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Most Intruders camp if they're new to the game or if they know they can get an easy kill from a Guard pushing outside. If nobody on the Guard team peaks/pushes outside, the Intruders have no reason to camp. They'll figure this out after the first round if the Guards stay inside.
That dark closet is probably unfairly dark. The light was originally on but I turned it off in an update because I thought it would be a cool hiding spot. Intruders can easily just lay down in there and be invisible to Guards, which isn't exactly fair. Can lead to easy and cheap kills.
I'll make it brighter inside that closet.
If I can ever see the win/loss rate on this map, I could let Intruders on the roof if the map is too Guard Sided. Roof access in this game attends to be very strong, so I decided to block it off.