RimWorld

RimWorld

What's That Mod
317 Comments
PeachySnail183444 26 Jun @ 3:55am 
216 mods? those are rookie numbers, i have 821 in my modpack (and it is now bricked because people update mods to 1.6)
Quilava 23 Jun @ 12:31am 
Thank you for bring this to 1.6, how the heck dev havent make this vanilla yet? :steamfacepalm:
Alpharius 13 May @ 3:50pm 
I was using another mod and noticed various hidden factions that I had no knowledge of, including
The Lost
Snow Army
Unknown Twilight
this mod allowed me to figure out what added them - and why I should eradicate them
RelaxItsJustAGame 24 Apr @ 9:03am 
Small bug: text cut off during "Choose your ideoligion" screen: https://i.imgur.com/2xm9fB7.png
noretus 27 Mar @ 5:07am 
I have a few hundred mods. This one is absolutely necessary! Thank you!
LumberingTroll 23 Mar @ 2:50pm 
I am getting quite a few errors when loading the client while having this and Combat Extended, specifically What's that For edits on CE ammo.
StockSounds 22 Feb @ 5:30am 
This work for genes? I most often need this for genes.
strkrjns 26 Jan @ 7:41pm 
Is this supposed to not work in the create xenotype menu?
hekmo 21 Jan @ 9:21am 
I went ahead and changed my mod to just write each Def description in a new paragraph, something I was thinking of doing anyways. The tag appears multiple times but it looks nice so it's alright
Epicguru  [author] 21 Jan @ 4:50am 
Hi yes this mod edits the descriptions directly for performance reasons. This mod queues up a long event (LongEventHandler.QueueLongEvent()) in its mod constructor, which then edits the descriptions.
Unfortunately the order of execution of mod constructors is random each run (thanks, Tynan) so there is no reliable way to run before or after it.
The code is available on the Github page linked above, I don't really have time to think of a good workaround but if you do let me know and I can put it in this mod if necessary.
hekmo 20 Jan @ 7:26pm 
Heya, I'm having some issues with formatting descriptions when it comes to combining What's That Mod with my mod Flavor Text. It works alright, but within the description for some of my items, the What's That Mod tag appears in the middle of the description.

I can see where it's coming from, since the description in question is made by combining the description of one Def with the labels of some other Defs. Does your mod edit the Defs descriptions directly? And do you have an advised approach to making sure the What's That Mod tag appears at the end?
Epicguru  [author] 1 Dec, 2024 @ 5:50pm 
I recommend disabling the CE integration. It has not been updated or tested for a very long time so issues like that are expected until I have the time to investigate.
Rondson 30 Nov, 2024 @ 1:44am 
https://gist.github.com/HugsLibRecordKeeper/0120555856edc690643c1184d70cd1e1

CE team said following:
"the problem is that it assumes that the generified ammo is still going to have a linked projectile, which it doesn't"
Epicguru  [author] 27 Sep, 2024 @ 2:42am 
The scissor blade is from my other mod RimForged
Phantomz 22 Sep, 2024 @ 5:07pm 
@PhatGomeB0ss Pretty sure the blade is from this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1802091225&searchtext=K.L.K (months later but still)
NuanKi 21 Sep, 2024 @ 1:39pm 
one of the best QOL mods <3
Sudo Modding 18 Sep, 2024 @ 2:29am 
Amazing thumbnail
Epicguru  [author] 10 Aug, 2024 @ 4:34am 
No, sorry.
gRaveyard 10 Aug, 2024 @ 1:49am 
@Epicguru
Any chance this mod could be extended to include gizmos? :D
polski_oski 13 Jul, 2024 @ 3:38pm 
The best modification, thank you! :er_heart:
pgames-food 26 May, 2024 @ 9:51pm 
@mightymit in that case you might also like this ;)
https://tenor.com/view/floppy-disk-lady-surprise-nah-gif-5639452
MightyMit 26 May, 2024 @ 4:01am 
I have to say please never remove the lady from the mod image. It makes me laugh every time
Epicguru  [author] 11 May, 2024 @ 2:19pm 
I originally made this mod because originally ShowModDesignators had loads of bugs, and no customisation options. Maybe Mlie has fixed the bugs since he continued it, I don't know. Use whichever you prefer.
星流之海 10 May, 2024 @ 5:28pm 
What difference between this and ShowModDesignators ?
μREu™ 22 Apr, 2024 @ 4:04pm 
YES, WHAT A BEAUTIFUL MOD THATS WHAT IM LOOKING FOR HOURS!
svinto 11 Apr, 2024 @ 8:21am 
Thanks Epicguru for fixing it so fast, as well as creating one of the most useful mods for Rimworld
svinto 11 Apr, 2024 @ 8:16am 
Works without issue on 1.4 again
GomeShark512 7 Apr, 2024 @ 10:25pm 
Why is there a Scissor blade in the mod thumbnail. What mod is that from
Epicguru  [author] 7 Apr, 2024 @ 12:30pm 
Should be fixed now.
(≡◉‿‿◉≡) 7 Apr, 2024 @ 10:13am 
Doesn't work anymore
Hykal 7 Apr, 2024 @ 5:14am 
Yes I did try unsubbing and resubbing.
Hykal 7 Apr, 2024 @ 5:13am 
It seems that, despite the modpage saying it's 1.5, my current unstable 1.5 doesn't recognise it as so?
Aranador 7 Apr, 2024 @ 5:01am 
Yah same issue as Nevermind. Hopefully a simple fix.
Nevermind 7 Apr, 2024 @ 4:05am 
Hey Epicguru, the latest update broke the mod for version 1.4. I'm getting an error related to it in the main menu and the mod seems to not work at all. Could you please take a look? https://pastebin.com/uMcAAmVX
Catbot1310 6 Apr, 2024 @ 2:37pm 
Thank you for your efforts
Epicguru  [author] 5 Apr, 2024 @ 12:58pm 
It will be ported, as soon as I get the time.
Catbot1310 5 Apr, 2024 @ 11:06am 
Do you plan on supporting this into 1.5? or will someone else need to pick this up?

sorry if you've been spammed with this
SiegePirate 23 Mar, 2024 @ 12:09pm 
Just out of pure curiosity if able too. Can you do something like this but show mods that you can view by clicking? im trying to look what as something to my worktab and i wish to remove said mod but it wont let me. If i am being dumb my bad
Epicguru  [author] 11 Feb, 2024 @ 1:37pm 
I'm still alive and working on the game.
Blue 11 Feb, 2024 @ 1:09pm 
Wasn't this guy working on a game at some point? Must've died
fish chips 2 Feb, 2024 @ 7:53am 
nyorn unna
Krówzyn 25 Dec, 2023 @ 4:32pm 
Errors on startup with Combat Extended's generic ammo system enabled. https://gist.github.com/HugsLibRecordKeeper/86975d6d9309c6b40680011ba1ee645b

Could you please fix them?
Epicguru  [author] 26 Nov, 2023 @ 9:38am 
@Littlegrayman That issue is not caused by this mod.
Littlegrayman 26 Nov, 2023 @ 9:16am 
Hello, i found that this mod will cause the serum from Zombieland disappear form the stockpile zone menu in ChineseSimplified environment . I think it is cause by Zombieland side since the translate is outdated . But i am not sure.
xkp92110(orick) 19 Sep, 2023 @ 9:30pm 
can you add factions comes from?
Too many factions in new game.
i need to know factions com from that add or remove.
东方彩虹🌈 13 Aug, 2023 @ 11:31pm 
It'd also be super cool if this mod worked for quests and events,yes.


I wish this mod would work for quests and events
pgames-food 28 Jun, 2023 @ 4:48pm 
oh that's cool, i didnt know about findstring (but one time i did find a piece of string in my pocket that i had stuffed there some days back) :lunar2019piginablanket:
Bullet Barrage Spy 28 Jun, 2023 @ 4:43pm 
@pgames-food
I actually just used findstr /S /I /C:"Caravan child" *.xml . It's apparently apart of the base game, which I didn't expect. Still find new things with this game, I swear.
Bullet Barrage Spy 28 Jun, 2023 @ 4:42pm 
Oh, I just found out it's base game. Huh. Well then.
pgames-food 28 Jun, 2023 @ 4:39pm 
oops, fine=find :)