Stormworks: Build and Rescue

Stormworks: Build and Rescue

(WEAPONS DLC) Huge High Precision Radar Guided Missile
48 Comments
Olie 18 Apr @ 3:58am 
what the shit is this
Arthur  [author] 20 Sep, 2024 @ 7:35pm 
cry about it
Arthur  [author] 20 Sep, 2024 @ 7:35pm 
I used it for a screenshot gang :steambored:
peterbilt389yt 16 Sep, 2024 @ 1:23pm 
its not your boat and you used it thats why
Arthur  [author] 12 Sep, 2024 @ 10:25pm 
why does that need a link lol its just not that serious
peterbilt389yt 22 Aug, 2024 @ 4:05pm 
i see no link to spiders boat you used
{~ Boots ~} 24 Nov, 2023 @ 10:42pm 
love it
Arthur  [author] 6 Oct, 2021 @ 5:31pm 
updated
Arent 6 Oct, 2021 @ 12:07pm 
Will you put a huge warhead on this thing with the weapons dlc?
Arthur  [author] 22 May, 2021 @ 6:24pm 
ok
shelby 22 May, 2021 @ 12:20pm 
not that good, misses every target by 500m
ACE 25 Apr, 2021 @ 6:55am 
ide find it intesting if you could make the callstreak from call of duty with the two missiles in fomration with a guided one that can be fired of at a locked target
Arthur  [author] 10 Mar, 2021 @ 9:38am 
Not sure, appears fine for me
rxys 10 Mar, 2021 @ 1:01am 
why does the creation not appear in the workbench
Engie Deer 29 Nov, 2020 @ 1:25am 
ok thank you
Arthur  [author] 28 Nov, 2020 @ 12:59pm 
If that doesnt work use a different ship or a different dock
Arthur  [author] 28 Nov, 2020 @ 12:59pm 
Keep active block is a block that prevents the vehicle from unloading. Try putting it on the ship and shoot it again.
Engie Deer 28 Nov, 2020 @ 12:58pm 
keep active blocks??
whats that
and i used a cargo ship that gb danny made it was almost to big to fit in the spawn
Arthur  [author] 28 Nov, 2020 @ 12:24pm 
@jane doe what size target do you have. Do you use keep active blocks?
Engie Deer 28 Nov, 2020 @ 3:00am 
sooo i tried this missle thing and every time i do it even on a different location
it goes straight for the target but then on 100 and 300 it just flys over it
and with 200 it just like 500m before it hits it turns a bit to the right and misses the target with 600meters between where the missle hit and where my wavepoint is
Arthur  [author] 30 Oct, 2020 @ 7:47am 
Perhaps it is locking onto some stuff on the ground? Try a bigger vehicle or a different location.
Arthur  [author] 30 Oct, 2020 @ 7:27am 
I just did a test and it worked fine. I really dont know whats happening to yours.
Cam 30 Oct, 2020 @ 2:22am 
and when it detects a target it tries everything to avoid said target
Cam 29 Oct, 2020 @ 10:23pm 
yeah but then it does a 180 and flys all over the place
Arthur  [author] 29 Oct, 2020 @ 6:37am 
did you put in a gps waypoint?
Cam 29 Oct, 2020 @ 4:00am 
it goes in the complete oppisate direction where i point it to
Nebula 21 Oct, 2020 @ 8:26am 
Real kamikazis dont eject
ArmyGeneral007 19 Oct, 2020 @ 11:37am 
looks nice!
Rendo  [author] 19 Oct, 2020 @ 11:24am 
red the b-1 :)
doge with gun 19 Oct, 2020 @ 10:39am 
even though mostly i iwll try to kamakazi vital9
doge with gun 19 Oct, 2020 @ 10:37am 
but i do like to kamakazi planes
doge with gun 19 Oct, 2020 @ 10:36am 
vital 9 is my worst enemy
Arthur  [author] 19 Oct, 2020 @ 6:45am 
This missile uses the most advanced japanese radars produced by the kamkize corporation
George_VV_Bush 18 Oct, 2020 @ 10:40pm 
ill give it a try though
George_VV_Bush 18 Oct, 2020 @ 10:40pm 
i doubt its radar guided cuz there's a fucking human sitting there , is this some kind of japanese style of "radar guiding system "
Idiot With A Gun 18 Oct, 2020 @ 3:44pm 
ok then
Arthur  [author] 18 Oct, 2020 @ 3:40pm 
Either way I cannot fix this because there is currently no way to chose what radars detect. The missile will lock onto whatever the radar sees. If you try to hit something on land you will see that the missile is, in fact, very accurate.
Idiot With A Gun 18 Oct, 2020 @ 3:31pm 
i dont have sharks or mgaladons, i have to spawn them in
Arthur  [author] 18 Oct, 2020 @ 3:17pm 
If you looked at my previous comment or read the description I explained why it crashes into the water. And for the speed boost just turn it on when you take off and turn it off in flight.
Idiot With A Gun 18 Oct, 2020 @ 1:28pm 
doesnt even work
crashes into the water every single time, and wont even launch without speed boost, let alone fly, you need to fix this asap, cause this seemed really cool, and im disappointed with what happened, compared to what i thought
Arthur  [author] 18 Oct, 2020 @ 10:16am 
Yogie sharks and megaladons cause radar signatures causing the missile to misbehave over water. I have experienced this multiple times and the only thing you can really do to fix it is to turn off sharks and megaladons and maybe set the altitude higher.
Yogie 18 Oct, 2020 @ 9:15am 
When I use it, it dives into the water shortly after lift off. I set everything and tried it about 5 times. maybe I'm doing something wrong.
Arthur  [author] 17 Oct, 2020 @ 10:44pm 
Thanks glad you liked it
COMRADE 17 Oct, 2020 @ 8:15pm 
congrats to the amazing build
COMRADE 17 Oct, 2020 @ 8:14pm 
so if i had to estimate that its target was about 200km away and i targeted it and it went all the way and precisely hit in the middle
Arthur  [author] 17 Oct, 2020 @ 10:14am 
Thanks!
RebelScum78 15 Oct, 2020 @ 10:12am 
Saw this on Discord. Great job!