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- Why are two LUT's listed as requirements when only one can be used at a time?
- - - Sunny Coast LUT and Clean.And.Clear.
- Why are two map themes listed as requirements when only one can be used at a time?
- - - Sunny Coast Theme and CFM Theme
- - - Granted, you could mix the two with the Theme Mixer mod, but that's not listed as a requirement.
It took me a while before I learned how to create a video of my build, but finally managed to do so. As requested, this is my end result:
https://www.youtube.com/watch?v=0MeQnLVz-GM
I would change a lot of things looking back at it, but I still had plenty of fun working on your map. It also helped me learn how to use mods and assets.
true it is low res. it was my first theme and lut. still glad you're enjoying it enough to go round 2 :D
The only downside I see is the really low resolution of textures in close up. I thought something loaded incorrectly when I changed the theme from Tropical to Temperate, but I saw comments below that it's meant this way.
Apart from that, bravo!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2464156290
Thank you for this wonderful map I am absolutely in LOVE with it!!
The map is awesome anyway. Thanks!
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Details:
No details
i free hand the all trees, along the roads i make the brush size so that i hangs over the edges of the road then just follow the road as i paint in the trees. Then later i go back and add some variation so it's not ruler strait.
The circles that you can highlight with moveit are base game animal spawners.
-How did you create that neat row of trees that follow many of your roads
-What are those large circles that are scattred around the map that only pop up in the Move It mod interface?
(ok that might be a bit dark)