RimWorld

RimWorld

Jernalk's Skeletal Legion (continued)
14 kommentarer
Nanks 12. nov. 2021 kl. 7:41 
1.3?
also, playable once would been awsome :D
CrackaJack 18. okt. 2021 kl. 10:32 
looks interesting, u gonna update? :P
Jernfalk 27. juni 2021 kl. 9:59 
Hey @shakeyourbunny
Thanks for keeping the mod alive! Cheers
shakeyourbunny  [ophavsmand] 25. maj 2021 kl. 8:58 
@delta29: They indeed don't care, but at the right temperature, bones will burn, so...
Mc_Dyno 24. maj 2021 kl. 19:16 
Necromancy maybe? Can we see that?
delta29 2. feb. 2021 kl. 11:21 
hey just wondering but why would skeletons care about temperature? makes no sense
brucethemoose 9. jan. 2021 kl. 14:50 
Ah, I think "worldIconPath" should be changed to "settlementTexturePath"
brucethemoose 9. jan. 2021 kl. 14:40 
This mod appears to have an XML error: https://gist.github.com/c76738db3ca88b94b2800b9fa2ef933a
PaulBr 16. okt. 2020 kl. 9:33 
It is now according to the CE compatible list
SpiceTravel 16. okt. 2020 kl. 4:52 
Is it CE compatible?
Gooby King 15. okt. 2020 kl. 9:23 
should not include i meant to write
Gooby King 15. okt. 2020 kl. 9:22 
have had this in my sights for a while, just a heads up though. The mod throws a single error on start up because the faction def includes a "homeiconpath" which it should do because its a hidden faction. when removed it stops the error and should work fine (when i can get the rest of my damn load order fixed lol)
MonkeyMummyMoney 14. okt. 2020 kl. 3:37 
Just when my Eldritch colony couldn't be any more love-craftian this mod comes out. lol
AGingersaurusRex 13. okt. 2020 kl. 8:55 
Just in time for spooky season!