Total War: WARHAMMER II

Total War: WARHAMMER II

[SFO] Grand Order of the Reiksguard - All In One Collection (not supported anymore)
43 Comments
Cthulhu 27 Aug, 2022 @ 9:00pm 
Can confirm does cause CTD
MaroonPhoenix 6 Aug, 2021 @ 3:16am 
Means that they're not updating it meaning most likely it will either be broken with the silence and the fury update or unbalanced in some way.
Martin Hatch 25 Jul, 2021 @ 9:48am 
So, does this *not work* with the latest build or something?

What are the implications of "not supported" exactly?
GIGroundNPound 7 Feb, 2021 @ 9:53pm 
I will literally Paypal you to update this sir! Please reconsider as this mod is awesome!
voiceofreason467 23 Jan, 2021 @ 10:08am 
awwww man this sucks
chasep1997 17 Jan, 2021 @ 5:35pm 
Big sad
WarDog 17 Jan, 2021 @ 6:57am 
Sad to hear...would you let someone else continue it?
Andrei_GRODNO  [author] 17 Jan, 2021 @ 6:21am 
Sorry, but I didn't like SFO mod, so not update any more.
WarDog 17 Jan, 2021 @ 3:25am 
Great mod thx man! Hope for a sfo update soon!
chasep1997 16 Jan, 2021 @ 2:16pm 
Hey man! love the mod. Just wondering if you will be updating it anytime soon. New SFO update came out today. Just letting you know.
지구연합 4 Dec, 2020 @ 8:43pm 
Please update... thank you
EnumaEllis 22 Nov, 2020 @ 3:45pm 
Alright, cheers!
Andrei_GRODNO  [author] 22 Nov, 2020 @ 7:32am 
After the release of the new DLC, I will fix the mod
EnumaEllis 21 Nov, 2020 @ 5:28pm 
So after using all of Reiksguard, I have a suggestion for balance, make the Reiksguard unit lower number, the cavalries especially to a unit count of 60 or 40.

SFO make some necessary changes for cav. If their numbers are too high, they will get bogged down and unable to cycle charge as well as dying pointlessly. Raising unit count, health, and melee defense would keep them fighting much longer in exchange for low number and weapon damage.
Muya 1 Nov, 2020 @ 12:06pm 
hey andrei can you add a compatibilty patch for xoudad's mod sons of sigmar, it messes up the reiksfort and the unit cap for griffon knights stays at 5, it would be very nice if you did, i really enjoy this submod aswell
Darknight36 24 Oct, 2020 @ 7:59am 
Hello Andrei can I add you as friend so that I can ask something about modding?
Andrei_GRODNO  [author] 18 Oct, 2020 @ 9:12am 
Yes, in future
Texas 18 Oct, 2020 @ 8:16am 
can you add imperial guard mounted version?
and I love this mod,thank you! :)
Andrei_GRODNO  [author] 17 Oct, 2020 @ 12:12am 
@frederic181049 , i'm add for now "Imperial Alligance"
EnumaEllis 16 Oct, 2020 @ 4:07pm 
Thank you for your replies guys! And yeah it's doing great!
EzUNreal 16 Oct, 2020 @ 3:39pm 
Thanks for bringing back this mod! Some balance issues: most sfo units have some resistances. They can be added easily in land unit table. Please add some resistances. And if possible fatigue attributes as well!
Mathicsatem 16 Oct, 2020 @ 2:54pm 
These units sound badass
Mathicsatem 16 Oct, 2020 @ 2:53pm 
Any chance of making this compatible with The End Times mod?
LambSauceKing 16 Oct, 2020 @ 7:57am 
It works now, I was able to load in without any crashes and the units are appearing.
Andrei_GRODNO  [author] 16 Oct, 2020 @ 7:06am 
@Andrei, glad you liked the mod
Andrei_GRODNO  [author] 16 Oct, 2020 @ 7:03am 
@EnumaEllis, don't know, but everything should be ok
vixisdead 16 Oct, 2020 @ 3:54am 
Actually I just noticed that the description says that the mods are interchangeable, so yeah you'll be fine
vixisdead 16 Oct, 2020 @ 3:51am 
@EnumaEllis That depends on how the mod was made, but chances are it'll be fine as long as you have this version. Even it doesn't work though, it shouldn't even load your save so you'll be able to just resubscribe to the other mods and unsubscribe from this one.
EnumaEllis 15 Oct, 2020 @ 3:20pm 
Would unsubbing the other Grand Order SFO version in favor of this All in One SFO version break my game?
Muya 15 Oct, 2020 @ 2:29pm 
it s time for some steel, faith and gunpowder

Muya 15 Oct, 2020 @ 2:28pm 
yup i just did and it works, man this is awsome!!!
Andrei_GRODNO  [author] 15 Oct, 2020 @ 2:20pm 
Try to use. Its work for me.
Muya 15 Oct, 2020 @ 11:59am 
does it work know? i really enjoy those units and i d like to play with them in SFO
Andrei_GRODNO  [author] 15 Oct, 2020 @ 12:25am 
try again now
Arshlan 14 Oct, 2020 @ 6:41pm 
it doesn't work
Andrei_GRODNO  [author] 14 Oct, 2020 @ 10:00am 
Try tommorow, im update my mods, but no possibility to update in workshop today.
LambSauceKing 14 Oct, 2020 @ 8:18am 
What Nekyo said. I also tried with the default CA launcher and it did the same thing with both SFO and this enabled. Out of 10 attempts, I only got into the game once and the one time I did the units from this mod were not in the game.
Baz 14 Oct, 2020 @ 2:21am 
KMM stands for Kaedrins Mod Manager
Andrei_GRODNO  [author] 13 Oct, 2020 @ 11:45pm 
|DG| ChasCT2 , sorry but what is KMM?
LambSauceKing 13 Oct, 2020 @ 7:09pm 
I am not able to get the mod to run using KMM with just this and SFO enabled. Game CTDs every time before I even get to the intro cutscene.
TheStuffyStuff 12 Oct, 2020 @ 4:06pm 
@lordi437 same here I even resubbed to both mods just in case
lordi437 12 Oct, 2020 @ 3:13pm 
It crashes for me with just sfo enabled
One punch 12 Oct, 2020 @ 9:15am 
WOW! Thank you!