Barotrauma

Barotrauma

Riptide
25 Comments
Seeking Revenant 16 May, 2023 @ 10:39pm 
is the navigation terminal bugged? because i bought and switched to the riptide only for the navi terminal to not spawn in the sub
Xanderoid 17 Feb, 2021 @ 10:31am 
This sub looks and feels amazing! The only issue currently is that it is unable to dock. I don't know why this is the case but it is unusable in campaigns. This is really unfortunate! I'd love to be able to take this beauty on a campaign to the centre of the map
EvolvingCode 12 Feb, 2021 @ 5:47pm 
I like the temporary ballast that doubles as the central passageway,
Is there another Sub that has a temporary ballast that doubles as the central passageway? One without the Kolgomorov Vortex Generator.
Deathmaster Snickers 5 Jan, 2021 @ 7:45am 
i cant power the shuttle, help
Kafson 15 Dec, 2020 @ 2:50pm 
Dead Island and U-Torrent
ToniRoni  [author] 8 Dec, 2020 @ 9:46am 
Sorry for the late response, Life is difficult and I took a break from baro for a while. Thanks for letting us know what you thought of the mini-game! I agree that implementation in terms of the interactable components can be iffy at times, and this is definitely something I'd want to look into and improve. As for the instructions for the game, I think that trying to place labels for everything would be more confusing in the end to try and figure it out. This doesnt mean I wont try something though!

sir. terror 8 Dec, 2020 @ 8:31am 
:)
Beowulf 22 Nov, 2020 @ 6:08am 
Minigame is a very cool idea.
However unfortunately the wobblyness of the game when the sub is moving (especially in multiplayer I feel), plus the small size of the components and those being mostly too close together plus missing labeling on the game's part as to what one started to interact with introduce another "luck" part to it which was surely unintended.
i.e. as is it kind of does not quite work out IMO which is sad.
Also is it just me thinking this now or is there actually green, yellow, ORANGE and red states for the lights (well plus OFF)?
ToniRoni  [author] 19 Oct, 2020 @ 3:57pm 
What a beautiful way to describe an unintended effect
RÆZ 18 Oct, 2020 @ 9:54pm 
Love how the generator makes it look like a thunderstorm outside the sub
ToniRoni  [author] 18 Oct, 2020 @ 4:44pm 
Thanks for letting us know what you thought, feedback is always appreciated!
Kravity 18 Oct, 2020 @ 3:42pm 
Love it, very nice. The minigame must have been a pain to hook up. Looks fantastic, very nice interior decorating.
ToniRoni  [author] 17 Oct, 2020 @ 6:53pm 
Thank you very much! I can take credit for that!
Fatal_Foxtrot252 17 Oct, 2020 @ 5:12pm 
It's also quite beautiful, inside and out. Forgot to mention that part.
ToniRoni  [author] 17 Oct, 2020 @ 3:32pm 
Once again, I have to thank Working Joe for his work on that. truly inspired stuff
Fatal_Foxtrot252 17 Oct, 2020 @ 2:48pm 
I love the little minigame you created to keep the overdrive system functioning. It's very engaging!
ToniRoni  [author] 17 Oct, 2020 @ 1:38pm 
Preview image should work as intended now
ToniRoni  [author] 16 Oct, 2020 @ 7:29pm 
Put out a patch putting more items into various inventories on the sub and adding some labeling, hopefully making things more clear.
ToniRoni  [author] 16 Oct, 2020 @ 5:17pm 
yeahhhhhh that preview image is annoying. I'm gonna have to redo the screenshot of it and do some pixel hunting when I do. Idk why myself, but barotrauma requires preview images to be a size thats a multiple of 4 iirc.
Khaotix 16 Oct, 2020 @ 4:58pm 
Broken preview image for the submarine list
ToniRoni  [author] 16 Oct, 2020 @ 4:42pm 
Thanks for letting us know about this Jepetto. In terms of adding more medicines I don't see why not, although I'll probably leave it only halfway stocked for balancing reasons. I'll have to investigate the leaking oxygen in that room too, but I did a quick check and couldn't find the issue. as for the shuttle and levers not working, I can only assume that you were in the airlock access to the shuttle, and that the shuttle was docked. In this situation, the levers in that room will not function unless the shuttle is undocked. The shuttle itself has a labeled interactable to turn on its power, which i would recommend turning on before you undock. I'm sorry for any issues you had with it and I'll get on fixing them ASAP. Thanks for commenting!
SZAG⊕T [LUPUS] 16 Oct, 2020 @ 11:48am 
plz could you add more medicines in medic room, also its leaking the oxygen in medic room too, shuttles in drone ship doesnt seem to work as well, when I pull the levers nothing happens. sorry for bad english Im kinda in a rush
copperhead5858 15 Oct, 2020 @ 3:59pm 
*doing wires in reactor*
ToniRoni  [author] 14 Oct, 2020 @ 9:29am 
Thank you! A lot of work was put into this and we're only hoping to improve it, so if you have any feedback let us know! Working Joe is the brains behind the logic stuff in this, so he'll probably be more helpful with that area. Otherwise thanks again!
crabcake 13 Oct, 2020 @ 10:58pm 
Gorgeous ship. Probably the prettiest on the workshop, beating out the ghost manta.