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For example, you could have 2 barrels, and switch between them, or have a scope, and could hide it. However, swapping between a lot of different models, while technically possible, would probably be a bit complicated, or non user friendly. Moreover, stacking a lot of models with high poly meshes is not good either.
Still, in its current state, the code is perfecly capable of swapping between TWO models, with as many skins for them as possible.