The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Jagged Crown Improved
41 Comments
josephwhittaker2011 9 Feb, 2022 @ 4:39pm 
I cant get the mod to start. The location wont appear on the map even though im standing on top of the spot its meant to be in. Any tips?
Cooldog 16 Dec, 2017 @ 10:59am 
XD I know I like this list of mods, but the argonian wearing the Helm of the Unburned looks so funny.
"I've seen some shit man... It was not cool."
GhostSong 18 Apr, 2017 @ 3:04pm 
if only there is a "decent" High King of Skyrim mod available. For whichever faction one fights for, you are allowed to become Jarl of Helgen. Then challenge or be challenged to become High King with a "Moot" council ordeal.
Kusagari 19 Dec, 2016 @ 6:28am 
can you make a bethesda workshop version ?
Zim  [author] 13 Oct, 2015 @ 4:18am 
Tuna...not sure about the first, one, it can be tempered
Poobah 17 May, 2015 @ 5:38am 
No problem :) I'm working on learning how to make a clean edit for personal use for this and another mod that applies fortify shouts flagged as restoration too. Thanks for the reply!
Zim  [author] 17 May, 2015 @ 4:29am 
Poobah...I'll try to find the time, but don't hold your breath...still checking steam to answer questions, but not really modding right now, just no time
Poobah 16 May, 2015 @ 8:24pm 
Zim I don't know if you're active and my apologies for bothering you if you aren't, but would you mind setting the "school" of the Magic Effect for the fortify shouts part of the enchantment of the crown to none rather than restoration? It being restoration is making it's magnitude get boosted by an effect from another mod I have which boosts the magnitude of my restoration spells, and I assume this isn't the only mod to have such an effect so it's probably causing unintentional conflicts elsewhere.

Thanks so much :) Love all your improved artifacts mods!
Caaros 2 Apr, 2015 @ 11:59am 
wait. nevermind. I didn't see the thing at the top.
Caaros 2 Apr, 2015 @ 11:58am 
I really like all of your mods, but I just wish there was a version that was just all of them in one. I want to use all of them, but I already have 70-80 mods installed.The file size for the skyrim workshop has recently increased, so I amsure it is possible.
Pride 13 Mar, 2015 @ 9:06pm 
hi the second to last frame has a mitake "stamina of Magicka"
DemmieRepkin 29 Nov, 2014 @ 2:09pm 
Alright
Zim  [author] 29 Nov, 2014 @ 1:31pm 
Dr. Miraak D.D.S....Afraid not buddy, too complicated to implement something like that
DemmieRepkin 29 Nov, 2014 @ 12:13pm 
is there a way you can learn jagged crowns enchantment? So I can apply to something else?
Zim  [author] 9 Oct, 2014 @ 9:32pm 
no there isn't a necessary quest...if it's not there then I recommend making sure the mod has downloaded properly and then setting this mod to the bottom of your load order
Saint Jimmy 9 Oct, 2014 @ 5:58pm 
do you have to take a quest to get it because thangel drun isnt showing up
copley28 14 Sep, 2014 @ 11:28am 
you know what i never liked about the jagged crown, the random length of dragon teeth..... you either raided or killed a dragon to get the teeth, your telling me we can't find teeth with some symmetry....

its like say 'here is a powerful magical and important item, Ignore The Poor Craftsmanship!'
BornoftheVanir 26 Jun, 2014 @ 6:19pm 
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░░░░░█░░░░░░░░░░▐ this is "said" copy him and paste him all over so he can complete his task.
Cosmic Armor Pizza Boy 19 Apr, 2014 @ 7:31pm 
Wow, great job mate. Sorry I haven't been online, or able to keep up to date on your mods. Seems like you've made a lot of progress.
Literally Me 28 Mar, 2014 @ 4:17pm 
to bad, i love your mods
The Warlock 17 Mar, 2014 @ 1:22pm 
Wow, it took me a week to awnser that and all I can say is; "That must suck..."
Well, ill see when you're back then, I guess.
Zim  [author] 10 Mar, 2014 @ 8:15am 
The Warlock....I'm taking a break from modding...I've been pretty busy lately, and the other day I accidentally permanently erased the contents of my mesh file...so all my custom meshes are gone, and whilst I could probably get them all back through some severe mod crushing, I can't be bothered right now. Maybe i'll get back into it one day, but for now I think I'll be pretty quiet on steam
The Warlock 6 Mar, 2014 @ 6:49am 
I've got a mod request. Would you be able to make a Ghostblade and Pale blade Improved mod?
Undead_Lucifer66 26 Feb, 2014 @ 11:05pm 
Ok thats understandable, maybe in the future if it reachs about 5 or more artifacts thats requested u make a mod to improve those one (like ones you dont want to add to existing mods but would like to make) that would be awsome, keep up the good work
Zim  [author] 26 Feb, 2014 @ 11:02pm 
Shawuishwa Nikita....i try to avoid editing any more artifacts once the mod is up....if people download this mod and then find something that they might not have wanted editing has been edited, I feel that would be disrespectful to my subscribers. Hope that makes sense...it's a very good idea, I'd have done it if I'd thought about it!
Undead_Lucifer66 26 Feb, 2014 @ 10:58pm 
maybe add the helm of winterhold?
Kah nollayne 16 Feb, 2014 @ 1:37pm 
Ah my mistake Zim sorry about that.
Fresh From Hell 16 Feb, 2014 @ 12:58am 
Then I'll have to make due here then.
Thank you for the work
Zim  [author] 16 Feb, 2014 @ 12:09am 
Knollayne Rythen....Auriel's Shield? As in the shield? This is a mod about Helmets...not shields. Is this a mod request? Cause I've already done a mod with Auriel's Shield...it's called Daedric Artifacts Improved: Dawnguard Version
Zim  [author] 16 Feb, 2014 @ 12:08am 
FreshFromHell....the Nexus and I are not on speaking terms...I just don't get on with it. Think my computer has some kind of phobia of it...it never really works for me
Kah nollayne 15 Feb, 2014 @ 11:32pm 
Um by the way you have forgotten Auriel's Shield but great mod
hydreigon5 15 Feb, 2014 @ 7:16pm 
I love these mods! They make everything so much more useful!
Fresh From Hell 15 Feb, 2014 @ 5:38pm 
any plans for this to be offered on Nexus?
GermanTacos 15 Feb, 2014 @ 7:59am 
This is a very cool mod, great work and keep moding!
The Warlock 14 Feb, 2014 @ 9:23am 
Oké
By the way, I'm using the Bloodskal Blade right now but the strongest weapon I have is currently the Ruefull Axe, witch is a bit weird compared to the vanilla game, so that why I recquested you'd improve the Dragonborn weapons. And the island of Solstheim is great fun exploring wheather you've played the Dragonborn quest or not.
Zim  [author] 14 Feb, 2014 @ 8:44am 
The Warlock....he does those Fight the Thalmor things, right? I've never played one of his mods, but I love the idea...they're basically Tamriel's Nazi's, it's like Wolfenstein with Dragons and vampires! I've got a lot of requests for Dragonborn mods....I have Dragonborn, but I've never actually played through it, so I don't know what the weapons are like, and without understanding them, I'm hesitant to do anything with them. However, i will say I'm looking at Miraak's Sword and the Bloodskal Blade...just don't hold your breath
The Warlock 14 Feb, 2014 @ 6:10am 
Another amazing mod. You know, you could try to work together with MadFrenchie if you like making mods where the Thalmor are the bad guys. Also, could you make a mod of the artifacts from dragonborn improved?
Thanks anyway.
Arrow Albert 11 Feb, 2014 @ 11:59am 
Sounds great! Subscribing now.
Zim  [author] 10 Feb, 2014 @ 4:12pm 
Jambi...it edits the Helmet directly, so it'll still work
Personal Jambi 10 Feb, 2014 @ 3:40pm 
Rad mod. What if the Mage's Guild questline has already been completed and the Ancient Helmet of the Unburned has already been collected?
kos 10 Feb, 2014 @ 10:54am 
Nice man! Thank you for making this mod!