RimWorld
Forced March [1.3] [OOO]
85 comentarii
WAKE UP 20 ian. 2024 la 11:20 
@Kupie Thanks
Can you upload this to workshop please?
Total FLY Death 27 oct. 2023 la 4:00 
@Kupie doesen't work with Vanilla Vehicles expanded
Karmapowered 21 iun. 2023 la 7:37 
@Kupie Thank you for the 1.4 recompile.

The alternative created by Roolo unfortunately seems bugged and unusable at the moment, so there is hoping that we'll get an official working update of either mod in the future. Seems important to me that we do not lose on such a useful caravanning feature in RW.
Twobithippie 1 ian. 2023 la 23:01 
@RiskyMechanics bless you.
chiomaus 2 nov. 2022 la 5:14 
Almost there! by roolo is a good alternative to this mod for 1.4. It also has some bonus functionality.
Renkij 26 oct. 2022 la 7:29 
Any indication on when this will be updated?
Kupie 24 oct. 2022 la 21:18 
I recompiled this with 1.4, all credit goes to Ari: https://github.com/Kupie/Rimworld-ForcedMarch/releases/tag/1.4
g3 23 oct. 2022 la 2:42 
does this work in 1.4
LXE 19 oct. 2022 la 15:34 
1.4 broke it ;(
Martyrdom 6 sept. 2022 la 10:14 
yeah its RWOM, it was working fine before and i just tested it
Gabeux 11 aug. 2022 la 3:03 
Same here.
bojan 20 iul. 2022 la 1:00 
Also using RWOM and it's not working. Was working prior to installing RWOM.
Halita Silverblood 16 mai 2022 la 9:15 
Also using Rimworld of Magic and having the issue, so, likely incompatibility culprit.
Adent 48/7 Osard 4 mai 2022 la 22:56 
I'm also having the resting issue, it only started when on my new save which has rimworld of magic and lobotomy corporation mods added
sandor1000 25 apr. 2022 la 9:15 
i did some testing with my second wingows computer and the same problem
lakefishHAXX 5 apr. 2022 la 19:25 
I'm also having the "Forced March? More like Forced Rest!" issue. I take it there's no fix as of yet?
sandor1000 28 mart. 2022 la 10:35 
i did some more testing and seams only to effect linux users
(tested with native and proton )
Zero2 26 mart. 2022 la 4:45 
Not sure if its rim of magic is causing the bug-like what the guy below said but it doesn't do anything on my current playthrough.
sandor1000 9 mart. 2022 la 23:39 
for whatever reason seams incompatible with rimworld of magic
Delta1296 9 mart. 2022 la 15:09 
"But its 10pm.." I fukn laughed so hard
BoiledToast 20 ian. 2022 la 17:05 
Mod seems to work now for me, though I did also have problems with it in the past.
Magna Greymane 2 ian. 2022 la 22:12 
Really cool concept though so will be cool if you are able to update in the future understandable if you guys are unable to though
Magna Greymane 2 ian. 2022 la 22:11 
same issue as some others forced march is not active by default and activating it just makes my pawns rest
CHAPLAIN QUOTES 20 nov. 2021 la 1:11 
Guys! Your caravans start with rest on demand and don't move. But if you tick the Force March they will move. Weird a little but it's working i guess.
Vazrua 12 nov. 2021 la 6:46 
A shame that it's no longer working for me, but was really helpful when it was. Looking forward to an update.
Fiur 2 nov. 2021 la 9:33 
Yeah - don't use this mod - if you use the Forced March option it will force your Caravan to camp forever
talekeeper14 1 nov. 2021 la 15:11 
recently had an issue where using forced march was actually forcing caravans to stop marching and camp. I don't know the cause, so I apologize if this was unhelpful.
Fiur 24 oct. 2021 la 10:16 
Did the new updates break the game again?
aciel.samael 19 oct. 2021 la 20:37 
Huh, hadn't played in a while and forgot about this, but to update, this still doesn't seem to work as of this posting.
NoSleeper 1 sept. 2021 la 19:42 
I'm also having issues like Sirius, Melee, and Aciel.Samael. Forced March just makes the caravan rest, even if no one in the caravan has any implants.
aciel.samael 26 aug. 2021 la 17:12 
I am also having the same issue as Melee and Sirius below.
Pvt_OBrien 19 aug. 2021 la 16:28 
Works great for me, but what I really need now is to be able to force them to eat so I can make them eat before battle. Especially important because I always pack chocolate and plenty of meals but the little idiots won't get food from the horses without me making them drop it first
Melee 18 aug. 2021 la 13:25 
I'm having the same issue as Sirius. The mod isn't working at all since 1.3 for me.
Sirius 10 aug. 2021 la 9:36 
Interesting issue where forced march causes my caravan to start resting. I believe it might be due to the fact that my pawn doesn't require sleep at all because of an implant from archotech+. Heres the log: https://gist.github.com/99abe5c905c24098c37c0080fed38302
Zargachi 28 iul. 2021 la 1:15 
the best part of this mod is seeing 2 Legionaries complaining to their superior, the Centurion :D:
btw, this mod saved my colony, caravans and quests lots of time and danger, thanks
DisKorruptd 28 iun. 2021 la 23:40 
So, heads up, Forced Marching and marching aren't mutually exclusive... I'm forced-marching and gathering increased food
Syrus 11 febr. 2021 la 13:25 
@Rafferty Haven't had the issue anymore in my newest colony. Whatever it was, it seems to be fixed or it is because I haven't been using mounts.
Anyway, it's not a problem with Forced March, so best to leave the comments for things about this mod now. :)
Tislav 11 febr. 2021 la 7:03 
@Syrus I've had that, as far as i know its giddy up caravans
Sean 23 ian. 2021 la 9:32 
Awesome. I have space marines that hardly need sleep but on caravans they like to take time out to do nothing every night lmao
Syrus 22 ian. 2021 la 3:26 
Interesting. Good to know, I really thought it came from Forced March, as it only started once I starting using it, but yes, I do also use Giddy Up! and Set Up Camp.

Guess I'll have to look further into it when I get around to it, somehow figure out when it happens and what might be causing it...
Dance with the dead 21 ian. 2021 la 18:55 
@Syrus I have same issues too without this mod, so I think this is the Giddy-Up or Set-up Camp or something else, or combination of them. Also Giddy-Up Ride and Roll seems to be conflicting with Set-up Camp, but I can't catch it.
You can destroy ghost caravans by selecting them and ordering to go into base there are they standing by right click.
RavenousEye 20 ian. 2021 la 7:28 
@Syrus i have had those same issues in the past, before i used this mod. So i think it comes from elsewhere. it's a mystery from where though
Cozy Fawn 18 ian. 2021 la 11:21 
When they stop moving with only 0.1 days to arrival made me rage so bad Thank You for this.
Syrus 15 ian. 2021 la 1:35 
I'm not certain that this mod is causing it or whether it is an incompatibility with another mod I'm using, but I've been experiencing two problems with caravans at times:
- Sometimes a "ghost caravan" with no people in it stays around after entering my settlement or after getting a caravan event. It can only be removed by merging with another caravan and causes UI glitches if there's a caravan out otherwise.
- Sometimes caravan battles are immediatly won with no enemies spawning. (I noticed there always would be a ghost caravan when this happens.)

Anyone else experiencing these problems when using this mod?

Can I turn this mod off during a running game without breaking something to test if it is causing these problems?
glencoe2004 2 ian. 2021 la 17:03 
THANK YOU.
Nothing's worse than having your robots that don't require sleep stop moving in the middle of the night because Tynan said so.
BaneInUrArse 29 dec. 2020 la 7:09 
@gentleman cannibal use drug policies
Denneisk 29 dec. 2020 la 6:17 
@Gentleman Cannibal I'd recommend using something like the "Set-up Camp" mod for that.
XerbuTheHutt 28 dec. 2020 la 13:09 
how hard would it be to add the ability to take drugs while on caravan?
partly so i can have make raiders drug up before hitting an enemy camp, or to stay away on those long road-marches to get that trade order in
Forbidden Powdered Donut 7 dec. 2020 la 6:01 
@Howdy Pardner
Great information! Wish I could give you an award for it, but sorry, I don't think I can :(
CrackaJack 6 dec. 2020 la 2:12 
@Howdy Pardner the heck did u smoke and where can i get some