Cultist Simulator

Cultist Simulator

Exile: Betrayer's Map
43 Comments
SERES LEGATUS 9 Nov, 2024 @ 7:19am 
Does it have a Chinese translation yet?
Trash Typhoon 29 Jul, 2024 @ 6:37am 
In love with the mod, although I find the fact that I can't cancel the travel verb after being enraged particularly enraging myself. Being suddenly forced out of so many of my tools while desperately searching for a way to find tranquility to quell the rage feels hopeless when so much of it is out of my control. Maybe I missed something that allows me to unpack all of my weaponry or Cultist Sim just doesn't allow for a manual way to cancel verbs but this is my biggest gripe with this otherwise outstanding content.
patryk_wesierski16 16 Jun, 2024 @ 2:50am 
The Shrines list you provided is wrong, it provides false informations and led me to die at this point
Katzenkebap 2 Jun, 2023 @ 4:40pm 
Love the mod, can't stop playing. One thing I find slightly frustrating though: As it stands, taking the years off a dead underboss is absolutely terrible and never worth it, even at the highest level of lore. 70% chance to gain 7 years, 30% chance to just randomly get a decade or three knocked off your lifespan. Am I meant to just find out that I should never use this ability or is this unintentional/avoidable/terrible luck?
littleking_soul 18 Feb, 2023 @ 4:56pm 
Just wanted to say thank you for making this mod, and all the content in it. Exile is my favourite mode and being able to enjoy it more is wonderful and I can finally eat fish with Orsolina in the sunset and that is all I need.
Ahti 2 Feb, 2023 @ 1:32am 
Is there a way to check what can I pull from "Sending Discreet Messages" action?

Do not know if this is a bug but when I came to Viena I could only pull a single city which was Munich from there which is not normal according to what I have seen in my non-modded playthroughs.
SneakWorks  [author] 9 Sep, 2022 @ 7:24am 
@Sunpulsar - My efforts to replicate this bug you are talking about have all failed, and I'm not sure what else could be causing this. It could be an interaction with another mod you have enabled, or a problem with the newly patched game itself. BMap does not alter the asset abandonment recipe, nor the recipes for selling property/provoking connections.
Sunpulsar 1 Sep, 2022 @ 12:23pm 
I'm encountering a bug? where relinquish only works to abandon an asset, even on connections and other assets that have other relinquish actions, like trying to sell a townhouse.
Janonas 8 Jan, 2022 @ 5:10am 
This is incompatible with achieveIntegrations, hopefully it will save someone a headache
Xardis 11 Oct, 2021 @ 8:31am 
@SneakWorks I think I solved the issue I had with that, I know its cosmetic, but still: I created two new wounds, for foe and for underling, each one of those with two damage aspects instead of one, Iron generates it instead of normal wound, and Lance when you have 6 exile wounds on board removes normal wound and generates the stronger one in the recipe.
Lexie the Moth  [author] 14 Sep, 2021 @ 7:55am 
Здравствуйте @Arsdor
К сожалению, мы не ведем упорядоченный учет описаний и названий. Если вы хотите перевести проект, вам, к сожалению, придется полагаться на то, что вы видите сами.

Тем не менее, я внес достаточно большой вклад в его написание, чтобы помочь вам, если возникнут вопросы относительно значения отдельных слов.

-Lexie
Arsdor 14 Sep, 2021 @ 4:15am 
If you would collect all the names/descriptions GoogleSheets I could make a translations for all of them.
SneakWorks  [author] 13 Sep, 2021 @ 8:00pm 
@Arsdor Go right ahead! I don't know the first thing about translation/the Russian language, but if you need to ask me questions, feel free. The Cultist Simulator Discord server has a channel dedicated to translating official/fan content, so that also might be useful to you.
Arsdor 13 Sep, 2021 @ 4:17pm 
Can I make a translation of this to Russian somehow?
SneakWorks  [author] 10 Sep, 2021 @ 7:51am 
@Xardis Any extraneous wounds are deleted upon arrival of the next reckoner, so functionally there is no problem. Ofc, if you kill the Foe, no other reckoners will come (and the wounds will stay until they expire) but that's not a huge problem either. It's a quirk with how card deletion/wound production works, so this was the best in between I could find.
Xardis 10 Sep, 2021 @ 6:11am 
There is one issue I have with the mod. When I strike a killing blow on an reckoner or Foe with Rebel's Iron, the event leaves a wound after the kill, with no Foe or reckoner on the board.
Specialminds 7 Aug, 2021 @ 6:48am 
I apparently don't need to, I uninstalled and reinstalled the game and now it works fine. Very strange though. Achieveintegrations is still on, it's the only mod I didn't turn off because every other modder kept saying it was necessary to run THEIR mods, so I assumed you were the same...like I said though it's working fine now and it was before without ANY mods being switched off, so I'm not sure WHAT the problem was...
SneakWorks  [author] 7 Aug, 2021 @ 4:15am 
@Specialminds Mod incompatibility is the only reason I can possibly see for this problem, because by all rights the mod should not change without input from something else. AchieveIntegrations was responsible for this in the past, but you said you disabled all other mods, so I'm somewhat at a loss.

Can you describe your problem in more detail? Could you place the Betrayer's Map in Communicate or not at all? When you place a corpse in Relinquish, could you put the Draughtman's Secret in with it or no? Etc.
Specialminds 6 Aug, 2021 @ 8:23pm 
Huh, that's strange...I was in the middle of playing this mod (I've played it four times now) and all of a sudden some of the features don't work. I can't use the Betrayer's Map, get years from Under bosses, or make bombs. I didn't add or remove any mods since playing, and Steam didn't seem to update it either, nor do your notes say you've made any recent changes (I disabled all other mods just in case). Your characters still show up, but without the ability to upgrade a Draughtman's Secret, the game is going to be tough...
SneakWorks  [author] 20 Jun, 2021 @ 4:03am 
@CrazyCat1978 That issue should be all fixed now
CrazyCat1978 20 Jun, 2021 @ 3:09am 
i don't know if it's from the base game or not but i broke it
after buyng a grand townhouse, getting the last anteaun initiate destroying the shrine for the colonel, killing the initiate, using the townhouse to buy a new one' cuz why not i got the initiate again talked to him and got the shrine again too
himanshuwilhelm 19 May, 2021 @ 10:32am 
Ahah, I had Achieve integrations mod turned on. No longer. Things work now.
himanshuwilhelm 19 May, 2021 @ 10:31am 
I tried that earlier, and I can't put him in any of the empty spaces, communication and as distraction included. Same goes for the Lionsmith long I met later in my play through.
And At some point I was unable to put underboss corpses in relinquish.
I suppose the mod is just broken...
Lexie the Moth  [author] 19 May, 2021 @ 4:41am 
@himanshuwilhelm
Yes - talk to him, and he shall grant you some special juice :)
himanshuwilhelm 19 May, 2021 @ 12:09am 
I got the card "A Red thing", which depicts Ezeem, the second thristly from a vault. Anyone know what I can use it for?
SneakWorks  [author] 1 May, 2021 @ 5:11pm 
@adirondack
Thank you for the compliments! The goal was to create stuff that was on-par with official content, and I'm glad to see I've succeed for you in that regard :)

@Liming
I'm glad you enjoyed the mod as well! Concerning a Chinese translation, there was a team a few months ago who I gave permission to go through and translate everything, but I think it's on a hiatus for now. I myself don't know the first thing about Chinese, so I'm unsure if a translation seems likely at this time, unfortunately.
adirondack 26 Apr, 2021 @ 6:52pm 
Just wanted to let you know that I'm really enjoying the game with this mod. The Exile legacy feels a lot less repetitive now, the artwork is amazing, and you nailed it with the writing; sometimes I go to check the Cultist Simulator wiki for something I believe is from the base game when it's actually from your mod. I also didn't know that I wanted to romance Count Jannings until I got the option to, so thanks for that! :D
Liming 21 Apr, 2021 @ 8:07am 
good!!But we need CHINESE!!
SneakWorks  [author] 13 Apr, 2021 @ 8:28pm 
@Dextral Malin
Thank you for the kind words :)
I hope to impress with my later projects!
Dextral Malin 13 Apr, 2021 @ 6:31pm 
Hey, just wanted to say that this mod is fantastic. It adds several new layers to the loop of the Exile legacy and adds interesting new challenges along the way. I'm looking forward to pursuing the alternate paths that have been added. Hope to see more content in the future!
Motr祸害Alexis亲 27 Dec, 2020 @ 2:42pm 
It looks so cool!!Lili is so beautiful!!:steamthumbsup:
SilverStar 27 Dec, 2020 @ 8:29am 
I will never not be salty about this.
...
You did a good job anyway.
Gamma Core 26 Dec, 2020 @ 8:26am 
Nah I'm on linux. That sucks but it is what it is I suppose. Thanks for telling me.
SneakWorks  [author] 26 Dec, 2020 @ 8:23am 
@PanShot If you're on an Apple (sometimes even a Linux device), steam workshop mods are just broken concerning images. That's a still-extant problem with Cultist Sim itself, unfortunately.

If that's not the case, then I could look into it for you. Are all the images still present in the Betrayer's Map folder?
Gamma Core 26 Dec, 2020 @ 7:17am 
I'm having a lot of fun with this, but unfortunately the art does not seem to be loading. Everything the mod adds has a pink question mark instead of the art I see on the mod page. Great work though, really liking how dangerous the foe is.
Defaire 25 Dec, 2020 @ 11:32am 
I am looking forward to trying this after I finish my current play through.
IdleInsomniac 24 Dec, 2020 @ 4:48pm 
Awesome mod made by an awesome guy, great work brother! :steamthumbsup:
HeirOfAvians 24 Dec, 2020 @ 11:53am 
gonna play this soon, glad you finally got it done dude! proud of you
Sharmanix 24 Dec, 2020 @ 10:32am 
This looks amazing great early xmas present for my favourite archetype!
indispense 24 Dec, 2020 @ 10:25am 
holy FUCK

this is SEXY

lets GO
Isyander 24 Dec, 2020 @ 10:23am 
nice work sneaks
LukeyStrike 24 Dec, 2020 @ 10:19am 
I'm half an hour in and I already hate it. 10/10 will keep playing, great work.
Alex21342 24 Dec, 2020 @ 10:16am 
amazing. already loving it, good work <3 ~