Arma 3
Eternal Daeva - Part 3
19 Comments
Se'Kara  [author] 28 Jul, 2015 @ 2:23pm 
delay, even...
Se'Kara  [author] 28 Jul, 2015 @ 2:23pm 
I may need to add in a longer dealy and maybe a static launcher at the camp...
mateichinger 28 Jul, 2015 @ 2:17pm 
I'm with Styrr here...great mission until the lightning-fast AI armor reaction brings it down. You just cannot kill the armor, it always gets you first.
Styrr 15 Jun, 2015 @ 10:07am 
Don't get me wrong. I did enjoy the whole mission. I just didn't manage to finish it. But I restarted and took a Titan for me and a teammember with me. This time it worked out - with a bunch of reloading though :D. This time I also recognized the launcher crate.
Se'Kara  [author] 14 Jun, 2015 @ 2:35pm 
Sorry you didnt' enjoy the ending.
There's a bunch of launchers in a crate at the cache
Styrr 14 Jun, 2015 @ 5:10am 
I liked this one very much until arriving at the cache. Me and one teammember had PCML with 2 rockets each. After reloading about 10 times, I didn't manage to finish the mission. The armor arrives so fast that I didn't have time to setup a good position. Once we managed to blow up one armor but then we got cooked by bailed infantry and the second tank.
It's probably just me being stupid though :D. Anyhow great mission!
Se'Kara  [author] 20 Feb, 2014 @ 3:21am 
Tweaked the interaction at Base Alpha to be less vague
Valmont 19 Feb, 2014 @ 3:15pm 
Cool, thanks/
Se'Kara  [author] 19 Feb, 2014 @ 5:18am 
Yeah. It's a bit vague. If you check out the burned out hunter just north of the empty warehouse, a new task will begin. I'll edit the initial task to make it a little clearer as soon as I can
Valmont 18 Feb, 2014 @ 6:49pm 
So when the task is canceled, you still have to look around? I couldn't find the laptop for the life of me. It's that location where there's no enemy right?
Se'Kara  [author] 17 Feb, 2014 @ 9:00am 
Ah - my bad. I'll probably make that clearer. Glad you worked it out and enjoyed regardless. Se'Kara
kelotan 17 Feb, 2014 @ 1:37am 
Thanks for your quick response. I figured out what went wrong. At one spot where I am advised to have a look around, I simply failed to interpret it correctly. When the task was canceled, I left the spot without looking around, thinking that "look around" means "look around other objective markers". Perhaps a little more specific dialog would be better? Anyway, I could finally enjoyed the scenario and now move on to the episode 4.
Se'Kara  [author] 16 Feb, 2014 @ 6:28pm 
Just played through with no problems - I've tweaked the location of camp beta to a bit closer to the laptop.
Se'Kara  [author] 16 Feb, 2014 @ 11:33am 
Just a thought - are Alpha, Beta and Gamma complete?
Se'Kara  [author] 16 Feb, 2014 @ 11:17am 
I'll have a look - the end mission was auto-completingat one point , so I had to tweak it. I'll make sure it's spawing properly and post when it's sorted.
kelotan 16 Feb, 2014 @ 5:29am 
I'm stuck. I visited three locations, hacked PCs, was attacked by a gunship in the junkyard and took it out, then no further instruction was given. I found a surrendered rifleman but couldn't interact with him. Am I missing something?
Se'Kara  [author] 14 Feb, 2014 @ 4:52am 
Yeah. I've been looking into implementing that, but I need to research it a bit. Glad you enjoyed the mission.
Variable 14 Feb, 2014 @ 2:20am 
One problem - it seems like the missions are not marked as completed on the mission list.
Variable 14 Feb, 2014 @ 2:17am 
Great mission! Enjoyed it very much! highly recommended to all.