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Thank you @hockenheim95
Creator: Thanks for the assets, just want to use them in gameplay.
Was wondering though, for continuity, can you create a "two lane - one way, with no parking"? There's other road networks that I'm using for a place holder, but the markings, textures, etc, don't match yours.
Broken assets:
Custom Assets: 2244167659.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2266312441.HighwayRampPillar: Duplicate prefab name [BrokenAssetException]
Details:
No details
Broken assets:
Custom Assets: 2266312441.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2253466511.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2245795220.HighwayRampPillar: Duplicate prefab name
Custom Assets: 2244167659.HighwayRampPillar: Duplicate prefab name [BrokenAssetException]
Details:
No details
I don´t know the solution
Any chance you could take a look at this? Thanks again for your great work!
I especially love the looks of the elevated ones. However, with this spesific two lane one way road there seems to be an issue with parking on both sides when elevated. Using TMPE, I am only able to disable parking at one of the sides. Are there any workarounds for this, or is an update required? Again, I only have this issue on the elevated version of this spesific road.