Space Engineers

Space Engineers

BSG Bolitho Class Frigate[OLD]
28 Comments
Aggelus 9 Jan, 2021 @ 11:21am 
Didn't find this room from the last image?
I believe it has not been built.
EvanBaxter  [author] 24 Mar, 2015 @ 12:46am 
@SpacePut, feel free for use it :D
SpacePutz 23 Mar, 2015 @ 7:24pm 
i added my own turrets to this ace ship. incredible!
Samuel Roberts 28 Jul, 2014 @ 6:54pm 
First look around I was shocked. This ship looks great inside and out.
A100percentBEEF 23 Jul, 2014 @ 5:32am 
Yeah... can't wait till diaspora adds the Mk. II and the bigger battlestars, Columbia and Mercury classes...
EvanBaxter  [author] 23 Jul, 2014 @ 5:25am 
I'm right now working on it)
A100percentBEEF 23 Jul, 2014 @ 5:11am 
Great game, I really can't wait for release 2... VALKYRIE CLASS!!
EvanBaxter  [author] 23 Jul, 2014 @ 5:06am 
really nice to see man, who play in Diaspora: Shattered Armistice)
A100percentBEEF 23 Jul, 2014 @ 3:48am 
Sabazius to Theseus- we don't have the firepower to keep these warheads from coming through. However, we're going to do our part to even the odds. Setting course for the nearest basestar at flank speed. Make sure these people get out of here safely.
Braus 22 Jun, 2014 @ 9:38am 
Really nicely put together ship.
BreezeRider 12 Jun, 2014 @ 7:53am 
amazing
ScrambieBambie 5 May, 2014 @ 1:40pm 
Yea...my bad, i didnt though someone else also care to build "safe mode" into otheir turrets.
EvanBaxter  [author] 5 May, 2014 @ 3:22am 
Dude, to unlock turret axis movement, you need press "p" in build-in turret cockpit.
ScrambieBambie 5 May, 2014 @ 2:16am 
Very nice looking...at first i was in love...but after a while flaws have revealed themsalves ruinging everything. Poor performance, not exacly though-through interior like lack of quick tool conteners, bad medical rooms or living quarters (yet + for conveyors, pipes and glass), turrets are of no use now when we have large ship rocket launchers...but even then those turrets can't turn! Whats the point of them? Lack of risky-but-we-all-love-climmate glass cocpits.

Still one of best ships ive seen on workshop. Its almost certain most people still wait for petter optimization and more parts, its little waste effort right now to build something worth more than 16 hours.
miku2020 3 Mar, 2014 @ 3:58pm 
awesome ship :) 10/10
Anuri 16 Feb, 2014 @ 9:03am 
Not really, you just have to make sure your limits are not going to break the turret - thats it.
EvanBaxter  [author] 16 Feb, 2014 @ 6:25am 
dude, in this game, no one turret cant be made with the best techonogy) coz we dont have any connection blocks for turrets)
Anuri 16 Feb, 2014 @ 5:02am 
awsome, but turret technology is not best-made, you can break them at some angles
Muttl3y 14 Feb, 2014 @ 2:13am 
Cheers!
EvanBaxter  [author] 13 Feb, 2014 @ 11:12pm 
check se-modz.com)
Muttl3y 13 Feb, 2014 @ 10:23pm 
The last pic... How?
ScrambieBambie 13 Feb, 2014 @ 4:12pm 
boanerges929 ...not design...but execution and build-in-game skill, design comes from Battlestar Gallactica a TV Series. As for ship...best "Large" one goes for Hammburg...and this is best "Medium"...and i think future of Multiplayer. I just hope devs will make some connection blocks for turrets because as for now its a joke to build one and dock like this...and with "no-copyable-rotor-parts" we need to make every turret from bits so no "modular" system as for now either...just pain. Immpresive Work!
EvanBaxter  [author] 12 Feb, 2014 @ 3:17pm 
Разумеется
Dimych_237 12 Feb, 2014 @ 2:17pm 
Смотрю последний скрин, как ты так сделал ? мод ?
EvanBaxter  [author] 11 Feb, 2014 @ 3:30am 
select "rockets" and fire)
LilHamster 11 Feb, 2014 @ 3:26am 
how to shot whit turrets
Yuni_A child 10 Feb, 2014 @ 6:18am 
Nice disign man