be some primitive-equivalent job that replaces them, or primitive civilizations should not be able to employ them.
Teamson 14. mar. 2021 kl. 11:53 
@Lance Vance, thx but i already use this mod. And the author said his mod isnt compatible with PE :( Or can you say otherwise? ^^
Lance Vance 14. mar. 2021 kl. 11:35 
@Theamson

check out 'Diverse new frontiers'
Teamson 14. mar. 2021 kl. 5:57 
I use a combination of planetary diversity, APSR real space frontier - and those arent compatible said some author^^
tilarium 14. mar. 2021 kl. 1:19 
Why can't you use this mod?
Teamson 13. mar. 2021 kl. 18:44 
i wish there was a mod with a resource balance like this. sadly i cant use this mod. If anyone can recommend a resource balance mod?
tilarium 13. mar. 2021 kl. 2:32 
? Unless things have changed since I last played, both UI Overhaul and Guili's work fine with RS and it's subs.
bascott83 12. mar. 2021 kl. 18:50 
a patch for both UI Overhaul Dynamic and Guilli's Planet Modifiers for all Real Space content would be Wonderful, if possible.
Teamson 9. mar. 2021 kl. 7:42 
To be precise: "Guilli's Planet Modifiers" and "Features & Planetary Curios".
Teamson 8. mar. 2021 kl. 18:21 
Does this work with mods which add planets or planet modifier?
Punished Dwight 8. mar. 2021 kl. 11:07 
Is there any patch or work around for this and UI Overhaul Dynamic? I'd love to get this to work with extra building slots.
Alekseyev/JtL 9. feb. 2021 kl. 14:27 
This allows for primitive civilisations to also use jobs like Pioneer... which means those planets suddenly generate a lot of trade value. That does not seem right.
xXAntrexXx 9. feb. 2021 kl. 1:58 
nah thats abyssalite
jman 7. feb. 2021 kl. 15:40 
@White_wolf87

I'm seeing the same thing, but it's fixable. For some reason, it seems to be setting tech/tradition cost to 3x as the default. Change that back to 1x in the initial settings and you should be good.
white_wolf87 6. feb. 2021 kl. 16:28 
This mod is causing initial science costs to be 300% heavier than usual. For instance Biodiversity Studies normally costs 2000 society research, but when this was activated it ended up costing 6000.

Tested it extensively, and it is indeed this mod.