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anything special i need to do to fill the tanks?
tom
@Tastyfish - I've updated and fixed pretty much all the issues you listed.
@ToXXiCST4LK3R - I'm working on a general cargo version now actually and will put that on the Workshop as well.
[list]
[*]I've noticed all 3 storage tank gauges in the bridge show the same value; I'm pretty sure all 3 are showing the fore tank's level.
[*]There doesn't seem to be a way to retract the crane's boom after extending it.
[*]You addressed this previously, but for me, the engine temperature goes well over 100 in first gear, and I have to keep it at 90% throttle for the engine to not overheat. In second gear, the engine seems to struggle to get up to speed and the ship overall goes substantially slower than in first gear.
[/list]
None of these prevented me from delivering fuel and overall it's a nice ship.
@QwertyOoF - It uses MrNJersey's Autopilot. Once you've flicked the power on for the bridge equipment, and are under power - set your coordinates, and there's a small flip switch labeled 'AP On'. It's a big ship, and doesn't turn on a dime, but go into 3rd person and you should see the rudders moving to give you an indication it's working.
@Gordon_Freeman - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1920675403 < Here is the link to the Crane. Not made by me, but as far as I know it is the only Environment Mod at present that adds cranes to all the harbors.