Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Edit
- Fix cant use advance Ritual Art on Abyss Summoner
- Fix stat of Abyss Summoner
- Fix Model Mother of Demonic Beast not showing
Edit
- Fix pressure aura cant reach to Level 4
- Remove status Mortal wound from skill fang from abyss change to Bleeding.
- change many visual of skill
- tentacle smash change to abyssal blade and now change from set knockdown to slow.
- Change Summon abyssal kraken to Abyssal Summoner only way to summon kraken it from Call of mother.
- advance ritual art can now use on abyssal summoner intead of abyssal kraken.
- add 2 special skill you will get it after using intoabyss in each level of aura you will get special skill when each turn pass first turn that used skill not count. new 2 skill from into abyss 1.Charybdis Whirl 2.Deep Swallow.
- all of status not piercing to magic armor anymore.
- fix Mother of DemonicBeast skill Swarm of Child that not working before.
- add Abyssal breath to Mother of Demonic Beast and now can have movement.
- increase Damage all of skill and damage from pressure Status.
- increase pressure status effect.
First, most skills are overpowered even on highest difficulty. Some are somewhat balanced, like Tentacle attack, Fang from Abyss and the source skill Pressure from Darkness. All the other skills should be tuned down significantly to 50 % of their current power (or even 75 % for some).
Second issue is that a lot of attacks deal physical damage, which doesn't fit very well with hydrosophist. In my opinion, all the damage skills of the mod should deal water damage to be more in-line with the vanilla hydrosophist skills.
May I ask the effect of "Call of Child" ?It says mother will protect alies and herself, but I don't know
how it works,it seems nothing happend...
sometimes Kraken (Ravage from Abyss) not attack enemy and just end turn when enemy nearby.
plz fix it
Also the summon abyss Swarm is OP as well, summon one is OP enough lol.
Great mod though, love the abyss touched design.
RohanMOD_7151b69a-a2a3-490c-a7b5-edb6d94827ad
RohanMOD_7151b69a-a2a3-490c-a7b5-edb6d94827ad_1
https://prnt.sc/1uh2ozc
And upon entering the game I get this error:
Failed to delete file: \Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods\RohanMOD_7151b69a-a2a3-490c-a7b5-edb6d94827ad_1.pak
https://prnt.sc/1uh2z4u
I haven't tested to see if this has any impact on the mod's capability to be used, however.