Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only solution to stacking would be proper bookkeeping of all mercs on spawn and checking them every couple of seconds.
The poison in the middle should stop the stacking of a really big mercenary wave. All other military units are immune to poison!
Enabled skirmishers (Snake unit) for everyone!
Improved the pathfinding a little bit.
Currently mostly the mercenaries of the purple and brown player are stacking at the main tile (however this is not permanent, just for some waves). Cant currently find a solution for this, any ideas? :)
But thanks anyway ;)
Fun game and very challenging, best to play with friends
In my opinion the fight mechanics and the feedback of actions are outstanding, never played a game with such good direct feedback.
Exactly the map I wanted for Northgard.
Thanks to Taritch for making such a great map.